Player Matchup

Mulan
Mulan
Garou-3
Mulan
Level 24
God Stats
2W - 0L
1,616 SR
Queue Stats
7W - 2L
1,625 Elo+
Party 1
Fafnir
Fafnir
MyRoomIsCold
Fafnir
Level 128
God Stats
2W - 0L
1,692 SR
Queue Stats
225W - 237L
1,562 Elo+
Party 1
Sol
Sol
dRAttila
Sol
Level 142
God Stats
6W - 3L
1,690 SR
Queue Stats
202W - 125L
1,677 Elo+
Party 1
Team Averages
Level 98
1,666 SR
1,622 Elo+

VS

Team Averages
Level 70
1,500 SR
1,421 Elo+
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EL_RECOJE_PALMAS
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,387 Elo+
Party 2
Thanatos
Thanatos
HoIIowBandit
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Garou-3
Mulan
12
2 / 5 / 12
9,000
692
7,945
14,829
6,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
12
3 / 2 / 11
9,092
699
7,065
13,258
13,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
14 / 2 / 5
11,172
859
29,365
10,394
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 3 / 4
9,637
741
11,191
26,027
24,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 6 / 5
9,951
765
9,219
14,787
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
HoIIowBandit
Thanatos
10
0 / 10 / 7
7,526
579
6,268
12,108
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
9
9
Deaths
19
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
3
4
2.33
L
4
6
5
1.08
W
Mulan
Garou-3
Mulan
2
5
12
1.6
L
Thanatos
HoIIowBandit
Thanatos
0
10
7
0.35
W
Fafnir
3
2
11
4.25
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,375
Damage
26,678
38,481
Taken
52,922
24,046
Mitigated
32,927
12,599
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,191
548
0
5,447
26,027
24,087
0
15,961
9,756
24,623
0
L
9,219
1,014
1,911
3,583
14,787
5,211
0
8,839
5,914
31,583
0
W
Mulan
Garou-3
Mulan
7,945
751
0
5,395
14,829
6,477
0
8,052
6,260
0
21,487
L
Thanatos
HoIIowBandit
Thanatos
6,268
701
0
3,246
12,108
3,629
0
8,670
3,350
0
13,696
W
Fafnir
7,065
1,587
471
1,514
13,258
13,897
91
6,617
6,019
14,984
431
W
29,365
13,461
0
5,219
10,394
3,672
1,872
4,343
5,792
59,911
6,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
27,114
130
Minions Killed
98
0
Camps Cleared
0
652,696
Distance Traveled
669,285
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,637
741
28
2
0
261,874
6
L
Chang'e
9,951
765
51
4
0
200,486
1
W
Mulan
9,000
692
36
3
0
221,874
4
L
Thanatos
7,526
579
19
1
0
206,925
1
W
Fafnir
9,092
699
13
1
0
223,788
1
W
Sol
11,172
859
81
6
0
207,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role