Player Matchup

Fenrir
Fenrir
Claudio davi832
Fenrir
Level 14
God Stats
3W - 6L
1,350 SR
Queue Stats
16W - 18L
1,374 Elo+
Solo
Kali
Kali
Prism AzrK
Kali
Level 12
God Stats
18W - 13L
1,500 SR
Queue Stats
66W - 59L
1,302 Elo+
Solo
Bellona
Bellona
Roman_Octopus768
Bellona
Level 3
God Stats
1W - 2L
1,184 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 1
Freya
Freya
lightoneup
Freya
Level 5
God Stats
3W - 5L
1,321 SR
Queue Stats
3W - 5L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
thomastime22
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,319 Elo+
Party 1
Team Averages
Level 8
1,371 SR
1,311 Elo+

VS

Team Averages
Level 19
1,628 SR
1,537 Elo+
Agni
Agni
Chuphalo
Agni
Level 2
God Stats
4W - 0L
1,706 SR
Queue Stats
8W - 3L
1,629 Elo+
Solo
Da Ji
Da Ji
PP WhiteKnight
Da Ji
Level 29
God Stats
4W - 2L
1,762 SR
Queue Stats
241W - 233L
1,494 Elo+
Solo
Ares
Ares
SR_BORREGO
Ares
Level 27
God Stats
5W - 7L
1,480 SR
Queue Stats
237W - 272L
1,489 Elo+
Solo
Fenrir
Fenrir
YxngKaido
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Izanami
Izanami
tired_zac
Izanami
Level 14
God Stats
22W - 6L
1,691 SR
Queue Stats
285W - 311L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,226
423
1,097
6,951
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 1 / 0
5,427
543
1,012
6,343
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,829
483
2,849
5,844
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
8
2 / 3 / 1
5,022
502
1,945
4,800
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
thomastime22
Kukulkan
8
2 / 5 / 1
5,074
507
1,903
6,590
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
10 / 1 / 1
7,177
718
7,828
4,751
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 0 / 3
5,884
588
4,555
6,251
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
5,614
561
1,956
4,158
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
YxngKaido
Fenrir
8
2 / 2 / 0
5,113
511
634
2,725
784
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
tired_zac
Izanami
8
1 / 2 / 6
5,486
549
1,989
3,843
1,015
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
19
19
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
10
1
1
10.5
L
0
7
1
0.07
W
5
0
3
6.5
L
1
1
0
1
L
0
3
0
0
W
1
0
1
1.5
W
Fenrir
YxngKaido
Fenrir
2
2
0
1
L
Freya
2
3
1
0.83
L
Kukulkan
thomastime22
Kukulkan
2
5
1
0.5
W
Izanami
tired_zac
Izanami
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,806
Damage
16,962
30,528
Taken
21,728
12,571
Mitigated
8,096
5,169
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,828
696
0
2,075
4,751
1,443
554
1,667
3,084
33,258
0
L
1,097
156
0
1,260
6,951
2,786
0
1,503
5,348
0
14,982
W
4,555
970
0
1,500
6,251
1,870
0
638
5,459
0
25,128
L
1,012
859
0
1,277
6,343
1,900
0
430
5,911
0
30,674
L
2,849
765
0
878
5,844
4,702
0
1,692
4,152
0
14,213
W
1,956
177
0
84
4,158
2,984
0
0
3,911
19,399
0
W
Fenrir
YxngKaido
Fenrir
634
0
0
188
2,725
784
0
479
2,246
0
8,144
L
Freya
1,945
842
0
1,233
4,800
1,350
390
1,162
3,542
16,074
0
L
Kukulkan
thomastime22
Kukulkan
1,903
451
0
521
6,590
1,833
0
4,467
1,791
19,813
0
W
Izanami
tired_zac
Izanami
1,989
1,354
0
278
3,843
1,015
1,380
1,064
2,779
0
23,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
29,274
209
Minions Killed
232
0
Camps Cleared
0
934,609
Distance Traveled
885,591
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,177
718
65
7
0
205,562
0
L
Fenrir
4,226
423
30
3
0
192,610
0
W
Da Ji
5,884
588
46
5
0
221,361
0
L
Kali
5,427
543
72
7
0
183,294
0
L
Bellona
4,829
483
33
3
0
181,827
1
W
Ares
5,614
561
42
4
0
148,112
1
W
Fenrir
5,113
511
23
2
0
114,288
1
L
Freya
5,022
502
27
3
0
194,892
2
L
Kukulkan
5,074
507
47
5
0
181,986
0
W
Izanami
5,486
549
56
6
0
196,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role