Player Matchup

Merlin
Merlin
Enrique463
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,814 Elo+
Solo
Chang'e
Chang'e
Jean_mito70
Chang'e
Level 13
God Stats
11W - 11L
1,325 SR
Queue Stats
68W - 65L
1,424 Elo+
Solo
Loki
Loki
Kuba777G
Loki
Level 17
God Stats
30W - 41L
1,454 SR
Queue Stats
46W - 55L
1,409 Elo+
Solo
Ares
Ares
Thibodro713
Ares
Level 8
God Stats
1W - 6L
1,188 SR
Queue Stats
13W - 27L
1,129 Elo+
Solo
Guan Yu
Guan Yu
khatibgonzaliz
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,260 Elo+
Solo
Team Averages
Level 12
1,393 SR
1,407 Elo+

VS

Team Averages
Level 14
1,387 SR
1,321 Elo+
Kukulkan
Kukulkan
Groovyboy75
Kukulkan
Level 8
God Stats
3W - 1L
1,308 SR
Queue Stats
91W - 64L
1,376 Elo+
Solo
Neith
Neith
HAEZ00S
Neith
Level 11
God Stats
36W - 37L
1,421 SR
Queue Stats
58W - 59L
1,422 Elo+
Solo
The Morrigan
The Morrigan
Kusari-Kage
The Morrigan
Level 27
God Stats
16W - 23L
1,318 SR
Queue Stats
187W - 199L
1,325 Elo+
Solo
Apollo
Apollo
Matty_Ice-_-83
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,145 Elo+
Solo
Cerberus
Cerberus
mHerrera1924
Cerberus
Level 21
God Stats
20W - 30L
1,389 SR
Queue Stats
131W - 170L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enrique463
Merlin
17
1 / 7 / 2
11,252
866
13,271
16,983
5,201
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Jean_mito70
Chang'e
18
1 / 4 / 3
11,967
921
9,460
24,930
8,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
16
2 / 2 / 1
11,018
848
5,830
6,667
2,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 12 / 1
10,467
805
1,144
26,635
12,115
16
0 / 6 / 0
10,113
778
597
13,131
12,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Groovyboy75
Kukulkan
20
4 / 0 / 20
13,343
1,026
17,102
2,522
830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
HAEZ00S
Neith
20
7 / 0 / 14
12,968
998
15,920
6,813
2,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
Kusari-Kage
The Morrigan
20
3 / 0 / 19
12,954
996
13,381
2,645
1,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 3 / 7
12,591
969
17,154
7,059
2,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
mHerrera1924
Cerberus
20
8 / 1 / 17
13,115
1,009
17,012
14,706
8,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
108
4
Kills
31
31
Deaths
4
7
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
Enrique463
Merlin
1
7
2
0.29
W
Kukulkan
Groovyboy75
Kukulkan
4
0
20
14
W
Neith
HAEZ00S
Neith
7
0
14
14
L
Chang'e
Jean_mito70
Chang'e
1
4
3
0.63
L
Loki
2
2
1
1.25
W
The Morrigan
Kusari-Kage
The Morrigan
3
0
19
12.5
W
9
3
7
4.17
L
0
12
1
0.04
L
0
6
0
0
W
Cerberus
mHerrera1924
Cerberus
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
80,569
88,346
Taken
33,745
40,992
Mitigated
15,887
9,215
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Enrique463
Merlin
13,271
367
0
328
16,983
5,201
0
10,453
6,530
41,211
0
W
Kukulkan
Groovyboy75
Kukulkan
17,102
985
169
122
2,522
830
0
1,545
977
40,711
0
W
Neith
HAEZ00S
Neith
15,920
6,698
0
524
6,813
2,418
0
5,082
1,617
0
41,923
L
Chang'e
Jean_mito70
Chang'e
9,460
2,329
2,640
5,792
24,930
8,584
0
11,494
13,436
60,758
0
L
Loki
5,830
1,488
0
0
6,667
2,245
0
3,948
2,719
0
15,609
W
The Morrigan
Kusari-Kage
The Morrigan
13,381
1,583
0
0
2,645
1,244
0
2,087
430
26,373
0
W
17,154
10,539
0
1,326
7,059
2,612
0
5,060
1,885
0
34,348
L
1,144
73
0
0
26,635
12,115
0
14,369
12,266
10,821
0
L
597
156
187
268
13,131
12,847
0
7,231
5,900
0
4,412
W
Cerberus
mHerrera1924
Cerberus
17,012
61
0
2,683
14,706
8,783
0
9,575
4,961
30,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,817
Gold Earned
64,971
197
Minions Killed
248
4
Camps Cleared
5
896,090
Distance Traveled
1,273,316
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,252
866
39
3
1
199,001
0
W
Kukulkan
13,343
1,026
70
5
1
259,521
0
W
Neith
12,968
998
59
5
2
232,981
0
L
Chang'e
11,967
921
120
9
2
223,658
0
L
Loki
11,018
848
17
1
1
150,991
0
W
The Morrigan
12,954
996
40
3
0
248,033
0
W
Apollo
12,591
969
41
3
0
255,394
1
L
Ares
10,467
805
7
1
0
228,709
1
L
Guan Yu
10,113
778
14
1
0
93,731
0
W
Cerberus
13,115
1,009
38
3
2
277,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role