Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
CyanWool_AU
Chernobog
Level 105
God Stats
22W - 11L
1,607 SR
Queue Stats
151W - 150L
1,458 Elo+
Party 1
Janus
Janus
Pandoras_AU
Janus
Level 143
God Stats
3W - 4L
1,441 SR
Queue Stats
238W - 224L
1,531 Elo+
Party 1
Athena
Athena
THA_GOOFY_FOOL
Athena
Level 80
God Stats
22W - 15L
1,508 SR
Queue Stats
229W - 223L
1,424 Elo+
Solo
Team Averages
Level 128
1,511 SR
1,483 Elo+

VS

Team Averages
Level 64
1,364 SR
1,359 Elo+
Pele
Pele
BLET0
Pele
Level 42
God Stats
1W - 2L
1,351 SR
Queue Stats
8W - 17L
1,299 Elo+
Party 2
Cerberus
Cerberus
BlowinADaddy
Cerberus
Level 14
God Stats
0W - 2L
1,210 SR
Queue Stats
5W - 12L
1,260 Elo+
Party 2
Erlang Shen
Erlang Shen
BlowinAHooly
Erlang Shen
Level 41
God Stats
1W - 3L
1,408 SR
Queue Stats
8W - 15L
1,321 Elo+
Party 2
Neith
Neith
OFoxGiven
Neith
Level 155
God Stats
133W - 120L
1,570 SR
Queue Stats
871W - 907L
1,485 Elo+
Solo
He Bo
He Bo
SoIcyTaliban
He Bo
Level 66
God Stats
0W - 2L
1,281 SR
Queue Stats
278W - 267L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
4 / 0 / 3
4,844
807
2,045
3,805
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
 
Achilles
6
1 / 1 / 4
3,803
634
2,611
5,099
2,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
CyanWool_AU
Chernobog
6
2 / 0 / 3
3,881
647
2,625
2,978
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
4 / 0 / 2
5,091
849
2,113
2,565
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 1
3,964
661
1,167
2,212
1,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BLET0
Pele
5
0 / 2 / 0
3,348
558
978
3,493
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
BlowinADaddy
Cerberus
4
0 / 4 / 0
2,938
490
2,077
4,095
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
BlowinAHooly
Erlang Shen
7
0 / 1 / 0
3,719
620
1,283
2,881
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
OFoxGiven
Neith
6
1 / 3 / 0
3,672
612
2,615
4,400
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,416
569
89
1,825
507
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
11
Kills
1
1
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
3
5.5
W
Achilles
 
Achilles
1
1
4
3
L
Pele
BLET0
Pele
0
2
0
0
L
Cerberus
BlowinADaddy
Cerberus
0
4
0
0
L
Erlang Shen
BlowinAHooly
Erlang Shen
0
1
0
0
W
Chernobog
CyanWool_AU
Chernobog
2
0
3
3.5
L
Neith
OFoxGiven
Neith
1
3
0
0.33
W
4
0
2
5
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,561
Damage
7,042
16,659
Taken
16,694
5,961
Mitigated
4,886
6,707
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,045
1,244
0
2,025
3,805
1,501
0
467
3,280
0
20,736
W
Achilles
 
Achilles
2,611
767
0
1,531
5,099
2,141
0
769
4,150
0
8,229
L
Pele
BLET0
Pele
978
355
0
1,368
3,493
1,111
0
1,002
2,491
0
12,720
L
Cerberus
BlowinADaddy
Cerberus
2,077
345
0
443
4,095
1,320
0
252
3,407
3,998
0
L
Erlang Shen
BlowinAHooly
Erlang Shen
1,283
351
0
848
2,881
1,144
0
898
1,928
0
11,210
W
Chernobog
CyanWool_AU
Chernobog
2,625
1,476
0
1,000
2,978
679
181
91
2,841
0
15,176
L
Neith
OFoxGiven
Neith
2,615
583
0
1,714
4,400
804
0
401
3,700
0
15,443
W
2,113
587
0
885
2,565
555
0
537
2,010
24,616
0
L
89
0
0
614
1,825
507
0
727
1,038
10,518
0
W
1,167
528
0
1,266
2,212
1,085
0
0
2,212
11,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
17,093
176
Minions Killed
106
0
Camps Cleared
0
610,907
Distance Traveled
560,786
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,844
807
57
10
0
147,957
3
W
Achilles
3,803
634
17
3
0
128,824
2
L
Pele
3,348
558
22
4
0
124,251
1
L
Cerberus
2,938
490
11
2
0
115,478
1
L
Erlang Shen
3,719
620
26
4
0
124,362
1
W
Chernobog
3,881
647
27
5
0
108,090
1
L
Neith
3,672
612
31
5
0
105,137
1
W
Janus
5,091
849
49
8
0
119,154
2
L
He Bo
3,416
569
16
3
0
91,558
0
W
Athena
3,964
661
26
4
0
106,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role