Player Matchup

Artemis
Artemis
Camabam1
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 17L
952 Elo+
Solo
Bacchus
Bacchus
YOUNG-susej-16-
Bacchus
Level 15
God Stats
11W - 8L
1,677 SR
Queue Stats
116W - 127L
1,484 Elo+
Party 2
Scylla
Scylla
vFernyyy
Scylla
Level 64
God Stats
21W - 22L
1,518 SR
Queue Stats
275W - 255L
1,552 Elo+
Party 2
Team Averages
Level 28
1,565 SR
1,330 Elo+

VS

Team Averages
Level 66
1,548 SR
1,513 Elo+
Achilles
Achilles
HlLLBlLLYTOM
Achilles
Level 14
God Stats
3W - 3L
1,497 SR
Queue Stats
6W - 8L
1,352 Elo+
Solo
Medusa
Medusa
Resecutor
Medusa
Level 160
God Stats
10W - 5L
1,608 SR
Queue Stats
492W - 433L
1,659 Elo+
Party 1
Vulcan
Vulcan
humble_pride19
Vulcan
Level 24
God Stats
63W - 54L
1,539 SR
Queue Stats
477W - 446L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Camabam1
Artemis
9
0 / 12 / 3
7,130
594
1,385
11,347
3,410
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 1
8,462
705
4,107
9,507
4,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
vFernyyy
Scylla
13
2 / 3 / 1
8,055
671
6,412
8,595
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HlLLBlLLYTOM
Achilles
12
1 / 3 / 12
8,668
722
3,536
11,036
8,427
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Resecutor
Medusa
14
15 / 2 / 1
10,530
878
14,851
10,992
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 10
8,893
741
6,673
2,816
1,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
19
19
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Camabam1
Artemis
0
12
3
0.13
W
Achilles
HlLLBlLLYTOM
Achilles
1
3
12
2.33
W
Medusa
Resecutor
Medusa
15
2
1
7.75
L
4
4
1
1.13
W
3
1
10
8
L
Scylla
vFernyyy
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
25,060
29,449
Taken
24,844
12,299
Mitigated
15,006
1,691
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Camabam1
Artemis
1,385
312
0
0
11,347
3,410
14
2,793
8,554
0
3,253
W
Achilles
HlLLBlLLYTOM
Achilles
3,536
1,612
0
138
11,036
8,427
1,060
4,658
6,378
0
22,607
W
Medusa
Resecutor
Medusa
14,851
6,382
0
3,164
10,992
5,367
369
4,656
6,336
0
45,238
L
4,107
373
0
0
9,507
4,967
0
2,846
6,661
9,980
0
W
6,673
2,557
0
356
2,816
1,212
714
1,205
1,611
32,617
0
L
Scylla
vFernyyy
Scylla
6,412
482
0
1,691
8,595
3,922
0
1,034
7,561
40,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,647
Gold Earned
28,091
87
Minions Killed
148
0
Camps Cleared
0
533,625
Distance Traveled
629,041
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,130
594
2
0
0
162,981
0
W
Achilles
8,668
722
44
4
0
205,446
2
W
Medusa
10,530
878
55
5
0
225,457
1
L
Bacchus
8,462
705
18
2
0
193,115
0
W
Vulcan
8,893
741
49
4
0
198,138
0
L
Scylla
8,055
671
67
6
0
177,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role