Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Iudicrism
Tiamat
Level 86
God Stats
7W - 7L
1,543 SR
Queue Stats
408W - 417L
1,545 Elo+
Party 3
Osiris
Osiris
MiddleToe
Osiris
Level 81
God Stats
5W - 0L
1,870 SR
Queue Stats
349W - 355L
1,540 Elo+
Party 3
Cthulhu
Cthulhu
xJotaPSFx
Cthulhu
Level 124
God Stats
2W - 0L
1,839 SR
Queue Stats
24W - 23L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
xRicMSFx
Sun Wukong
Level 108
God Stats
1W - 1L
1,330 SR
Queue Stats
39W - 31L
1,565 Elo+
Party 2
Team Averages
Level 101
1,616 SR
1,538 Elo+

VS

Team Averages
Level 114
1,483 SR
1,542 Elo+
Kukulkan
Kukulkan
Hazbox420
Kukulkan
Level 95
God Stats
22W - 23L
1,486 SR
Queue Stats
383W - 348L
1,475 Elo+
Party 1
Mercury
Mercury
Siim1991
Mercury
Level 159
God Stats
15W - 26L
1,403 SR
Queue Stats
438W - 433L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zonies
Ah Muzen Cab
Level 107
God Stats
19W - 12L
1,604 SR
Queue Stats
277W - 288L
1,597 Elo+
Solo
Achilles
Achilles
Zubaking
Achilles
Level 89
God Stats
19W - 22L
1,324 SR
Queue Stats
790W - 702L
1,570 Elo+
Party 1
Fafnir
Fafnir
roghly
Fafnir
Level 119
God Stats
23W - 19L
1,598 SR
Queue Stats
200W - 212L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 0 / 1
6,426
584
3,091
5,302
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Iudicrism
Tiamat
12
2 / 0 / 4
6,794
618
3,785
4,627
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
MiddleToe
Osiris
10
4 / 1 / 5
6,524
593
4,173
6,998
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
xJotaPSFx
Cthulhu
8
1 / 2 / 4
5,413
492
3,794
7,294
2,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
xRicMSFx
Sun Wukong
12
4 / 1 / 1
6,771
616
3,652
6,850
4,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hazbox420
Kukulkan
10
0 / 2 / 1
5,850
532
4,218
4,822
1,560
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Siim1991
Mercury
8
0 / 3 / 2
5,204
473
2,263
8,040
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Zonies
Ah Muzen Cab
8
0 / 4 / 1
5,065
460
4,094
6,940
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Zubaking
Achilles
12
1 / 2 / 0
6,085
553
3,822
5,283
2,867
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fafnir
roghly
Fafnir
9
3 / 2 / 0
5,987
544
2,219
8,547
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
1
2.5
L
Kukulkan
Hazbox420
Kukulkan
0
2
1
0.25
W
Tiamat
Iudicrism
Tiamat
2
0
4
4
W
Osiris
MiddleToe
Osiris
4
1
5
6.5
L
Mercury
Siim1991
Mercury
0
3
2
0.33
L
Ah Muzen Cab
Zonies
Ah Muzen Cab
0
4
1
0.13
L
Achilles
Zubaking
Achilles
1
2
0
0.5
L
Fafnir
roghly
Fafnir
3
2
0
1.5
W
Cthulhu
xJotaPSFx
Cthulhu
1
2
4
1.5
W
Sun Wukong
xRicMSFx
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
16,616
31,071
Taken
33,632
15,981
Mitigated
15,028
9,776
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,091
2,347
0
877
5,302
1,599
0
1,279
4,023
0
36,011
L
Kukulkan
Hazbox420
Kukulkan
4,218
128
0
310
4,822
1,560
336
1,820
3,002
37,366
0
W
Tiamat
Iudicrism
Tiamat
3,785
177
0
3,258
4,627
2,732
82
1,680
2,947
37,579
0
W
Osiris
MiddleToe
Osiris
4,173
1,812
0
2,347
6,998
4,696
0
2,026
4,972
0
37,312
L
Mercury
Siim1991
Mercury
2,263
1,315
0
2,558
8,040
2,366
0
2,207
5,833
0
21,400
L
Ah Muzen Cab
Zonies
Ah Muzen Cab
4,094
1,994
0
1,223
6,940
1,810
0
2,360
4,580
63
27,777
L
Achilles
Zubaking
Achilles
3,822
1,521
0
1,692
5,283
2,867
338
0
5,283
0
31,530
L
Fafnir
roghly
Fafnir
2,219
343
0
2,225
8,547
6,425
10
1,192
7,355
11,260
0
W
Cthulhu
xJotaPSFx
Cthulhu
3,794
285
38
1,530
7,294
2,711
198
1,340
5,954
22,526
0
W
Sun Wukong
xRicMSFx
Sun Wukong
3,652
920
0
1,726
6,850
4,243
0
455
6,395
0
35,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
28,191
355
Minions Killed
277
0
Camps Cleared
0
1,122,745
Distance Traveled
990,755
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,426
584
98
9
0
205,404
1
L
Kukulkan
5,850
532
73
7
0
189,454
7
W
Tiamat
6,794
618
91
8
0
214,620
2
W
Osiris
6,524
593
68
6
0
268,736
3
L
Mercury
5,204
473
47
4
0
208,082
3
L
Ah Muzen Cab
5,065
460
55
5
0
167,510
1
L
Achilles
6,085
553
79
7
0
211,714
4
L
Fafnir
5,987
544
23
2
0
213,995
2
W
Cthulhu
5,413
492
24
2
0
199,056
0
W
Sun Wukong
6,771
616
74
7
0
234,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role