Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Goyath-NL
Loki
Level 101
God Stats
4W - 4L
1,422 SR
Queue Stats
229W - 263L
1,349 Elo+
Solo
Ra
Ra
Matt_S_PS
Ra
Level 82
God Stats
19W - 25L
1,444 SR
Queue Stats
636W - 662L
1,456 Elo+
Party 1
Artemis
Artemis
Raulalfac
Artemis
Level 126
God Stats
35W - 33L
1,500 SR
Queue Stats
544W - 592L
1,399 Elo+
Solo
Yemoja
Yemoja
smileylegend
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 428L
1,443 Elo+
Party 1
Team Averages
Level 96
1,473 SR
1,429 Elo+

VS

Team Averages
Level 83
1,497 SR
1,461 Elo+
Janus
Janus
Duke_RTR
Janus
Level 122
God Stats
8W - 6L
1,427 SR
Queue Stats
420W - 401L
1,484 Elo+
Solo
Anubis
Anubis
Kai_Brad03
Anubis
Level 53
God Stats
6W - 7L
1,419 SR
Queue Stats
212W - 191L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
ReviewedLynx731
Zhong Kui
Level 84
God Stats
2W - 2L
1,264 SR
Queue Stats
180W - 195L
1,423 Elo+
Solo
Mercury
Mercury
Tucik03
Mercury
Level 76
God Stats
4W - 1L
1,875 SR
Queue Stats
243W - 251L
1,473 Elo+
Solo
Cernunnos
Cernunnos
aperitif-estival
Cernunnos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 0 / 0
7,141
649
6,339
7,536
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
0 / 1 / 3
5,727
521
1,436
5,516
2,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
6,036
549
1,280
3,768
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Raulalfac
Artemis
8
0 / 3 / 2
4,918
447
3,548
8,040
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 4 / 1
5,072
461
2,154
10,599
5,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Duke_RTR
Janus
12
3 / 1 / 0
6,884
626
3,077
4,415
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Kai_Brad03
Anubis
12
1 / 3 / 0
6,917
629
4,798
6,378
3,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ReviewedLynx731
Zhong Kui
10
2 / 1 / 5
5,930
539
6,090
6,439
3,808
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Tucik03
Mercury
12
4 / 0 / 2
6,736
612
5,327
4,962
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
9
0 / 1 / 3
5,601
509
3,602
4,810
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
10
10
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
0
0
6
W
Janus
Duke_RTR
Janus
3
1
0
3
L
Loki
0
1
3
1.5
W
Anubis
Kai_Brad03
Anubis
1
3
0
0.33
L
0
2
0
0
L
Artemis
Raulalfac
Artemis
0
3
2
0.33
W
Zhong Kui
ReviewedLynx731
Zhong Kui
2
1
5
4.5
W
Mercury
Tucik03
Mercury
4
0
2
5
W
Cernunnos
0
1
3
1.5
L
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,757
Damage
22,894
35,459
Taken
27,004
15,153
Mitigated
12,230
11,390
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,339
1,636
0
3,708
7,536
2,403
0
2,632
4,904
0
36,210
W
Janus
Duke_RTR
Janus
3,077
82
0
1,440
4,415
1,100
0
1,206
3,209
43,739
0
L
Loki
1,436
310
0
939
5,516
2,684
0
3,512
2,004
0
27,086
W
Anubis
Kai_Brad03
Anubis
4,798
145
0
2,263
6,378
3,575
156
0
6,378
44,719
0
L
1,280
97
120
1,048
3,768
1,198
0
2,511
1,257
39,413
0
L
Artemis
Raulalfac
Artemis
3,548
1,609
98
2,167
8,040
3,441
0
3,325
4,715
0
21,231
W
Zhong Kui
ReviewedLynx731
Zhong Kui
6,090
644
287
3,369
6,439
3,808
258
838
5,601
30,917
0
W
Mercury
Tucik03
Mercury
5,327
2,930
0
80
4,962
1,824
52
227
4,735
0
41,887
W
Cernunnos
3,602
1,265
0
180
4,810
1,923
0
1,163
3,647
0
20,924
L
Yemoja
2,154
744
1,013
2,297
10,599
5,427
48
1,985
8,614
19,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
32,068
284
Minions Killed
375
0
Camps Cleared
0
1,028,301
Distance Traveled
1,032,322
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,141
649
74
7
0
254,425
1
W
Janus
6,884
626
90
8
0
224,938
1
L
Loki
5,727
521
52
5
0
204,533
1
W
Anubis
6,917
629
105
10
0
170,572
0
L
Ra
6,036
549
83
8
0
223,160
4
L
Artemis
4,918
447
38
3
0
178,875
0
W
Zhong Kui
5,930
539
45
4
0
189,735
4
W
Mercury
6,736
612
74
7
0
262,735
3
W
Cernunnos
5,601
509
61
6
0
184,342
0
L
Yemoja
5,072
461
37
3
0
167,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role