Player Matchup

Scylla
Scylla
AlikeParsley401
Scylla
Level 44
God Stats
5W - 6L
1,500 SR
Queue Stats
76W - 89L
1,342 Elo+
Party 1
Neith
Neith
GondorCalf
Neith
Level 22
God Stats
5W - 0L
1,616 SR
Queue Stats
36W - 25L
1,451 Elo+
Party 1
Tiamat
Tiamat
NeatBike411673
Tiamat
Level 28
God Stats
34W - 32L
1,448 SR
Queue Stats
288W - 356L
1,388 Elo+
Party 1
Arachne
Arachne
OverDavid1550
Arachne
Level 28
God Stats
5W - 1L
1,580 SR
Queue Stats
69W - 63L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
zerowzinnin3
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 25
1,529 SR
1,421 Elo+

VS

Team Averages
Level 6
1,543 SR
1,388 Elo+
Yemoja
Yemoja
AdrianOrozco_
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Alito_Pollo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BeJlb3eByJl_1707
Guan Yu
Level 20
God Stats
0W - 1L
1,717 SR
Queue Stats
93W - 97L
1,363 Elo+
Solo
Ares
Ares
MJW1LD
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Misaaael
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 10
8,327
555
7,647
6,377
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
4 / 1 / 8
7,648
510
7,690
5,492
1,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 1 / 7
7,852
523
5,422
9,094
6,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
14
12 / 2 / 8
9,160
611
11,622
12,401
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
zerowzinnin3
Guan Yu
14
6 / 2 / 5
9,284
619
8,803
11,077
10,571
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,750
383
4,332
10,568
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 0
4,821
321
357
2,719
748
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 1
6,884
459
6,725
14,382
15,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
MJW1LD
Ares
7
2 / 11 / 0
5,786
386
2,611
14,805
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Misaaael
The Morrigan
10
3 / 5 / 0
6,664
444
9,416
8,991
2,721
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
32
Kills
6
7
Deaths
32
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
8
1
10
13
L
0
3
0
0
L
1
5
1
0.3
W
Neith
4
1
8
8
L
Ares
MJW1LD
Ares
2
11
0
0.18
L
The Morrigan
Misaaael
The Morrigan
3
5
0
0.6
W
2
1
7
5.5
W
Arachne
12
2
8
8
W
Guan Yu
zerowzinnin3
Guan Yu
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,184
Damage
23,441
44,441
Taken
51,465
25,835
Mitigated
38,510
14,744
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,332
637
761
60
10,568
5,920
0
4,468
5,736
15,727
0
W
7,647
1,673
0
500
6,377
2,011
1,774
3,662
2,709
38,040
0
L
357
248
0
70
2,719
748
0
1,845
744
0
5,334
L
6,725
748
1,126
6,444
14,382
15,615
92
1,651
12,683
0
32,965
W
Neith
7,690
3,893
0
1,652
5,492
1,734
3,390
2,419
3,073
0
30,505
L
Ares
MJW1LD
Ares
2,611
804
0
1,643
14,805
13,506
0
2,082
12,631
11,090
0
L
The Morrigan
Misaaael
The Morrigan
9,416
1,074
0
1,218
8,991
2,721
712
2,269
6,602
46,640
0
W
5,422
347
118
2,417
9,094
6,691
1,543
3,311
5,779
37,412
0
W
Arachne
11,622
9,643
0
3,653
12,401
4,828
479
4,275
8,126
0
39,827
W
Guan Yu
zerowzinnin3
Guan Yu
8,803
3,039
2,498
3,906
11,077
10,571
1,346
2,682
8,395
0
47,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
29,905
342
Minions Killed
160
0
Camps Cleared
0
1,417,162
Distance Traveled
1,060,491
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,750
383
16
1
0
246,201
2
W
Scylla
8,327
555
71
5
0
271,902
0
L
Neith
4,821
321
9
1
0
76,202
0
L
Guan Yu
6,884
459
67
4
0
286,058
1
W
Neith
7,648
510
63
4
0
276,343
0
L
Ares
5,786
386
10
1
0
211,350
5
L
The Morrigan
6,664
444
58
4
0
240,680
5
W
Tiamat
7,852
523
56
4
0
272,103
0
W
Arachne
9,160
611
55
4
0
320,783
1
W
Guan Yu
9,284
619
97
6
0
276,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role