Player Matchup

Sol
Sol
Ribon_428
Sol
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 10L
1,367 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shadowsnake8178
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,213 Elo+
Solo
Amaterasu
Amaterasu
amatiki
Amaterasu
Level 3
God Stats
1W - 4L
1,707 SR
Queue Stats
1W - 8L
1,367 Elo+
Party 1
Thor
Thor
unknown4545
Thor
Level 4
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 10L
1,284 Elo+
Party 1
Nox
Nox
コンプライアンスたなか
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,367 Elo+
Party 1
Team Averages
Level 4
1,503 SR
1,320 Elo+

VS

Team Averages
Level 19
1,533 SR
1,419 Elo+
Olorun
Olorun
EV1LFUZZball
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,397 Elo+
Solo
Sobek
Sobek
Mrfoxthefox8073
Sobek
Level 29
God Stats
9W - 8L
1,529 SR
Queue Stats
156W - 146L
1,467 Elo+
Solo
Arachne
Arachne
Santi1111
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 89L
1,490 Elo+
Solo
Apollo
Apollo
ShadowBain24
Apollo
Level 27
God Stats
8W - 6L
1,634 SR
Queue Stats
113W - 108L
1,425 Elo+
Solo
Da Ji
Da Ji
sac_remarque
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,785
362
1,476
9,272
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Shadowsnake8178
Morgan Le Fay
13
9 / 5 / 0
8,009
501
17,570
13,518
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
amatiki
Amaterasu
10
0 / 6 / 0
5,915
370
1,534
12,693
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 4 / 0
6,154
385
2,458
9,441
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 0
6,469
404
3,922
7,078
2,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
3 / 7 / 4
7,327
458
5,235
10,990
3,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 4
8,316
520
5,277
9,808
5,504
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Santi1111
Arachne
11
7 / 1 / 8
8,162
510
9,611
9,688
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
16
13 / 0 / 1
10,115
632
12,359
8,203
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 0
5,264
329
0
4,533
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
10
Kills
28
28
Deaths
11
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
7
4
0.71
W
5
0
4
7
L
0
9
0
0
W
Arachne
Santi1111
Arachne
7
1
8
11
W
Apollo
13
0
1
13.5
L
Morgan Le Fay
Shadowsnake8178
Morgan Le Fay
9
5
0
1.8
L
Amaterasu
amatiki
Amaterasu
0
6
0
0
W
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
32,482
52,002
Taken
43,222
17,418
Mitigated
15,363
7,695
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,235
3,754
183
3,460
10,990
3,179
50
7,405
3,585
26,885
0
W
5,277
1,036
426
5,585
9,808
5,504
406
4,780
5,028
31,311
0
L
1,476
473
0
909
9,272
2,082
554
771
8,501
20,509
0
W
Arachne
Santi1111
Arachne
9,611
6,099
0
3,018
9,688
2,673
220
5,581
4,107
0
24,555
W
Apollo
12,359
8,926
0
5,066
8,203
2,807
3,405
3,595
4,608
0
72,522
L
Morgan Le Fay
Shadowsnake8178
Morgan Le Fay
17,570
2,566
0
3,501
13,518
5,107
1,058
4,158
9,360
54,576
0
L
Amaterasu
amatiki
Amaterasu
1,534
364
0
1,562
12,693
4,814
206
656
12,037
0
24,595
W
0
0
0
222
4,533
1,200
49
1,607
2,926
0
5,372
L
2,458
678
0
1,264
9,441
2,867
0
1,978
7,463
0
24,213
L
3,922
1,307
0
459
7,078
2,548
196
2,949
4,129
25,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
39,184
294
Minions Killed
276
0
Camps Cleared
0
1,462,571
Distance Traveled
1,374,112
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,327
458
52
3
0
226,804
0
W
Sobek
8,316
520
49
3
0
279,381
3
L
Sol
5,785
362
45
3
0
298,798
0
W
Arachne
8,162
510
36
2
0
358,701
0
W
Apollo
10,115
632
129
8
0
303,669
1
L
Morgan Le Fay
8,009
501
100
6
0
267,616
1
L
Amaterasu
5,915
370
49
3
0
322,250
0
W
Da Ji
5,264
329
10
1
0
205,557
0
L
Thor
6,154
385
56
4
0
305,404
0
L
Nox
6,469
404
44
3
0
268,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role