Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CHNDRIV3R
Zhong Kui
Level 85
God Stats
2W - 3L
1,523 SR
Queue Stats
226W - 198L
1,623 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SunflowerManor
Morgan Le Fay
Level 131
God Stats
7W - 2L
1,684 SR
Queue Stats
117W - 108L
1,501 Elo+
Party 1
Apollo
Apollo
世界帅逼代表
Apollo
Level 60
God Stats
33W - 19L
1,754 SR
Queue Stats
103W - 111L
1,530 Elo+
Party 2
Loki
Loki
雪域狼王
Loki
Level 141
God Stats
17W - 14L
1,583 SR
Queue Stats
260W - 266L
1,523 Elo+
Party 1
Team Averages
Level 104
1,609 SR
1,535 Elo+

VS

Team Averages
Level 50
1,409 SR
1,435 Elo+
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 96
God Stats
456W - 479L
1,442 SR
Queue Stats
765W - 868L
1,468 Elo+
Party 4
Mercury
Mercury
Valpone
Mercury
Level 57
God Stats
1W - 4L
1,170 SR
Queue Stats
18W - 29L
1,324 Elo+
Party 3
Anhur
Anhur
b9stn
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,489 Elo+
Party 3
Ymir
Ymir
paaraa1
Ymir
Level 34
God Stats
11W - 18L
1,427 SR
Queue Stats
13W - 23L
1,380 Elo+
Party 3
Anubis
Anubis
whymkk
Anubis
Level 30
God Stats
14W - 16L
1,505 SR
Queue Stats
109W - 128L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
3 / 0 / 1
3,686
737
2,020
2,415
858
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
CHNDRIV3R
Zhong Kui
7
1 / 0 / 0
4,052
810
1,015
1,714
1,043
Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SunflowerManor
Morgan Le Fay
8
1 / 0 / 0
4,041
808
2,537
1,999
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 0 / 3
3,851
770
1,757
1,163
253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 1
3,570
714
680
3,414
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
5
1 / 1 / 0
3,238
648
198
2,769
1,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Valpone
Mercury
2
0 / 0 / 0
2,667
533
0
1,129
175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
b9stn
Anhur
4
0 / 3 / 0
2,987
597
845
2,465
368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
paaraa1
Ymir
4
0 / 2 / 0
3,115
623
768
2,831
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
whymkk
Anubis
6
0 / 1 / 0
3,408
682
391
3,147
1,332
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
Zhong Kui
BECKZonTour
Zhong Kui
1
1
0
1
W
Zhong Kui
CHNDRIV3R
Zhong Kui
1
0
0
1
W
Morgan Le Fay
SunflowerManor
Morgan Le Fay
1
0
0
1
L
Mercury
Valpone
Mercury
0
0
0
0
L
Anhur
b9stn
Anhur
0
3
0
0
L
Ymir
paaraa1
Ymir
0
2
0
0
L
Anubis
whymkk
Anubis
0
1
0
0
W
2
0
3
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,009
Damage
2,202
10,705
Taken
12,341
3,427
Mitigated
4,224
5,590
Healing
3,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,020
341
0
762
2,415
858
0
374
2,041
0
9,781
L
Zhong Kui
BECKZonTour
Zhong Kui
198
0
0
1,103
2,769
1,310
0
1,015
1,754
8,241
0
W
Zhong Kui
CHNDRIV3R
Zhong Kui
1,015
140
0
1,353
1,714
1,043
168
146
1,568
16,801
0
W
Morgan Le Fay
SunflowerManor
Morgan Le Fay
2,537
141
0
1,143
1,999
602
0
83
1,916
19,549
0
L
Mercury
Valpone
Mercury
0
0
0
561
1,129
175
0
0
1,129
0
2,109
L
Anhur
b9stn
Anhur
845
645
0
0
2,465
368
0
0
2,465
0
7,532
L
Ymir
paaraa1
Ymir
768
125
0
634
2,831
1,039
0
0
2,831
4,949
0
L
Anubis
whymkk
Anubis
391
39
0
1,299
3,147
1,332
0
2,537
610
11,759
0
W
1,757
1,279
0
722
1,163
253
0
394
769
0
9,293
W
680
47
0
1,610
3,414
671
0
360
3,054
0
12,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,200
Gold Earned
15,415
151
Minions Killed
84
0
Camps Cleared
0
482,955
Distance Traveled
374,436
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,686
737
15
3
0
105,487
1
L
Zhong Kui
3,238
648
18
4
0
82,722
0
W
Zhong Kui
4,052
810
43
9
0
97,418
1
W
Morgan Le Fay
4,041
808
39
8
0
103,799
2
L
Mercury
2,667
533
6
1
0
22,633
0
L
Anhur
2,987
597
22
4
0
89,391
1
L
Ymir
3,115
623
6
1
0
84,380
3
L
Anubis
3,408
682
32
6
0
95,310
1
W
Apollo
3,851
770
19
4
0
70,281
0
W
Loki
3,570
714
35
7
0
105,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role