Player Matchup

Izanami
Izanami
ItimburI
Izanami
Level 29
God Stats
8W - 7L
1,597 SR
Queue Stats
65W - 70L
1,413 Elo+
Party 1
Bastet
Bastet
KafeoCarnaval
Bastet
Level 13
God Stats
8W - 15L
1,197 SR
Queue Stats
20W - 25L
1,361 Elo+
Solo
Sylvanus
Sylvanus
LoveFeetIn69
Sylvanus
Level 6
God Stats
9W - 4L
1,452 SR
Queue Stats
10W - 4L
1,445 Elo+
Solo
Ymir
Ymir
MarDerVinx
Ymir
Level 27
God Stats
33W - 21L
1,519 SR
Queue Stats
73W - 65L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
Veelze
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,101 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,353 Elo+

VS

Team Averages
Level 23
1,533 SR
1,454 Elo+
Freya
Freya
SztywnyNaWejściu
Freya
Level 25
God Stats
0W - 1L
1,545 SR
Queue Stats
104W - 91L
1,518 Elo+
Solo
Anhur
Anhur
VOXDUC
Anhur
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
32W - 32L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vilyb
Tsukuyomi
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
59W - 56L
1,486 Elo+
Solo
King Arthur
King Arthur
国服第一男肌
King Arthur
Level 28
God Stats
13W - 25L
1,393 SR
Queue Stats
130W - 161L
1,452 Elo+
Solo
Olorun
Olorun
抹点是点点
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItimburI
Izanami
15
5 / 3 / 6
10,986
523
12,077
10,464
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 5 / 5
12,956
617
12,357
16,815
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
LoveFeetIn69
Sylvanus
20
9 / 1 / 3
13,413
639
17,705
18,284
13,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 14
12,026
573
7,644
10,700
9,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Veelze
Kukulkan
15
4 / 6 / 6
10,854
517
5,372
9,459
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,909
186
0
0
0
Anhur
VOXDUC
Anhur
15
3 / 10 / 1
9,373
446
6,105
14,422
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Vilyb
Tsukuyomi
16
10 / 7 / 3
10,782
513
17,547
18,482
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
国服第一男肌
King Arthur
16
2 / 5 / 3
9,592
457
9,131
22,644
21,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 9 / 4
7,979
380
3,088
14,139
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
31
Kills
16
17
Deaths
31
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
ItimburI
Izanami
5
3
6
2.67
W
8
5
5
2.1
W
Sylvanus
LoveFeetIn69
Sylvanus
9
1
3
10.5
W
5
2
14
6
L
0
0
0
0
L
Anhur
VOXDUC
Anhur
3
10
1
0.35
W
Kukulkan
Veelze
Kukulkan
4
6
6
1.17
L
Tsukuyomi
Vilyb
Tsukuyomi
10
7
3
1.64
L
King Arthur
国服第一男肌
King Arthur
2
5
3
0.7
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,155
Damage
35,871
65,722
Taken
69,687
38,432
Mitigated
39,831
26,359
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ItimburI
Izanami
12,077
7,649
0
4,576
10,464
4,122
4,699
62
10,402
0
58,801
W
12,357
3,016
0
6,926
16,815
6,883
2,573
822
15,993
0
91,114
W
Sylvanus
LoveFeetIn69
Sylvanus
17,705
5,226
954
11,601
18,284
13,655
4,667
956
17,328
92,749
18,833
W
7,644
1,470
26
1,314
10,700
9,962
802
360
10,340
22,848
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
VOXDUC
Anhur
6,105
1,627
0
2,614
14,422
4,696
0
3,961
10,461
0
46,006
W
Kukulkan
Veelze
Kukulkan
5,372
1,250
0
962
9,459
3,810
1,148
684
8,775
48,332
0
L
Tsukuyomi
Vilyb
Tsukuyomi
17,547
4,646
0
1,039
18,482
8,239
0
8,779
9,703
0
64,934
L
King Arthur
国服第一男肌
King Arthur
9,131
1,207
0
4,215
22,644
21,766
0
9,329
13,315
0
63,520
L
3,088
1,073
0
1,924
14,139
5,130
110
6,989
7,150
16,129
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,235
Gold Earned
41,635
568
Minions Killed
343
0
Camps Cleared
0
1,764,377
Distance Traveled
1,378,971
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,986
523
94
4
0
303,462
2
W
Bastet
12,956
617
160
8
0
388,592
0
W
Sylvanus
13,413
639
186
9
0
360,945
3
W
Ymir
12,026
573
34
2
0
396,693
5
L
Freya
3,909
186
0
0
0
0
0
L
Anhur
9,373
446
85
4
0
327,148
2
W
Kukulkan
10,854
517
94
4
0
314,685
0
L
Tsukuyomi
10,782
513
101
5
0
389,565
3
L
King Arthur
9,592
457
117
6
0
400,766
2
L
Olorun
7,979
380
40
2
0
261,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role