Player Matchup

Fenrir
Fenrir
Silver II
EX hal0mw3bcf1
Fenrir
Silver II
Level 126
God Stats
1W - 0L
1,520 SR
Queue Stats
25W - 21L
1,355 MMR
Party 1
Medusa
Medusa
Silver I
Squelch19
Medusa
Silver I
Level 80
God Stats
3W - 2L
1,607 SR
Queue Stats
12W - 13L
1,473 MMR
Party 1
Hades
Hades
Silver II
iElmsy
Hades
Silver II
Level 118
God Stats
1W - 0L
1,621 SR
Queue Stats
25W - 20L
1,355 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,583 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,598 SR
1,396 MMR
Hou Yi
Hou Yi
Gold IV
Eriiiikson
Hou Yi
Gold IV
Level 144
God Stats
7W - 11L
1,468 SR
Queue Stats
319W - 277L
1,272 MMR
Solo
Kukulkan
Kukulkan
Gold V
GnS Ichigo
Kukulkan
Gold V
Level 105
God Stats
18W - 12L
1,673 SR
Queue Stats
47W - 59L
1,417 MMR
Solo
Ymir
Ymir
Bronze III
biocellgames
Ymir
Bronze III
Level 148
God Stats
0W - 1L
1,653 SR
Queue Stats
11W - 15L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
13,981
736
11,928
22,949
25,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Squelch19
Medusa
17
4 / 7 / 6
12,791
673
11,873
15,619
6,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
iElmsy
Hades
19
8 / 1 / 7
14,562
766
26,505
25,309
15,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayTiamatAthenaGilgameshThoth

VS

Bans
Ah PuchDanzaburouAresKaliArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eriiiikson
Hou Yi
15
3 / 8 / 3
11,702
616
14,252
17,292
6,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GnS Ichigo
Kukulkan
17
3 / 6 / 5
12,253
645
14,257
13,452
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 5
12,220
643
17,422
28,836
25,473
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
18
Kills
11
11
Deaths
18
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Hou Yi
Eriiiikson
Hou Yi
3
8
3
0.56
L
Kukulkan
GnS Ichigo
Kukulkan
3
6
5
0.92
W
Medusa
Squelch19
Medusa
4
7
6
1
L
5
4
5
1.88
W
Hades
iElmsy
Hades
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,306
Damage
45,931
63,877
Taken
59,580
48,018
Mitigated
36,462
20,679
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,928
1,625
1,064
5,266
22,949
25,908
0
11,312
10,786
0
26,553
L
Hou Yi
Eriiiikson
Hou Yi
14,252
5,370
0
3,364
17,292
6,230
734
5,477
11,815
0
49,411
L
Kukulkan
GnS Ichigo
Kukulkan
14,257
901
0
2,352
13,452
4,759
118
7,186
6,266
69,763
0
W
Medusa
Squelch19
Medusa
11,873
4,535
0
2,601
15,619
6,630
2,342
8,105
7,208
0
65,685
L
17,422
2,506
0
1,703
28,836
25,473
244
13,842
14,994
32,025
0
W
Hades
iElmsy
Hades
26,505
3,916
661
11,087
25,309
15,480
604
10,057
14,204
85,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
36,175
218
Minions Killed
221
0
Camps Cleared
0
1,049,590
Distance Traveled
921,459
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,981
736
25
1
0
360,313
1
L
Hou Yi
11,702
616
66
3
0
309,313
1
L
Kukulkan
12,253
645
116
6
0
314,992
2
W
Medusa
12,791
673
84
4
0
316,935
3
L
Ymir
12,220
643
39
2
0
297,154
2
W
Hades
14,562
766
109
6
0
372,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role