Player Matchup

Ares
Ares
Fingolfin7
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,414 Elo+
Party 2
Nox
Nox
Jyctow
Nox
Level 17
God Stats
8W - 6L
1,629 SR
Queue Stats
17W - 18L
1,319 Elo+
Solo
Thor
Thor
LIMFuZEL
Thor
Level 23
God Stats
0W - 9L
1,190 SR
Queue Stats
52W - 50L
1,480 Elo+
Solo
Ymir
Ymir
TeeKayRoach
Ymir
Level 23
God Stats
16W - 11L
1,523 SR
Queue Stats
35W - 31L
1,438 Elo+
Solo
Neith
Neith
hanot98
Neith
Level 4
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 2L
1,414 Elo+
Party 2
Team Averages
Level 14
1,433 SR
1,413 Elo+

VS

Team Averages
Level 24
1,457 SR
1,455 Elo+
Kali
Kali
Cabreras
Kali
Level 26
God Stats
1W - 1L
1,384 SR
Queue Stats
108W - 90L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chenotwo
Morgan Le Fay
Level 15
God Stats
4W - 7L
1,527 SR
Queue Stats
107W - 103L
1,511 Elo+
Party 1
Ymir
Ymir
Stagii
Ymir
Level 21
God Stats
7W - 2L
1,685 SR
Queue Stats
133W - 125L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
plasticSmile81
Cthulhu
Level 29
God Stats
6W - 7L
1,390 SR
Queue Stats
44W - 62L
1,427 Elo+
Solo
Izanami
Izanami
tangiiiss
Izanami
Level 28
God Stats
14W - 17L
1,301 SR
Queue Stats
441W - 397L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,386
410
2,590
11,470
8,439
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
Jyctow
Nox
16
1 / 5 / 2
9,313
517
8,518
12,652
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
14
2 / 3 / 0
8,439
469
6,074
15,111
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 1
7,294
405
4,788
18,676
9,628
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
hanot98
Neith
12
1 / 4 / 1
7,160
398
7,312
8,784
2,676
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 0 / 3
10,866
604
7,257
13,024
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Chenotwo
Morgan Le Fay
16
4 / 2 / 4
10,032
557
9,256
9,604
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Stagii
Ymir
14
4 / 1 / 5
9,076
504
5,218
11,789
10,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 1 / 3
9,824
546
10,672
11,165
6,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
tangiiiss
Izanami
16
4 / 1 / 4
9,987
555
14,735
8,661
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
24
24
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
8
0
3
9.5
W
Morgan Le Fay
Chenotwo
Morgan Le Fay
4
2
4
3
L
0
6
0
0
L
Nox
Jyctow
Nox
1
5
2
0.4
L
Thor
2
3
0
0.67
W
Ymir
Stagii
Ymir
4
1
5
6.5
L
1
6
1
0.25
L
Neith
hanot98
Neith
1
4
1
0.38
W
4
1
3
5.5
W
Izanami
tangiiiss
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
47,138
66,693
Taken
54,243
30,955
Mitigated
31,577
12,130
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
7,257
3,512
0
6,814
13,024
7,487
534
2,843
10,181
0
79,425
W
Morgan Le Fay
Chenotwo
Morgan Le Fay
9,256
1,518
0
1,985
9,604
3,506
336
3,837
5,767
55,605
0
L
2,590
240
0
1,340
11,470
8,439
0
6,406
5,064
30,489
0
L
Nox
Jyctow
Nox
8,518
575
0
3,648
12,652
4,034
912
8,178
4,474
57,194
0
L
Thor
6,074
968
0
4,839
15,111
6,178
0
5,813
9,298
0
66,040
W
Ymir
Stagii
Ymir
5,218
1,184
0
375
11,789
10,465
52
3,681
8,108
18,706
0
L
4,788
1,553
0
890
18,676
9,628
0
2,995
15,681
24,709
0
L
Neith
hanot98
Neith
7,312
2,292
0
1,413
8,784
2,676
50
1,754
7,030
0
36,899
W
10,672
1,284
151
3,773
11,165
6,754
918
4,428
6,737
53,836
0
W
Izanami
tangiiiss
Izanami
14,735
10,519
0
3,132
8,661
3,365
3,301
1,107
7,554
0
84,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
49,785
409
Minions Killed
520
0
Camps Cleared
0
1,510,790
Distance Traveled
1,714,224
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,866
604
124
7
0
390,258
2
W
Morgan Le Fay
10,032
557
110
6
0
355,713
0
L
Ares
7,386
410
56
3
0
233,489
0
L
Nox
9,313
517
135
8
0
333,533
2
L
Thor
8,439
469
111
6
0
331,643
1
W
Ymir
9,076
504
31
2
0
361,686
4
L
Ymir
7,294
405
22
1
0
293,674
0
L
Neith
7,160
398
85
5
0
318,451
0
W
Cthulhu
9,824
546
110
6
0
293,639
4
W
Izanami
9,987
555
145
8
0
312,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role