Player Matchup

Bellona
Bellona
AnnGAV
Bellona
Level 6
God Stats
1W - 2L
1,144 SR
Queue Stats
1W - 2L
1,212 Elo+
Solo
Tiamat
Tiamat
DawnsWolf
Tiamat
Level 55
God Stats
9W - 16L
1,536 SR
Queue Stats
20W - 36L
1,442 Elo+
Solo
Ymir
Ymir
FilasGT
Ymir
Level 77
God Stats
4W - 4L
1,347 SR
Queue Stats
21W - 33L
1,361 Elo+
Solo
Team Averages
Level 46
1,343 SR
1,338 Elo+

VS

Team Averages
Level 49
1,455 SR
1,327 Elo+
Danzaburou
Danzaburou
Batyua
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,284 Elo+
Solo
Yemoja
Yemoja
FiggyShmalls
Yemoja
Level 79
God Stats
12W - 11L
1,411 SR
Queue Stats
164W - 220L
1,335 Elo+
Party 1
Janus
Janus
ZabloEscobar
Janus
Level 64
God Stats
11W - 14L
1,455 SR
Queue Stats
74W - 111L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnnGAV
Bellona
13
1 / 9 / 6
12,209
555
941
19,322
7,671
Tiamat
DawnsWolf
Tiamat
20
20 / 1 / 5
17,165
780
43,894
20,818
12,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
FilasGT
Ymir
19
4 / 3 / 17
15,237
693
7,598
25,399
34,452
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Batyua
Danzaburou
15
1 / 11 / 5
11,786
536
7,753
22,891
7,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
16
3 / 9 / 5
12,568
571
14,961
20,746
15,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 5
13,515
614
20,196
17,462
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
25
Kills
9
13
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
AnnGAV
Bellona
1
9
6
0.44
L
Danzaburou
Batyua
Danzaburou
1
11
5
0.32
W
Tiamat
DawnsWolf
Tiamat
20
1
5
22.5
L
Yemoja
3
9
5
0.61
W
Ymir
FilasGT
Ymir
4
3
17
4.17
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,433
Damage
42,910
65,539
Taken
61,099
54,934
Mitigated
28,300
14,654
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AnnGAV
Bellona
941
251
0
25
19,322
7,671
352
8,847
10,475
0
8,825
L
Danzaburou
Batyua
Danzaburou
7,753
609
0
3,645
22,891
7,229
0
19,496
3,395
0
35,796
W
Tiamat
DawnsWolf
Tiamat
43,894
3,813
0
9,250
20,818
12,811
1,272
10,820
9,998
134,716
0
L
Yemoja
14,961
981
3,310
1,722
20,746
15,502
0
16,579
4,167
41,618
0
W
Ymir
FilasGT
Ymir
7,598
1,256
722
4,657
25,399
34,452
1,225
15,490
9,909
23,812
0
L
20,196
331
322
3,589
17,462
5,569
0
15,417
2,045
61,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
37,869
238
Minions Killed
221
0
Camps Cleared
0
1,142,694
Distance Traveled
994,168
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,209
555
8
0
0
392,372
3
L
Danzaburou
11,786
536
71
3
0
293,613
2
W
Tiamat
17,165
780
198
9
0
405,900
1
L
Yemoja
12,568
571
58
3
0
318,112
1
W
Ymir
15,237
693
32
1
0
344,422
0
L
Janus
13,515
614
92
4
0
382,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role