Player Matchup

Ares
Ares
Broz4Life0298
Ares
Level 13
God Stats
2W - 4L
1,307 SR
Queue Stats
8W - 20L
1,165 Elo+
Party 2
Bakasura
Bakasura
Broz4life829
Bakasura
Level 13
God Stats
6W - 11L
1,287 SR
Queue Stats
14W - 29L
1,166 Elo+
Party 2
Ullr
Ullr
DaddyDov
Ullr
Level 26
God Stats
3W - 0L
1,547 SR
Queue Stats
123W - 108L
1,513 Elo+
Solo
Ra
Ra
EnsoTheKing15
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,197 Elo+
Solo
Hun Batz
Hun Batz
warriorgamer51
Hun Batz
Level 11
God Stats
3W - 7L
1,094 SR
Queue Stats
11W - 16L
1,306 Elo+
Solo
Team Averages
Level 13
1,347 SR
1,269 Elo+

VS

Team Averages
Level 12
1,311 SR
1,310 Elo+
Chang'e
Chang'e
ArusDarius
Chang'e
Level 20
God Stats
2W - 3L
1,561 SR
Queue Stats
27W - 26L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Happy_Man-259
Jormungandr
Level 4
God Stats
0W - 3L
1,231 SR
Queue Stats
9W - 20L
1,128 Elo+
Party 1
Tyr
Tyr
Mylkyxd
Tyr
Level 29
God Stats
2W - 9L
1,140 SR
Queue Stats
193W - 213L
1,393 Elo+
Solo
Hercules
Hercules
Reiji_Kirishima
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
landshark3231
Artemis
Level 3
God Stats
10W - 14L
1,122 SR
Queue Stats
19W - 23L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
10,760
414
2,117
20,718
16,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Broz4life829
Bakasura
20
13 / 5 / 3
14,996
577
11,338
22,359
13,211
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
20
7 / 1 / 4
16,007
616
21,024
20,035
9,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 11 / 4
11,373
437
10,200
15,260
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
18
1 / 10 / 4
12,170
468
8,017
19,349
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArusDarius
Chang'e
19
16 / 2 / 5
13,342
513
25,675
17,695
9,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Happy_Man-259
Jormungandr
18
7 / 5 / 2
12,051
464
7,298
18,234
21,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
12
2 / 1 / 6
9,607
370
4,879
8,531
10,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
15
3 / 8 / 7
10,558
406
8,129
18,886
16,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
18
5 / 8 / 2
11,637
448
7,131
13,968
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
24
Kills
33
35
Deaths
24
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ArusDarius
Chang'e
16
2
5
9.25
W
0
8
1
0.06
W
Bakasura
Broz4life829
Bakasura
13
5
3
2.9
W
Ullr
7
1
4
9
W
3
11
4
0.45
L
Jormungandr
Happy_Man-259
Jormungandr
7
5
2
1.6
L
Tyr
2
1
6
5
L
Hercules
3
8
7
0.81
L
Artemis
5
8
2
0.75
W
Hun Batz
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,696
Damage
53,112
97,721
Taken
77,314
52,754
Mitigated
62,154
16,341
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ArusDarius
Chang'e
25,675
868
2,157
9,504
17,695
9,499
2,432
2,167
14,864
81,806
0
W
2,117
444
0
0
20,718
16,428
246
6,551
13,824
23,910
0
W
Bakasura
Broz4life829
Bakasura
11,338
7,255
0
5,853
22,359
13,211
2,187
5,860
16,446
0
104,204
W
Ullr
21,024
9,819
0
5,044
20,035
9,314
9,577
8,248
11,628
0
148,434
W
10,200
1,369
275
2,265
15,260
5,654
120
8,841
6,265
36,723
0
L
Jormungandr
Happy_Man-259
Jormungandr
7,298
1,380
0
360
18,234
21,192
152
3,422
14,606
57,151
0
L
Tyr
4,879
715
0
1,595
8,531
10,510
0
303
7,698
0
30,941
L
Hercules
8,129
3,088
0
1,433
18,886
16,346
391
4,713
13,427
0
28,055
L
Artemis
7,131
5,261
0
2,112
13,968
4,607
1,896
904
12,509
0
52,988
W
Hun Batz
8,017
1,797
0
2,904
19,349
8,147
789
6,421
12,928
0
58,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,306
Gold Earned
57,195
564
Minions Killed
393
0
Camps Cleared
0
2,346,477
Distance Traveled
2,081,084
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,342
513
115
4
0
548,251
8
W
Ares
10,760
414
35
1
0
500,107
0
W
Bakasura
14,996
577
146
6
0
543,138
0
W
Ullr
16,007
616
222
9
0
488,284
0
W
Ra
11,373
437
68
3
0
385,121
1
L
Jormungandr
12,051
464
102
4
0
439,755
2
L
Tyr
9,607
370
54
2
0
318,071
5
L
Hercules
10,558
406
40
2
0
420,828
0
L
Artemis
11,637
448
82
3
0
354,179
0
W
Hun Batz
12,170
468
93
4
0
429,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role