Player Matchup

Kukulkan
Kukulkan
Immorsin
Kukulkan
Level 110
God Stats
13W - 10L
1,566 SR
Queue Stats
369W - 435L
1,382 Elo+
Solo
Cabrakan
Cabrakan
Simeoncruze_
Cabrakan
Level 61
God Stats
38W - 38L
1,412 SR
Queue Stats
277W - 308L
1,409 Elo+
Party 2
Ymir
Ymir
Younq0ne
Ymir
Level 80
God Stats
21W - 21L
1,381 SR
Queue Stats
501W - 550L
1,389 Elo+
Solo
Chernobog
Chernobog
clinton4u
Chernobog
Level 69
God Stats
92W - 87L
1,555 SR
Queue Stats
551W - 574L
1,454 Elo+
Party 2
Arachne
Arachne
saltyburger66
Arachne
Level 123
God Stats
16W - 19L
1,494 SR
Queue Stats
309W - 306L
1,423 Elo+
Solo
Team Averages
Level 89
1,482 SR
1,411 Elo+

VS

Team Averages
Level 116
1,487 SR
1,500 Elo+
Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TAkkTikkA
Janus
Level 148
God Stats
5W - 5L
1,427 SR
Queue Stats
279W - 251L
1,492 Elo+
Party 1
Skadi
Skadi
angelataurean13
Skadi
Level 123
God Stats
20W - 24L
1,554 SR
Queue Stats
566W - 578L
1,539 Elo+
Party 1
Apollo
Apollo
codygrayson93
Apollo
Level 79
God Stats
39W - 32L
1,548 SR
Queue Stats
320W - 280L
1,567 Elo+
Solo
Ymir
Ymir
shock_wave-307
Ymir
Level 106
God Stats
17W - 23L
1,407 SR
Queue Stats
674W - 785L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Immorsin
Kukulkan
14
1 / 3 / 3
8,597
430
4,928
6,398
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Simeoncruze_
Cabrakan
16
1 / 5 / 0
9,522
476
4,000
15,380
10,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
1 / 8 / 7
8,495
425
4,062
15,365
13,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
clinton4u
Chernobog
16
4 / 6 / 5
9,989
499
9,433
16,423
5,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
12
5 / 5 / 2
8,921
446
6,044
11,396
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
4 / 3 / 4
11,539
577
12,932
11,790
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
TAkkTikkA
Janus
18
9 / 2 / 4
12,278
614
10,278
9,972
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 2 / 8
12,466
623
10,691
11,587
3,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 1 / 4
11,470
574
5,327
11,948
4,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 5 / 11
10,223
511
5,959
11,803
8,075
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
26
27
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
3
4
2
L
Kukulkan
Immorsin
Kukulkan
1
3
3
0.83
L
Cabrakan
Simeoncruze_
Cabrakan
1
5
0
0.2
W
Janus
TAkkTikkA
Janus
9
2
4
5.5
L
Ymir
1
8
7
0.56
W
7
2
8
5.5
L
Chernobog
clinton4u
Chernobog
4
6
5
1.08
W
5
1
4
7
L
Arachne
5
5
2
1.2
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
45,187
64,962
Taken
57,100
36,996
Mitigated
23,561
14,532
Healing
26,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,932
5,323
0
6,288
11,790
4,719
312
5,992
5,798
62,266
8,537
L
Kukulkan
Immorsin
Kukulkan
4,928
187
0
517
6,398
2,136
0
2,194
4,140
56,076
0
L
Cabrakan
Simeoncruze_
Cabrakan
4,000
374
0
5,027
15,380
10,788
475
6,805
8,575
64,935
0
W
Janus
TAkkTikkA
Janus
10,278
402
99
2,984
9,972
3,226
0
1,456
8,516
77,010
0
L
Ymir
4,062
146
0
580
15,365
13,432
0
8,496
6,760
22,542
0
W
10,691
5,517
0
6,112
11,587
3,462
2,112
3,359
8,228
0
93,893
L
Chernobog
clinton4u
Chernobog
9,433
5,960
296
4,841
16,423
5,979
1,059
4,739
11,620
0
69,118
W
5,327
1,888
0
8,087
11,948
4,079
2,785
1,956
9,992
0
81,969
L
Arachne
6,044
3,884
0
3,271
11,396
4,661
0
5,264
6,042
0
38,627
W
5,959
334
0
2,456
11,803
8,075
495
2,778
8,875
36,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
57,976
449
Minions Killed
566
0
Camps Cleared
0
1,599,990
Distance Traveled
1,979,115
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,539
577
111
6
0
370,956
6
L
Kukulkan
8,597
430
110
6
0
348,736
3
L
Cabrakan
9,522
476
129
6
0
299,272
0
W
Janus
12,278
614
133
7
0
412,948
4
L
Ymir
8,495
425
40
2
0
310,727
6
W
Skadi
12,466
623
135
7
0
404,629
3
L
Chernobog
9,989
499
107
5
0
345,376
6
W
Apollo
11,470
574
122
6
0
409,292
7
L
Arachne
8,921
446
63
3
0
295,879
2
W
Ymir
10,223
511
65
3
0
381,290
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role