Player Matchup

Zhong Kui
Zhong Kui
Gold V
Babunda
Zhong Kui
Gold V
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
378W - 375L
1,290 MMR
Solo
Geb
Geb
Silver I
LUPOX99
Geb
Silver I
Level 124
God Stats
13W - 7L
1,615 SR
Queue Stats
89W - 93L
1,101 MMR
Party 1
Izanami
Izanami
Gold V
LordRekNucc
Izanami
Gold V
Level 99
God Stats
8W - 5L
1,604 SR
Queue Stats
10W - 5L
1,585 MMR
Party 1
Bellona
Bellona
Gold IV
ferfp
Bellona
Gold IV
Level 122
God Stats
35W - 22L
1,618 SR
Queue Stats
134W - 143L
1,327 MMR
Solo
Susano
Susano
Gold V
暗幽影幻
Susano
Gold V
Level 118
God Stats
478W - 374L
1,576 SR
Queue Stats
835W - 856L
1,338 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,583 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,434 SR
1,330 MMR
Fenrir
Fenrir
Gold V
Chaetlon
Fenrir
Gold V
Level 128
God Stats
4W - 3L
1,503 SR
Queue Stats
89W - 96L
1,357 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Finchy17
Hou Yi
Bronze III
Level 75
God Stats
0W - 1L
1,293 SR
Queue Stats
61W - 67L
1,322 MMR
Party 2
Horus
Horus
Gold IV
PipNalip
Horus
Gold IV
Level 147
God Stats
5W - 9L
1,491 SR
Queue Stats
212W - 214L
1,352 MMR
Solo
Khepri
Khepri
Silver III
Tsukui
Khepri
Silver III
Level 105
God Stats
0W - 3L
1,563 SR
Queue Stats
83W - 99L
1,251 MMR
Party 2
Janus
Janus
Gold V
Vénus
Janus
Gold V
Level 68
God Stats
0W - 1L
1,320 SR
Queue Stats
133W - 139L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Babunda
Zhong Kui
17
8 / 3 / 7
12,094
576
23,476
16,542
10,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
16
2 / 0 / 14
11,279
537
8,297
16,119
19,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
LordRekNucc
Izanami
19
3 / 1 / 3
12,309
586
8,516
10,412
4,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ferfp
Bellona
20
8 / 2 / 11
13,336
635
24,252
20,246
20,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
18
9 / 5 / 2
12,227
582
15,583
14,896
6,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiMorgan Le FayTiamatAthenaSobek

VS

Bans
GilgameshTyrArtemisKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaetlon
Fenrir
11
2 / 9 / 4
8,244
393
7,305
20,526
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Finchy17
Hou Yi
17
2 / 2 / 3
10,388
495
8,214
14,869
5,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
PipNalip
Horus
15
1 / 6 / 5
9,337
445
13,571
25,047
19,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Tsukui
Khepri
13
3 / 8 / 3
9,300
443
5,023
24,411
18,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Vénus
Janus
16
3 / 5 / 3
10,415
496
13,093
16,079
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
30
Kills
11
11
Deaths
30
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Babunda
Zhong Kui
8
3
7
3.83
L
Fenrir
Chaetlon
Fenrir
2
9
4
0.44
L
Hou Yi
Finchy17
Hou Yi
2
2
3
1.75
W
Geb
2
0
14
9
W
Izanami
LordRekNucc
Izanami
3
1
3
4.5
L
Horus
PipNalip
Horus
1
6
5
0.58
L
Khepri
Tsukui
Khepri
3
8
3
0.56
L
Janus
Vénus
Janus
3
5
3
0.9
W
Bellona
ferfp
Bellona
8
2
11
6.75
W
Susano
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,124
Damage
47,206
78,215
Taken
100,932
62,175
Mitigated
56,305
19,825
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Babunda
Zhong Kui
23,476
1,294
0
5,742
16,542
10,896
4,331
4,990
10,841
80,232
0
L
Fenrir
Chaetlon
Fenrir
7,305
2,583
0
2,443
20,526
6,803
0
7,071
13,336
0
35,047
L
Hou Yi
Finchy17
Hou Yi
8,214
4,920
0
2,786
14,869
5,883
1,428
5,093
9,731
0
66,006
W
Geb
8,297
1,250
0
3,884
16,119
19,654
112
4,464
11,240
28,652
0
W
Izanami
LordRekNucc
Izanami
8,516
5,840
0
2,207
10,412
4,403
4,262
3,460
6,607
0
136,972
L
Horus
PipNalip
Horus
13,571
3,753
480
9,457
25,047
19,386
0
5,100
19,837
4,713
39,725
L
Khepri
Tsukui
Khepri
5,023
723
0
1,000
24,411
18,953
0
8,525
15,604
19,305
0
L
Janus
Vénus
Janus
13,093
946
0
911
16,079
5,280
0
5,353
10,651
57,403
0
W
Bellona
ferfp
Bellona
24,252
13,570
0
7,411
20,246
20,952
3,196
2,789
15,935
0
101,185
W
Susano
15,583
4,213
0
581
14,896
6,270
619
3,979
10,555
0
82,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,245
Gold Earned
47,684
677
Minions Killed
414
0
Camps Cleared
0
2,086,085
Distance Traveled
1,910,307
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,094
576
140
7
0
373,345
8
L
Fenrir
8,244
393
56
3
0
396,380
10
L
Hou Yi
10,388
495
123
6
0
386,914
9
W
Geb
11,279
537
23
1
0
442,536
11
W
Izanami
12,309
586
215
10
0
412,917
0
L
Horus
9,337
445
91
4
0
386,964
5
L
Khepri
9,300
443
25
1
0
349,001
3
L
Janus
10,415
496
119
6
0
391,048
1
W
Bellona
13,336
635
166
8
0
443,022
1
W
Susano
12,227
582
133
6
0
414,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role