Player Matchup

Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AniXomes
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Gobby_Puntang
Ah Puch
Level 117
God Stats
4W - 2L
1,704 SR
Queue Stats
121W - 102L
1,530 Elo+
Solo
Hel
Hel
HeartLine
Hel
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 103L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
lushsux
Cthulhu
Level 68
God Stats
1W - 1L
1,738 SR
Queue Stats
149W - 131L
1,553 Elo+
Solo
Team Averages
Level 75
1,588 SR
1,518 Elo+

VS

Team Averages
Level 79
1,459 SR
1,446 Elo+
Sun Wukong
Sun Wukong
ExtantCarrot173
Sun Wukong
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 43L
1,713 Elo+
Solo
Yemoja
Yemoja
FeeZa
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,366 Elo+
Solo
Skadi
Skadi
Imperi93
Skadi
Level 118
God Stats
0W - 1L
1,294 SR
Queue Stats
75W - 84L
1,364 Elo+
Party 1
Eset
Eset
Silence7296
Eset
Level 78
God Stats
13W - 7L
1,770 SR
Queue Stats
587W - 637L
1,426 Elo+
Solo
Susano
Susano
T4nqueBoy
Susano
Level 27
God Stats
0W - 1L
1,232 SR
Queue Stats
44W - 56L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 2 / 17
9,736
811
9,077
18,189
24,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
15
8 / 3 / 10
9,594
800
11,326
10,787
5,906
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
17
5 / 1 / 15
10,670
889
17,223
14,989
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 1 / 16
9,739
812
9,314
10,145
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
lushsux
Cthulhu
16
4 / 1 / 21
9,674
806
13,409
17,669
20,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ExtantCarrot173
Sun Wukong
13
0 / 6 / 4
7,177
598
9,888
17,713
24,203
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
FeeZa
Yemoja
15
3 / 5 / 4
8,726
727
9,612
14,571
13,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Imperi93
Skadi
13
1 / 7 / 2
7,471
623
8,904
11,550
5,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 3
8,617
718
10,537
11,384
4,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
T4nqueBoy
Susano
13
3 / 5 / 1
7,897
658
8,729
10,119
4,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
28
Kills
8
8
Deaths
28
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
17
5.75
W
Ullr
8
3
10
4.33
L
Sun Wukong
ExtantCarrot173
Sun Wukong
0
6
4
0.33
L
Yemoja
FeeZa
Yemoja
3
5
4
1
W
Ah Puch
5
1
15
12.5
W
8
1
16
16
L
Skadi
Imperi93
Skadi
1
7
2
0.29
L
1
5
3
0.5
L
Susano
T4nqueBoy
Susano
3
5
1
0.7
W
Cthulhu
lushsux
Cthulhu
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,349
Damage
47,670
71,779
Taken
65,337
67,573
Mitigated
52,179
40,055
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,077
466
1,296
2,715
18,189
24,251
1,293
4,820
13,108
12,144
0
W
Ullr
11,326
6,517
705
521
10,787
5,906
2,291
3,208
7,378
0
19,933
L
Sun Wukong
ExtantCarrot173
Sun Wukong
9,888
1,268
1,461
4,654
17,713
24,203
0
10,734
6,010
0
14,264
L
Yemoja
FeeZa
Yemoja
9,612
1,854
2,618
3,060
14,571
13,613
75
11,686
2,568
18,242
0
W
Ah Puch
17,223
473
325
4,443
14,989
8,788
1,111
4,121
10,736
40,652
0
W
9,314
830
17,723
6,387
10,145
8,231
803
3,764
6,214
18,008
0
L
Skadi
Imperi93
Skadi
8,904
3,103
0
763
11,550
5,012
102
8,836
2,578
0
16,708
L
10,537
1,378
1,892
2,056
11,384
4,951
0
8,700
2,362
25,547
0
L
Susano
T4nqueBoy
Susano
8,729
1,781
499
1,767
10,119
4,400
0
7,091
2,796
0
15,783
W
Cthulhu
lushsux
Cthulhu
13,409
899
2,213
3,727
17,669
20,397
275
4,236
13,020
26,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,413
Gold Earned
39,888
118
Minions Killed
93
0
Camps Cleared
0
1,232,863
Distance Traveled
945,828
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,736
811
10
1
0
237,187
0
W
Ullr
9,594
800
11
1
0
211,141
0
L
Sun Wukong
7,177
598
3
0
0
188,196
1
L
Yemoja
8,726
727
14
1
0
201,964
0
W
Ah Puch
10,670
889
58
5
0
246,426
0
W
Hel
9,739
812
15
1
0
264,281
0
L
Skadi
7,471
623
23
2
0
158,118
0
L
Eset
8,617
718
37
3
0
201,549
0
L
Susano
7,897
658
16
1
0
196,001
0
W
Cthulhu
9,674
806
24
2
0
273,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role