Player Matchup

Gilgamesh
Gilgamesh
ReaLPaiNx3
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,631 Elo+
Party 1
Anubis
Anubis
wardeCUPZ
Anubis
Level 14
God Stats
2W - 1L
1,601 SR
Queue Stats
2W - 1L
1,639 Elo+
Solo
Anhur
Anhur
xLaZOo61
Anhur
Level 22
God Stats
3W - 3L
1,493 SR
Queue Stats
6W - 5L
1,747 Elo+
Party 1
Team Averages
Level 47
1,531 SR
1,672 Elo+

VS

Team Averages
Level 37
1,495 SR
1,270 Elo+
Bellona
Bellona
LaserSwordFish
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 41L
1,247 Elo+
Solo
Scylla
Scylla
Markete9000
Scylla
Level 88
God Stats
5W - 5L
1,485 SR
Queue Stats
5W - 6L
1,488 Elo+
Solo
Loki
Loki
黑鲨63
Loki
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 23L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ReaLPaiNx3
Gilgamesh
17
13 / 6 / 9
14,677
699
20,997
24,259
21,486
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
wardeCUPZ
Anubis
18
6 / 8 / 13
13,505
643
13,479
14,544
6,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
xLaZOo61
Anhur
17
7 / 7 / 13
13,957
665
10,330
16,402
5,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 12
12,243
583
6,098
20,136
15,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
16 / 6 / 5
17,527
835
24,810
16,795
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
16
4 / 13 / 10
13,804
657
8,193
15,697
3,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
26
Kills
20
21
Deaths
26
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
7
12
0.86
W
Scylla
16
6
5
3.08
L
Gilgamesh
ReaLPaiNx3
Gilgamesh
13
6
9
2.92
L
Anubis
wardeCUPZ
Anubis
6
8
13
1.56
L
Anhur
xLaZOo61
Anhur
7
7
13
1.93
W
Loki
4
13
10
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,806
Damage
39,101
55,205
Taken
52,628
33,443
Mitigated
23,981
9,381
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,098
1,772
90
1,848
20,136
15,064
281
4,399
15,737
0
22,172
W
Scylla
24,810
1,115
150
3,466
16,795
5,378
1,123
2,769
14,026
114,213
0
L
Gilgamesh
ReaLPaiNx3
Gilgamesh
20,997
5,350
0
3,090
24,259
21,486
0
9,915
14,344
0
47,759
L
Anubis
wardeCUPZ
Anubis
13,479
205
0
2,956
14,544
6,466
238
5,618
8,926
45,472
0
L
Anhur
xLaZOo61
Anhur
10,330
5,952
0
3,335
16,402
5,491
2,148
9,277
7,125
0
54,490
W
Loki
8,193
1,357
0
250
15,697
3,539
1,002
6,311
9,386
0
23,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
43,574
202
Minions Killed
212
0
Camps Cleared
0
962,329
Distance Traveled
999,044
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,243
583
18
1
0
311,477
3
W
Scylla
17,527
835
180
9
0
370,301
3
L
Gilgamesh
14,677
699
64
3
0
352,035
1
L
Anubis
13,505
643
58
3
0
314,462
5
L
Anhur
13,957
665
80
4
0
295,832
2
W
Loki
13,804
657
14
1
0
317,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role