Player Matchup

Xing Tian
Xing Tian
DryBonesJA72
Xing Tian
Level 27
God Stats
8W - 5L
1,443 SR
Queue Stats
86W - 83L
1,457 Elo+
Solo
Sol
Sol
Serpo05
Sol
Level 29
God Stats
1W - 2L
1,492 SR
Queue Stats
147W - 145L
1,483 Elo+
Solo
Neith
Neith
hoppo999
Neith
Level 17
God Stats
17W - 10L
1,599 SR
Queue Stats
47W - 38L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
javinlon_3
Erlang Shen
Level 16
God Stats
2W - 1L
1,868 SR
Queue Stats
40W - 39L
1,584 Elo+
Solo
Bellona
Bellona
poulpiii
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,407 Elo+

VS

Team Averages
Level 28
1,461 SR
1,511 Elo+
Neith
Neith
ImVylex
Neith
Level 29
God Stats
12W - 8L
1,597 SR
Queue Stats
28W - 22L
1,548 Elo+
Solo
Fenrir
Fenrir
Jerfi50
Fenrir
Level 26
God Stats
4W - 2L
1,470 SR
Queue Stats
47W - 43L
1,420 Elo+
Party 1
King Arthur
King Arthur
SK_2778
King Arthur
Level 29
God Stats
16W - 20L
1,309 SR
Queue Stats
121W - 126L
1,387 Elo+
Solo
Chronos
Chronos
hookipa987
Chronos
Level 28
God Stats
2W - 0L
1,761 SR
Queue Stats
84W - 25L
1,825 Elo+
Party 1
Cthulhu
Cthulhu
nickols30
Cthulhu
Level 29
God Stats
1W - 2L
1,168 SR
Queue Stats
216W - 243L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DryBonesJA72
Xing Tian
9
0 / 1 / 3
5,218
474
2,224
8,869
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
12
5 / 1 / 0
6,911
628
3,306
6,123
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
hoppo999
Neith
9
2 / 5 / 1
5,395
490
2,425
7,771
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
javinlon_3
Erlang Shen
9
2 / 2 / 3
6,121
556
5,450
7,314
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
poulpiii
Bellona
9
0 / 3 / 0
5,164
469
2,033
6,562
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImVylex
Neith
9
3 / 2 / 3
5,876
534
6,896
4,633
1,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Jerfi50
Fenrir
9
1 / 3 / 3
5,649
514
2,513
8,157
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SK_2778
King Arthur
11
4 / 1 / 1
6,410
583
4,761
6,835
4,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
hookipa987
Chronos
11
1 / 2 / 0
6,280
571
4,718
5,613
1,954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
nickols30
Cthulhu
9
3 / 1 / 3
5,512
501
6,367
5,569
1,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
12
12
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DryBonesJA72
Xing Tian
0
1
3
1.5
W
Neith
ImVylex
Neith
3
2
3
2.25
W
Fenrir
Jerfi50
Fenrir
1
3
3
0.83
W
King Arthur
SK_2778
King Arthur
4
1
1
4.5
L
Sol
5
1
0
5
W
Chronos
hookipa987
Chronos
1
2
0
0.5
L
Neith
hoppo999
Neith
2
5
1
0.5
L
Erlang Shen
javinlon_3
Erlang Shen
2
2
3
1.75
W
Cthulhu
nickols30
Cthulhu
3
1
3
4.5
L
Bellona
poulpiii
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,438
Damage
25,255
36,639
Taken
30,807
17,469
Mitigated
12,256
11,280
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DryBonesJA72
Xing Tian
2,224
344
0
1,405
8,869
4,449
309
3,404
5,465
17,895
0
W
Neith
ImVylex
Neith
6,896
2,357
0
813
4,633
1,291
854
375
4,258
0
26,538
W
Fenrir
Jerfi50
Fenrir
2,513
753
0
2,086
8,157
2,686
0
1,402
6,669
0
24,200
W
King Arthur
SK_2778
King Arthur
4,761
118
0
2,015
6,835
4,413
35
28
6,791
0
30,543
L
Sol
3,306
677
0
2,519
6,123
1,786
0
3,751
2,372
31,163
0
W
Chronos
hookipa987
Chronos
4,718
1,429
0
1,457
5,613
1,954
0
1,934
3,521
34,765
0
L
Neith
hoppo999
Neith
2,425
1,235
428
2,548
7,771
2,440
465
2,694
5,077
0
23,319
L
Erlang Shen
javinlon_3
Erlang Shen
5,450
2,443
0
2,546
7,314
4,564
0
1,236
6,078
0
31,441
W
Cthulhu
nickols30
Cthulhu
6,367
542
0
2,106
5,569
1,912
121
1,531
4,038
16,130
0
L
Bellona
poulpiii
Bellona
2,033
699
0
1,834
6,562
4,230
613
0
6,562
0
16,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
29,727
237
Minions Killed
268
0
Camps Cleared
0
1,019,125
Distance Traveled
1,037,596
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,218
474
21
2
0
198,321
0
W
Neith
5,876
534
51
5
0
191,170
2
W
Fenrir
5,649
514
52
5
0
225,968
0
W
King Arthur
6,410
583
63
6
0
222,775
1
L
Sol
6,911
628
69
6
0
215,417
2
W
Chronos
6,280
571
74
7
0
214,460
5
L
Neith
5,395
490
51
5
0
197,095
3
L
Erlang Shen
6,121
556
56
5
0
237,911
2
W
Cthulhu
5,512
501
28
3
0
183,223
1
L
Bellona
5,164
469
40
4
0
170,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role