Player Matchup

Sobek
Sobek
Diamond I
KuroNoYojimbo
Sobek
Diamond I
Level 160
God Stats
75W - 14L
1,901 SR
Queue Stats
774W - 321L
2,511 MMR
Party 1
Chang'e
Chang'e
Masters
Nemsnej
Chang'e
Masters
Level 153
God Stats
1W - 0L
1,889 SR
Queue Stats
399W - 109L
2,327 MMR
Party 1
Achilles
Achilles
Masters
deimoswTB
Achilles
Masters
Level 160
God Stats
78W - 34L
1,733 SR
Queue Stats
694W - 252L
2,542 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,841 SR
2,460 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,614 SR
1,773 MMR
Discordia
Discordia
Gold V
GnS Ichigo
Discordia
Gold V
Level 105
God Stats
8W - 7L
1,634 SR
Queue Stats
47W - 59L
1,368 MMR
Solo
Cerberus
Cerberus
Platinum IV
Thiouz_Hatake
Cerberus
Platinum IV
Level 150
God Stats
35W - 26L
1,615 SR
Queue Stats
201W - 166L
1,897 MMR
Solo
Medusa
Medusa
Diamond V
temp-417299
Medusa
Diamond V
Level 93
God Stats
19W - 25L
1,592 SR
Queue Stats
323W - 408L
2,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 16
11,105
694
6,307
21,346
29,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Nemsnej
Chang'e
16
8 / 4 / 9
11,755
735
14,001
14,988
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
deimoswTB
Achilles
18
13 / 2 / 9
12,896
806
26,360
18,895
23,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
TiamatGilgameshFenrirIzanamiAthena

VS

Bans
SolMorgan Le FayThothScyllaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GnS Ichigo
Discordia
11
0 / 11 / 3
8,819
551
9,115
12,555
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Thiouz_Hatake
Cerberus
14
3 / 4 / 5
11,420
714
11,770
26,112
30,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
5 / 9 / 2
10,687
668
12,561
15,058
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
8
8
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
GnS Ichigo
Discordia
0
11
3
0.14
W
3
2
16
5.5
W
Chang'e
Nemsnej
Chang'e
8
4
9
3.13
L
Cerberus
Thiouz_Hatake
Cerberus
3
4
5
1.38
W
Achilles
deimoswTB
Achilles
13
2
9
8.75
L
Medusa
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,668
Damage
33,446
55,229
Taken
53,725
59,097
Mitigated
39,990
18,101
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GnS Ichigo
Discordia
9,115
124
0
968
12,555
3,662
0
4,287
7,803
33,648
0
W
6,307
433
229
4,907
21,346
29,832
185
7,579
13,767
23,680
0
W
Chang'e
Nemsnej
Chang'e
14,001
1,249
3,601
5,074
14,988
5,939
1,190
5,680
9,308
61,068
0
L
Cerberus
Thiouz_Hatake
Cerberus
11,770
821
0
7,063
26,112
30,144
0
9,349
15,848
32,697
0
W
Achilles
deimoswTB
Achilles
26,360
10,003
0
4,290
18,895
23,326
1,853
7,626
11,269
0
53,642
L
Medusa
12,561
6,621
0
465
15,058
6,184
0
6,672
8,125
0
48,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
30,926
185
Minions Killed
178
0
Camps Cleared
0
950,021
Distance Traveled
824,833
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,819
551
58
4
0
266,871
3
W
Sobek
11,105
694
45
3
0
315,129
0
W
Chang'e
11,755
735
86
5
0
309,795
4
L
Cerberus
11,420
714
54
3
0
300,686
3
W
Achilles
12,896
806
54
3
0
325,097
0
L
Medusa
10,687
668
66
4
0
257,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role