Player Matchup

Vulcan
Vulcan
Epik1001
Vulcan
Level 25
God Stats
20W - 12L
1,606 SR
Queue Stats
91W - 76L
1,555 Elo+
Party 2
Arachne
Arachne
HinataSenpaii03
Arachne
Level 25
God Stats
30W - 28L
1,586 SR
Queue Stats
116W - 119L
1,518 Elo+
Party 2
Janus
Janus
Th3_Greatest1324
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,446 Elo+
Solo
Neith
Neith
alkaline-coffee0
Neith
Level 3
God Stats
8W - 15L
1,725 SR
Queue Stats
24W - 37L
1,649 Elo+
Solo
Scylla
Scylla
danidestuktor
Scylla
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,534 Elo+

VS

Team Averages
Level 27
1,612 SR
1,556 Elo+
Arachne
Arachne
AnnihiRage
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 166L
1,403 Elo+
Solo
Hercules
Hercules
CalebLeCrowPC
Hercules
Level 18
God Stats
4W - 5L
1,463 SR
Queue Stats
25W - 26L
1,571 Elo+
Solo
Jing Wei
Jing Wei
MrTurtleNacBack
Jing Wei
Level 5
God Stats
4W - 0L
1,759 SR
Queue Stats
6W - 4L
1,739 Elo+
Party 1
Bacchus
Bacchus
NewWaffles
Bacchus
Level 69
God Stats
9W - 12L
1,443 SR
Queue Stats
517W - 494L
1,496 Elo+
Party 1
Scylla
Scylla
OfficialArtwork
Scylla
Level 16
God Stats
14W - 8L
1,895 SR
Queue Stats
52W - 50L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Epik1001
Vulcan
8
0 / 3 / 0
4,706
471
2,518
3,425
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,426
543
1,777
6,105
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
4,986
499
804
4,187
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 0
5,839
584
3,620
3,036
834
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 7 / 2
4,227
423
604
5,354
1,048
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnnihiRage
Arachne
9
3 / 2 / 3
5,647
565
1,274
6,068
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
CalebLeCrowPC
Hercules
11
2 / 0 / 3
6,079
608
2,653
5,317
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
9
5 / 1 / 3
5,729
573
2,263
3,066
954
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NewWaffles
Bacchus
9
3 / 1 / 5
5,716
572
2,645
7,068
6,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 1
6,903
690
4,487
3,553
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
AnnihiRage
Arachne
3
2
3
2.25
W
Hercules
CalebLeCrowPC
Hercules
2
0
3
3.5
L
Vulcan
Epik1001
Vulcan
0
3
0
0
L
1
3
0
0.33
W
Jing Wei
5
1
3
6.5
W
Bacchus
NewWaffles
Bacchus
3
1
5
5.5
W
5
0
1
5.5
L
0
3
0
0
L
3
2
0
1.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,323
Damage
13,322
22,107
Taken
25,072
6,013
Mitigated
14,015
4,161
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AnnihiRage
Arachne
1,274
1,005
0
1,687
6,068
2,539
0
754
5,294
0
20,158
W
Hercules
CalebLeCrowPC
Hercules
2,653
735
0
2,063
5,317
3,130
0
1,691
3,350
0
24,440
L
Vulcan
Epik1001
Vulcan
2,518
534
35
138
3,425
967
0
442
2,774
17,460
0
L
1,777
1,306
0
1,789
6,105
2,059
0
1,579
4,451
0
29,027
W
Jing Wei
2,263
1,381
0
426
3,066
954
843
0
3,066
0
17,209
W
Bacchus
NewWaffles
Bacchus
2,645
231
111
908
7,068
6,301
387
551
6,517
20,486
0
W
4,487
133
0
382
3,553
1,091
0
594
2,919
42,916
0
L
804
86
0
1,203
4,187
1,105
0
2,043
2,106
27,408
0
L
3,620
1,313
0
395
3,036
834
0
1,068
1,968
0
22,484
L
604
436
0
601
5,354
1,048
0
2,000
3,354
6,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
30,074
211
Minions Killed
274
0
Camps Cleared
0
970,430
Distance Traveled
1,032,887
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,647
565
51
5
0
231,167
1
W
Hercules
6,079
608
57
6
0
209,696
1
L
Vulcan
4,706
471
47
5
0
214,384
1
L
Arachne
5,426
543
58
6
0
221,047
1
W
Jing Wei
5,729
573
40
4
0
194,230
1
W
Bacchus
5,716
572
35
4
0
197,140
2
W
Scylla
6,903
690
91
9
0
200,654
2
L
Janus
4,986
499
50
5
0
195,302
3
L
Neith
5,839
584
48
5
0
190,549
0
L
Scylla
4,227
423
8
1
0
149,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role