Player Matchup

Danzaburou
Danzaburou
Breezer2016
Danzaburou
Level 29
God Stats
4W - 10L
1,395 SR
Queue Stats
21W - 29L
1,362 Elo+
Party 2
King Arthur
King Arthur
Cyber-Q_O
King Arthur
Level 85
God Stats
2W - 2L
1,662 SR
Queue Stats
34W - 54L
1,379 Elo+
Party 2
Awilix
Awilix
DarklordAKB
Awilix
Level 49
God Stats
0W - 5L
1,127 SR
Queue Stats
14W - 29L
1,326 Elo+
Party 2
Olorun
Olorun
Delkaro
Olorun
Level 40
God Stats
4W - 5L
1,559 SR
Queue Stats
28W - 34L
1,430 Elo+
Party 2
Fenrir
Fenrir
bizzybone100
Fenrir
Level 18
God Stats
3W - 1L
1,870 SR
Queue Stats
28W - 29L
1,455 Elo+
Party 2
Team Averages
Level 44
1,523 SR
1,391 Elo+

VS

Team Averages
Level 51
1,375 SR
1,365 Elo+
Loki
Loki
Delta WoLf1113
Loki
Level 43
God Stats
45W - 42L
1,529 SR
Queue Stats
318W - 342L
1,399 Elo+
Solo
Merlin
Merlin
Dlamilla11
Merlin
Level 87
God Stats
5W - 5L
1,318 SR
Queue Stats
244W - 229L
1,432 Elo+
Party 1
Ares
Ares
ErChascarrita
Ares
Level 8
God Stats
4W - 1L
1,317 SR
Queue Stats
5W - 1L
1,220 Elo+
Party 1
Gilgamesh
Gilgamesh
MTL_isma10
Gilgamesh
Level 83
God Stats
7W - 3L
1,317 SR
Queue Stats
250W - 223L
1,428 Elo+
Party 1
Apollo
Apollo
penguin_liam
Apollo
Level 33
God Stats
5W - 7L
1,395 SR
Queue Stats
214W - 233L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Breezer2016
Danzaburou
13
8 / 6 / 2
8,428
562
12,272
10,123
3,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Cyber-Q_O
King Arthur
12
1 / 3 / 1
6,848
457
3,110
9,639
6,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
12
2 / 4 / 4
7,183
479
4,851
9,590
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Delkaro
Olorun
12
0 / 5 / 2
6,723
448
4,067
10,180
4,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
11
6 / 2 / 5
7,519
501
7,987
14,231
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,438
563
6,993
8,054
5,655
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Dlamilla11
Merlin
14
3 / 1 / 3
8,936
596
8,056
7,910
3,646
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 6
7,246
483
4,129
9,159
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
MTL_isma10
Gilgamesh
15
8 / 1 / 4
9,096
606
9,157
8,343
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
12
5 / 10 / 2
7,803
520
6,814
13,178
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
17
Kills
20
20
Deaths
17
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Breezer2016
Danzaburou
8
6
2
1.5
L
King Arthur
Cyber-Q_O
King Arthur
1
3
1
0.5
L
Awilix
2
4
4
1
L
Olorun
Delkaro
Olorun
0
5
2
0.2
W
2
2
6
2.5
W
Merlin
Dlamilla11
Merlin
3
1
3
4.5
W
2
3
6
1.67
W
Gilgamesh
MTL_isma10
Gilgamesh
8
1
4
10
L
Fenrir
6
2
5
4.25
W
Apollo
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,287
Damage
35,149
53,763
Taken
46,644
29,492
Mitigated
24,519
8,194
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Breezer2016
Danzaburou
12,272
5,334
613
2,478
10,123
3,652
1,204
2,020
8,103
0
49,912
L
King Arthur
Cyber-Q_O
King Arthur
3,110
293
0
430
9,639
6,186
0
1,001
8,638
0
32,496
L
Awilix
4,851
2,149
0
0
9,590
3,322
0
1,249
8,341
0
36,797
L
Olorun
Delkaro
Olorun
4,067
1,219
523
2,790
10,180
4,302
72
3,885
6,295
36,797
0
W
6,993
2,397
38
1,692
8,054
5,655
0
335
7,719
0
44,588
W
Merlin
Dlamilla11
Merlin
8,056
423
0
2,161
7,910
3,646
254
2,201
5,709
60,859
0
W
4,129
261
0
638
9,159
6,155
0
496
8,663
10,970
0
W
Gilgamesh
MTL_isma10
Gilgamesh
9,157
2,936
0
2,278
8,343
5,079
0
1,035
7,308
0
60,228
L
Fenrir
7,987
1,683
0
1,360
14,231
12,030
0
4,030
10,201
0
18,011
W
Apollo
6,814
3,198
234
1,626
13,178
3,984
54
158
13,020
0
34,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
41,519
309
Minions Killed
393
0
Camps Cleared
0
1,440,730
Distance Traveled
1,470,838
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,428
562
86
6
0
267,627
0
L
King Arthur
6,848
457
59
4
0
294,196
0
L
Awilix
7,183
479
68
5
0
293,883
3
L
Olorun
6,723
448
80
5
0
251,149
0
W
Loki
8,438
563
92
6
0
283,928
1
W
Merlin
8,936
596
113
8
0
278,686
2
W
Ares
7,246
483
15
1
0
326,801
0
W
Gilgamesh
9,096
606
98
7
0
344,436
2
L
Fenrir
7,519
501
16
1
0
333,875
7
W
Apollo
7,803
520
75
5
0
236,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role