Player Matchup

Mercury
Mercury
BriqueDeLait_YT
Mercury
Level 29
God Stats
2W - 3L
1,162 SR
Queue Stats
116W - 113L
1,357 Elo+
Party 2
Hades
Hades
Elixia_LeO
Hades
Level 16
God Stats
23W - 14L
1,632 SR
Queue Stats
60W - 56L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
IgirisuAkatsuki
Danzaburou
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
30W - 37L
1,278 Elo+
Solo
Anubis
Anubis
JRDogg96
Anubis
Level 10
God Stats
37W - 31L
1,472 SR
Queue Stats
40W - 34L
1,310 Elo+
Solo
Anhur
Anhur
Rezores
Anhur
Level 15
God Stats
19W - 6L
1,451 SR
Queue Stats
37W - 25L
1,370 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,339 Elo+

VS

Team Averages
Level 15
1,412 SR
1,313 Elo+
Ao Kuang
Ao Kuang
JonathanportuxD
Ao Kuang
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
90W - 117L
1,228 Elo+
Party 1
Thanatos
Thanatos
Smitelord5528
Thanatos
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 5L
1,283 Elo+
Solo
Ymir
Ymir
Torrente994
Ymir
Level 29
God Stats
18W - 17L
1,336 SR
Queue Stats
367W - 368L
1,244 Elo+
Party 1
Thor
Thor
thupepino90
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
tirador_amigo
Izanami
Level 29
God Stats
26W - 23L
1,446 SR
Queue Stats
279W - 299L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 3
13,477
562
11,107
18,561
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
20
7 / 4 / 2
13,821
576
12,340
18,964
9,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IgirisuAkatsuki
Danzaburou
17
3 / 4 / 3
11,770
490
5,840
10,398
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
JRDogg96
Anubis
20
10 / 1 / 2
15,210
634
17,011
12,953
10,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Rezores
Anhur
20
3 / 4 / 4
12,990
541
14,256
15,932
5,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
0 / 11 / 4
9,545
398
4,041
18,476
5,913
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Smitelord5528
Thanatos
20
13 / 7 / 1
13,398
558
23,357
25,898
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 7 / 2
11,119
463
10,050
21,857
6,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 2 / 1
6,406
267
292
1,252
342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
18
3 / 1 / 2
11,358
473
7,625
11,716
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
28
Kills
20
20
Deaths
28
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
7
3
0.93
W
Hades
7
4
2
2
W
Danzaburou
IgirisuAkatsuki
Danzaburou
3
4
3
1.13
W
Anubis
JRDogg96
Anubis
10
1
2
11
L
Ao Kuang
0
11
4
0.18
W
Anhur
Rezores
Anhur
3
4
4
1.25
L
Thanatos
Smitelord5528
Thanatos
13
7
1
1.93
L
4
7
2
0.71
L
0
2
1
0.25
L
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,554
Damage
45,365
76,808
Taken
79,199
35,257
Mitigated
24,874
30,578
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,107
4,431
0
4,604
18,561
6,202
0
1,837
16,724
0
112,036
W
Hades
12,340
1,944
0
9,253
18,964
9,169
6,369
5,302
13,662
73,803
0
W
Danzaburou
IgirisuAkatsuki
Danzaburou
5,840
2,932
0
2,867
10,398
3,589
420
1,132
9,266
0
47,436
W
Anubis
JRDogg96
Anubis
17,011
904
0
6,821
12,953
10,724
1,301
3,539
9,414
109,456
0
L
Ao Kuang
4,041
1,613
0
2,244
18,476
5,913
679
10,450
8,026
24,842
0
W
Anhur
Rezores
Anhur
14,256
7,612
0
7,033
15,932
5,573
1,760
2,466
13,466
0
109,752
L
Thanatos
Smitelord5528
Thanatos
23,357
8,839
0
18,795
25,898
8,445
1,287
8,785
17,113
0
104,271
L
10,050
1,017
0
2,148
21,857
6,752
497
9,007
12,850
50,726
0
L
292
175
0
0
1,252
342
0
696
556
0
1,285
L
Izanami
7,625
3,102
0
2,038
11,716
3,422
2,109
413
11,303
0
82,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,268
Gold Earned
51,826
719
Minions Killed
464
0
Camps Cleared
0
2,125,891
Distance Traveled
1,688,110
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,477
562
156
7
0
526,821
0
W
Hades
13,821
576
136
6
0
356,986
3
W
Danzaburou
11,770
490
66
3
0
394,259
3
W
Anubis
15,210
634
197
8
0
419,114
1
L
Ao Kuang
9,545
398
49
2
0
347,708
1
W
Anhur
12,990
541
164
7
0
428,711
1
L
Thanatos
13,398
558
151
6
0
375,381
1
L
Ymir
11,119
463
95
4
0
484,879
0
L
Thor
6,406
267
0
0
0
53,615
1
L
Izanami
11,358
473
169
7
0
426,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role