Player Matchup

Thanatos
Thanatos
Asuriel_X6
Thanatos
Level 20
God Stats
1W - 2L
1,289 SR
Queue Stats
158W - 128L
1,356 Elo+
Solo
Athena
Athena
DetestedMocha64
Athena
Level 29
God Stats
81W - 103L
1,368 SR
Queue Stats
184W - 236L
1,280 Elo+
Solo
Loki
Loki
iMPacTxSkiiillzZ
Loki
Level 25
God Stats
6W - 3L
1,538 SR
Queue Stats
39W - 47L
1,312 Elo+
Solo
Tiamat
Tiamat
thifasinaco
Tiamat
Level 24
God Stats
8W - 5L
1,568 SR
Queue Stats
28W - 22L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
urcat_260
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,056 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,266 Elo+

VS

Team Averages
Level 18
1,551 SR
1,304 Elo+
Neith
Neith
Excellence_52
Neith
Level 3
God Stats
27W - 26L
1,304 SR
Queue Stats
55W - 53L
1,209 Elo+
Solo
Medusa
Medusa
HJF No0b123
Medusa
Level 27
God Stats
37W - 25L
1,530 SR
Queue Stats
102W - 94L
1,340 Elo+
Party 1
Fafnir
Fafnir
KA1ZE Arch
Fafnir
Level 27
God Stats
3W - 4L
1,499 SR
Queue Stats
100W - 113L
1,273 Elo+
Party 1
Guan Yu
Guan Yu
Mactuersoh
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
nicu_35
Cernunnos
Level 29
God Stats
11W - 7L
1,923 SR
Queue Stats
32W - 38L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asuriel_X6
Thanatos
17
5 / 1 / 5
10,537
555
7,675
13,455
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 4
9,448
497
7,736
12,921
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 0 / 3
9,731
512
6,783
8,012
2,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
7 / 4 / 4
9,941
523
10,248
10,705
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
urcat_260
Cu Chulainn
13
2 / 0 / 10
8,582
452
7,285
9,269
7,298
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,709
458
8,036
8,789
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
13
1 / 4 / 0
8,019
422
5,664
9,052
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
KA1ZE Arch
Fafnir
12
0 / 2 / 0
8,202
432
1,729
17,171
16,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Mactuersoh
Guan Yu
14
4 / 4 / 3
8,843
465
5,482
14,426
8,548
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
nicu_35
Cernunnos
14
5 / 6 / 4
9,620
506
11,240
12,870
3,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
11
11
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Asuriel_X6
Thanatos
5
1
5
7.5
W
2
6
4
0.67
L
1
6
2
0.33
L
Medusa
1
4
0
0.25
L
Fafnir
KA1ZE Arch
Fafnir
0
2
0
0
L
Guan Yu
Mactuersoh
Guan Yu
4
4
3
1.38
W
6
0
3
7.5
L
Cernunnos
nicu_35
Cernunnos
5
6
4
1.17
W
Tiamat
7
4
4
2.25
W
Cu Chulainn
urcat_260
Cu Chulainn
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,727
Damage
32,151
54,362
Taken
62,308
26,129
Mitigated
35,558
19,718
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Asuriel_X6
Thanatos
7,675
2,586
0
10,845
13,455
5,301
0
104
13,351
0
70,108
W
7,736
570
0
1,859
12,921
5,112
82
34
12,887
39,634
0
L
8,036
2,965
0
1,522
8,789
2,593
659
2,828
5,695
0
44,203
L
Medusa
5,664
2,855
0
1,388
9,052
3,434
1,530
3,087
5,729
0
64,895
L
Fafnir
KA1ZE Arch
Fafnir
1,729
225
0
1,340
17,171
16,999
740
3,009
13,908
31,032
0
L
Guan Yu
Mactuersoh
Guan Yu
5,482
1,162
411
1,758
14,426
8,548
492
4,142
10,244
0
32,295
W
6,783
1,470
0
0
8,012
2,480
230
307
7,705
0
53,778
L
Cernunnos
nicu_35
Cernunnos
11,240
6,343
0
2,941
12,870
3,984
788
4,570
8,057
0
48,038
W
Tiamat
10,248
619
0
4,184
10,705
5,938
495
510
10,195
37,848
0
W
Cu Chulainn
urcat_260
Cu Chulainn
7,285
877
0
2,830
9,269
7,298
260
774
8,495
3,468
26,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,239
Gold Earned
43,393
395
Minions Killed
366
0
Camps Cleared
0
1,857,386
Distance Traveled
1,605,515
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,537
555
120
6
0
359,437
0
W
Athena
9,448
497
77
4
0
369,041
0
L
Neith
8,709
458
87
5
0
333,343
0
L
Medusa
8,019
422
94
5
0
306,891
0
L
Fafnir
8,202
432
48
3
0
347,291
0
L
Guan Yu
8,843
465
75
4
0
338,613
0
W
Loki
9,731
512
81
4
0
402,241
3
L
Cernunnos
9,620
506
62
3
0
279,377
0
W
Tiamat
9,941
523
70
4
0
368,242
4
W
Cu Chulainn
8,582
452
47
2
0
358,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role