Player Matchup

Ra
Ra
L00SiFURR_
Ra
Level 60
God Stats
57W - 72L
1,465 SR
Queue Stats
356W - 460L
1,363 Elo+
Solo
Yemoja
Yemoja
LORDZALO-
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Thor
Thor
Varim224
Thor
Level 27
God Stats
1W - 5L
1,111 SR
Queue Stats
79W - 76L
1,376 Elo+
Solo
Team Averages
Level 38
1,359 SR
1,403 Elo+

VS

Team Averages
Level 94
1,442 SR
1,325 Elo+
Zeus
Zeus
Fearlees4
Zeus
Level 147
God Stats
115W - 140L
1,378 SR
Queue Stats
285W - 419L
1,365 Elo+
Solo
Guan Yu
Guan Yu
Hubbthegoat
Guan Yu
Level 10
God Stats
2W - 0L
1,676 SR
Queue Stats
24W - 27L
1,206 Elo+
Solo
Anubis
Anubis
johndeere3320
Anubis
Level 126
God Stats
38W - 42L
1,272 SR
Queue Stats
668W - 687L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 7 / 3
9,957
766
10,524
14,024
4,134
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
LORDZALO-
Yemoja
8
0 / 5 / 4
7,316
563
3,389
7,101
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
13
3 / 5 / 5
9,296
715
6,375
13,154
11,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 5 / 4
9,641
742
10,126
11,260
4,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
Hubbthegoat
Guan Yu
14
6 / 3 / 8
10,315
793
5,842
11,468
9,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 3 / 9
10,526
810
13,662
11,623
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
17
17
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
5
4
1.4
W
Guan Yu
Hubbthegoat
Guan Yu
6
3
8
3.33
L
7
7
3
1.21
L
Yemoja
LORDZALO-
Yemoja
0
5
4
0.4
L
Thor
3
5
5
1.1
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
29,630
34,279
Taken
34,351
18,068
Mitigated
20,332
5,294
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,126
963
312
3,401
11,260
4,769
906
5,373
5,887
29,405
0
W
Guan Yu
Hubbthegoat
Guan Yu
5,842
989
1,503
2,138
11,468
9,778
442
3,287
8,181
0
16,502
L
10,524
1,098
1,647
2,945
14,024
4,134
0
11,094
2,930
35,897
0
L
Yemoja
LORDZALO-
Yemoja
3,389
728
377
325
7,101
2,339
0
5,152
1,949
10,666
0
L
Thor
6,375
1,421
0
0
13,154
11,595
0
7,542
5,612
0
19,558
W
13,662
165
160
5,800
11,623
5,785
1,147
5,253
6,370
55,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
30,482
92
Minions Killed
131
0
Camps Cleared
0
489,951
Distance Traveled
618,982
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,641
742
35
3
0
191,999
0
W
Guan Yu
10,315
793
16
1
0
211,531
1
L
Ra
9,957
766
57
4
0
195,560
0
L
Yemoja
7,316
563
10
1
0
94,688
1
L
Thor
9,296
715
25
2
0
199,703
0
W
Anubis
10,526
810
80
6
0
215,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role