Player Matchup

Danzaburou
Danzaburou
BLuRR 203
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,238 Elo+
Solo
Ne Zha
Ne Zha
Memento112305
Ne Zha
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 12L
1,085 Elo+
Solo
Ares
Ares
frandreigon_YT
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Solo
Geb
Geb
ligar85
Geb
Level 26
God Stats
29W - 33L
1,412 SR
Queue Stats
96W - 109L
1,396 Elo+
Solo
Bakasura
Bakasura
vilentjace1
Bakasura
Level 24
God Stats
12W - 16L
1,328 SR
Queue Stats
121W - 235L
1,262 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,289 Elo+

VS

Team Averages
Level 10
1,398 SR
1,269 Elo+
Nemesis
Nemesis
Alpheen3
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Andrada1802
Bakasura
Level 6
God Stats
1W - 2L
1,167 SR
Queue Stats
6W - 12L
1,107 Elo+
Party 1
Guan Yu
Guan Yu
BeoWulf3103
Guan Yu
Level 11
God Stats
3W - 6L
1,500 SR
Queue Stats
60W - 59L
1,311 Elo+
Party 1
Izanami
Izanami
Meechyboy
Izanami
Level 15
God Stats
5W - 12L
1,393 SR
Queue Stats
23W - 53L
1,212 Elo+
Party 2
Danzaburou
Danzaburou
Therealmeech_19
Danzaburou
Level 14
God Stats
9W - 22L
1,432 SR
Queue Stats
32W - 61L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLuRR 203
Danzaburou
20
17 / 2 / 16
15,648
1,204
47,089
7,932
3,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 10 / 16
13,696
1,054
23,676
20,724
8,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 7 / 26
15,124
1,163
14,527
18,135
30,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Geb
20
2 / 2 / 33
13,928
1,071
18,084
21,954
23,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
vilentjace1
Bakasura
20
11 / 8 / 17
14,737
1,134
23,476
17,745
8,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alpheen3
Nemesis
19
6 / 9 / 10
13,009
1,001
13,675
29,092
14,180
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
Andrada1802
Bakasura
19
5 / 15 / 12
13,394
1,030
11,074
30,773
15,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
BeoWulf3103
Guan Yu
20
10 / 3 / 10
14,761
1,135
12,809
26,060
39,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Meechyboy
Izanami
19
0 / 9 / 14
12,054
927
5,739
23,754
10,548
Danzaburou
Therealmeech_19
Danzaburou
20
7 / 11 / 11
14,551
1,119
31,346
26,620
11,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
85
46
Kills
28
29
Deaths
47
108
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alpheen3
Nemesis
6
9
10
1.22
L
Bakasura
Andrada1802
Bakasura
5
15
12
0.73
W
Danzaburou
BLuRR 203
Danzaburou
17
2
16
12.5
L
Guan Yu
BeoWulf3103
Guan Yu
10
3
10
5
L
Izanami
Meechyboy
Izanami
0
9
14
0.78
W
7
10
16
1.5
L
Danzaburou
Therealmeech_19
Danzaburou
7
11
11
1.14
W
9
7
26
3.14
W
Geb
2
2
33
9.25
W
Bakasura
vilentjace1
Bakasura
11
8
17
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,852
Damage
74,643
86,490
Taken
136,299
74,627
Mitigated
92,417
16,102
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alpheen3
Nemesis
13,675
9,173
0
220
29,092
14,180
0
7,775
20,967
0
20,479
L
Bakasura
Andrada1802
Bakasura
11,074
6,023
0
991
30,773
15,995
0
5,384
25,029
0
37,022
W
Danzaburou
BLuRR 203
Danzaburou
47,089
27,094
0
2,903
7,932
3,493
0
0
7,932
0
84,544
L
Guan Yu
BeoWulf3103
Guan Yu
12,809
2,239
4,570
4,691
26,060
39,952
0
7,114
17,499
0
21,846
L
Izanami
Meechyboy
Izanami
5,739
3,599
0
0
23,754
10,548
0
5,741
17,512
0
22,843
W
23,676
14,585
0
2,882
20,724
8,939
0
0
20,699
0
40,362
L
Danzaburou
Therealmeech_19
Danzaburou
31,346
13,540
0
2,910
26,620
11,742
0
6,597
19,406
0
64,014
W
14,527
2,128
492
385
18,135
30,330
0
0
17,665
19,165
0
W
Geb
18,084
1,417
96
9,036
21,954
23,116
0
0
21,884
35,814
0
W
Bakasura
vilentjace1
Bakasura
23,476
18,374
0
308
17,745
8,749
0
0
17,745
0
36,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,133
Gold Earned
67,769
220
Minions Killed
190
0
Camps Cleared
2
1,189,786
Distance Traveled
1,275,696
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,009
1,001
9
1
0
284,338
1
L
Bakasura
13,394
1,030
63
5
2
243,230
0
W
Danzaburou
15,648
1,204
79
6
0
248,842
0
L
Guan Yu
14,761
1,135
23
2
0
291,981
0
L
Izanami
12,054
927
29
2
0
221,263
1
W
Ne Zha
13,696
1,054
46
4
0
216,161
0
L
Danzaburou
14,551
1,119
66
5
0
234,884
0
W
Ares
15,124
1,163
8
1
0
224,916
2
W
Geb
13,928
1,071
33
3
0
303,823
3
W
Bakasura
14,737
1,134
54
4
0
196,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role