Player Matchup

Zhong Kui
Zhong Kui
Santi46
Zhong Kui
Level 100
God Stats
6W - 2L
1,531 SR
Queue Stats
310W - 309L
1,405 Elo+
Solo
Medusa
Medusa
ThirstyWulf
Medusa
Level 20
God Stats
1W - 0L
1,877 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 3
Ravana
Ravana
Zodimus_Prime
Ravana
Level 120
God Stats
5W - 5L
1,475 SR
Queue Stats
313W - 320L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
matthijsvg1999
Kumbhakarna
Level 66
God Stats
3W - 4L
1,141 SR
Queue Stats
378W - 460L
1,291 Elo+
Party 3
Merlin
Merlin
wawa13730
Merlin
Level 48
God Stats
4W - 13L
1,363 SR
Queue Stats
91W - 128L
1,343 Elo+
Solo
Team Averages
Level 71
1,477 SR
1,337 Elo+

VS

Team Averages
Level 66
1,404 SR
1,373 Elo+
Anhur
Anhur
GorDiTo_SaMa476
Anhur
Level 120
God Stats
2W - 5L
1,344 SR
Queue Stats
652W - 626L
1,433 Elo+
Party 2
Chaac
Chaac
Ice_Exorcist
Chaac
Level 28
God Stats
1W - 5L
1,443 SR
Queue Stats
25W - 37L
1,180 Elo+
Party 2
Ah Puch
Ah Puch
Papi_Masquay_
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 187L
1,429 Elo+
Party 2
Da Ji
Da Ji
RockMacaroon68
Da Ji
Level 68
God Stats
2W - 2L
1,566 SR
Queue Stats
653W - 729L
1,444 Elo+
Party 1
Terra
Terra
melaferoce007
Terra
Level 28
God Stats
2W - 6L
1,167 SR
Queue Stats
142W - 137L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Santi46
Zhong Kui
11
2 / 7 / 0
8,211
391
9,698
14,433
8,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
3 / 4 / 8
9,408
448
12,440
15,090
4,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 4 / 7
11,397
543
10,318
10,978
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
matthijsvg1999
Kumbhakarna
15
2 / 7 / 8
9,576
456
4,618
17,998
12,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
wawa13730
Merlin
18
5 / 2 / 6
11,259
536
11,351
15,516
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 7
12,476
594
10,848
10,666
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 2
9,039
430
5,815
14,294
9,273
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
14
2 / 6 / 13
9,545
455
22,391
14,544
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 5 / 4
10,292
490
11,102
14,860
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 15
10,077
480
5,776
17,797
16,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
65
20
Kills
24
24
Deaths
20
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
12
1
7
15.5
L
0
5
2
0.2
L
Ah Puch
2
6
13
1.42
L
8
5
4
2
W
Zhong Kui
Santi46
Zhong Kui
2
7
0
0.29
W
Medusa
3
4
8
1.75
W
8
4
7
2.88
W
Kumbhakarna
matthijsvg1999
Kumbhakarna
2
7
8
0.86
L
2
3
15
3.17
W
Merlin
wawa13730
Merlin
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,425
Damage
55,932
74,015
Taken
72,161
37,037
Mitigated
43,467
16,844
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,848
5,337
0
3,161
10,666
4,567
656
2,858
7,808
0
87,804
L
5,815
2,045
0
2,100
14,294
9,273
528
5,494
8,800
0
46,033
L
Ah Puch
22,391
2,238
0
4,009
14,544
5,540
874
9,501
5,043
65,962
0
L
11,102
2,964
0
3,316
14,860
7,263
0
4,108
10,752
0
77,850
W
Zhong Kui
Santi46
Zhong Kui
9,698
531
0
4,308
14,433
8,780
0
6,724
7,709
40,567
0
W
Medusa
12,440
7,549
443
3,436
15,090
4,165
1,121
7,199
7,891
0
43,501
W
10,318
2,673
0
1,632
10,978
5,413
366
3,132
7,846
0
57,694
W
Kumbhakarna
matthijsvg1999
Kumbhakarna
4,618
539
0
1,914
17,998
12,420
17
5,828
12,170
26,393
0
L
5,776
966
1,505
4,107
17,797
16,824
0
3,784
14,013
23,826
0
W
Merlin
wawa13730
Merlin
11,351
1,630
0
5,111
15,516
6,259
921
5,284
10,232
66,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,851
Gold Earned
51,429
394
Minions Killed
473
0
Camps Cleared
0
1,763,065
Distance Traveled
1,824,567
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,476
594
146
7
0
400,480
1
L
Chaac
9,039
430
97
5
0
333,392
0
L
Ah Puch
9,545
455
91
4
0
292,134
0
L
Da Ji
10,292
490
107
5
0
408,319
8
W
Zhong Kui
8,211
391
82
4
0
223,682
4
W
Medusa
9,408
448
56
3
0
409,815
6
W
Ravana
11,397
543
83
4
0
404,812
2
W
Kumbhakarna
9,576
456
47
2
0
398,787
2
L
Terra
10,077
480
32
2
0
390,242
4
W
Merlin
11,259
536
126
6
0
325,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role