Player Matchup

Geb
Geb
GeneralJuices
Geb
Level 28
God Stats
28W - 21L
1,587 SR
Queue Stats
57W - 50L
1,485 Elo+
Solo
Tiamat
Tiamat
Mhcph
Tiamat
Level 22
God Stats
5W - 8L
1,332 SR
Queue Stats
16W - 21L
1,252 Elo+
Solo
Danzaburou
Danzaburou
Nogueira2841
Danzaburou
Level 18
God Stats
4W - 5L
1,791 SR
Queue Stats
74W - 72L
1,488 Elo+
Solo
Arachne
Arachne
PresentBasket27
Arachne
Level 9
God Stats
7W - 2L
1,694 SR
Queue Stats
19W - 11L
1,607 Elo+
Solo
Ah Puch
Ah Puch
ShineLikeNov
Ah Puch
Level 15
God Stats
2W - 3L
1,193 SR
Queue Stats
38W - 39L
1,492 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,465 Elo+

VS

Team Averages
Level 18
1,438 SR
1,494 Elo+
Heimdallr
Heimdallr
Pandi__Panda_
Heimdallr
Level 14
God Stats
3W - 8L
1,500 SR
Queue Stats
79W - 78L
1,480 Elo+
Solo
Discordia
Discordia
Unforgiveable711
Discordia
Level 27
God Stats
20W - 13L
1,616 SR
Queue Stats
45W - 38L
1,491 Elo+
Solo
Sylvanus
Sylvanus
mannyribbera
Sylvanus
Level 16
God Stats
8W - 17L
1,255 SR
Queue Stats
121W - 130L
1,474 Elo+
Solo
Amaterasu
Amaterasu
matheus dfsilva
Amaterasu
Level 29
God Stats
0W - 1L
1,321 SR
Queue Stats
5W - 5L
1,526 Elo+
Solo
Ra
Ra
mejorlouie
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 17
13,459
1,035
14,816
14,318
14,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Mhcph
Tiamat
20
6 / 1 / 10
13,338
1,026
10,430
7,581
7,593
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Nogueira2841
Danzaburou
18
4 / 2 / 5
11,506
885
4,077
6,920
2,144
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 4 / 9
15,103
1,162
23,523
15,937
7,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ShineLikeNov
Ah Puch
20
7 / 1 / 14
13,322
1,025
30,886
7,528
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pandi__Panda_
Heimdallr
18
3 / 5 / 2
12,097
931
9,907
18,346
11,289
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
17
0 / 1 / 1
10,488
807
3,449
1,820
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
mannyribbera
Sylvanus
19
4 / 2 / 3
13,141
1,011
10,538
16,759
19,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
matheus dfsilva
Amaterasu
18
1 / 9 / 6
12,142
934
12,464
28,277
22,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 16 / 1
11,233
864
5,090
24,354
10,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
33
Kills
8
8
Deaths
33
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
W
Tiamat
Mhcph
Tiamat
6
1
10
11
W
Danzaburou
Nogueira2841
Danzaburou
4
2
5
3.25
L
Heimdallr
Pandi__Panda_
Heimdallr
3
5
2
0.8
W
14
4
9
4.63
W
Ah Puch
ShineLikeNov
Ah Puch
7
1
14
14
L
Discordia
0
1
1
0.5
L
Sylvanus
mannyribbera
Sylvanus
4
2
3
2.75
L
Amaterasu
matheus dfsilva
Amaterasu
1
9
6
0.44
L
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,732
Damage
41,448
52,284
Taken
89,556
36,102
Mitigated
63,976
14,006
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,816
3,394
0
1,962
14,318
14,860
0
5,572
8,654
53,593
0
W
Tiamat
Mhcph
Tiamat
10,430
1,901
0
3,142
7,581
7,593
0
2,914
4,621
30,545
0
W
Danzaburou
Nogueira2841
Danzaburou
4,077
1,230
0
1,156
6,920
2,144
0
2,675
4,115
0
7,799
L
Heimdallr
Pandi__Panda_
Heimdallr
9,907
6,477
0
0
18,346
11,289
0
8,138
10,208
0
23,186
W
23,523
18,086
0
6,969
15,937
7,900
0
5,154
10,278
0
41,521
W
Ah Puch
ShineLikeNov
Ah Puch
30,886
1,596
0
777
7,528
3,605
0
2,364
5,114
52,153
0
L
Discordia
3,449
192
0
0
1,820
608
0
403
1,417
13,416
0
L
Sylvanus
mannyribbera
Sylvanus
10,538
698
3,012
3,709
16,759
19,893
0
11,210
5,549
31,548
0
L
Amaterasu
matheus dfsilva
Amaterasu
12,464
7,002
0
1,802
28,277
22,132
0
18,042
10,235
0
25,269
L
5,090
1,354
0
0
24,354
10,054
0
18,339
6,015
34,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,728
Gold Earned
59,101
237
Minions Killed
244
13
Camps Cleared
2
1,168,933
Distance Traveled
1,003,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,459
1,035
88
7
2
318,146
0
W
Tiamat
13,338
1,026
58
4
2
203,243
0
W
Danzaburou
11,506
885
8
1
0
123,613
0
L
Heimdallr
12,097
931
33
3
0
236,251
0
W
Arachne
15,103
1,162
34
3
9
248,423
0
W
Ah Puch
13,322
1,025
49
4
0
275,508
0
L
Discordia
10,488
807
28
2
0
98,386
0
L
Sylvanus
13,141
1,011
55
4
0
215,162
0
L
Amaterasu
12,142
934
34
3
2
234,979
0
L
Ra
11,233
864
94
7
0
218,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role