Player Matchup

Fenrir
Fenrir
GREAT2AWOO
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 1
Yemoja
Yemoja
Hazza80075
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,217 Elo+
Solo
Merlin
Merlin
HuFFamaniac
Merlin
Level 17
God Stats
4W - 7L
1,752 SR
Queue Stats
90W - 132L
1,442 Elo+
Solo
Da Ji
Da Ji
That1PurpleFox
Da Ji
Level 17
God Stats
1W - 3L
1,306 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
X_VEX_HUNTER
Cthulhu
Level 29
God Stats
4W - 8L
1,422 SR
Queue Stats
171W - 167L
1,425 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,339 Elo+

VS

Team Averages
Level 22
1,378 SR
1,426 Elo+
Loki
Loki
GH0ST3107
Loki
Level 25
God Stats
23W - 27L
1,335 SR
Queue Stats
27W - 38L
1,273 Elo+
Solo
Agni
Agni
GlitchJosh
Agni
Level 28
God Stats
9W - 11L
1,412 SR
Queue Stats
312W - 301L
1,557 Elo+
Solo
Neith
Neith
I-OA-I
Neith
Level 5
God Stats
1W - 0L
1,053 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
afterwolf 470
Da Ji
Level 21
God Stats
11W - 7L
1,831 SR
Queue Stats
118W - 102L
1,434 Elo+
Solo
Horus
Horus
galgemesh
Horus
Level 29
God Stats
1W - 1L
1,261 SR
Queue Stats
80W - 85L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GREAT2AWOO
Fenrir
16
4 / 9 / 6
9,940
994
13,546
17,819
6,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Hazza80075
Yemoja
16
0 / 6 / 6
9,355
936
2,208
14,624
13,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
17
2 / 2 / 7
10,358
1,036
7,724
9,533
3,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 15 / 5
10,549
1,055
15,970
20,856
8,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
X_VEX_HUNTER
Cthulhu
16
7 / 3 / 3
11,032
1,103
15,863
18,100
16,285
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

85

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 0 / 14
11,325
1,133
12,224
7,668
3,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 19
13,052
1,305
25,000
10,636
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
I-OA-I
Neith
18
4 / 7 / 16
10,878
1,088
13,361
13,164
5,633
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
12 / 6 / 10
12,176
1,218
20,284
15,965
7,523
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
galgemesh
Horus
16
3 / 4 / 8
9,891
989
3,154
14,096
7,545

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
18
Kills
35
35
Deaths
18
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Loki
5
0
14
12
L
Fenrir
GREAT2AWOO
Fenrir
4
9
6
0.78
W
11
1
19
20.5
L
Yemoja
Hazza80075
Yemoja
0
6
6
0.5
L
Merlin
2
2
7
2.75
W
Neith
I-OA-I
Neith
4
7
16
1.71
L
5
15
5
0.5
L
Cthulhu
X_VEX_HUNTER
Cthulhu
7
3
3
2.83
W
12
6
10
2.83
W
Horus
galgemesh
Horus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,311
Damage
74,023
80,932
Taken
61,529
47,375
Mitigated
28,488
6,764
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,224
5,338
0
0
7,668
3,166
0
3,736
3,932
0
28,117
L
Fenrir
GREAT2AWOO
Fenrir
13,546
5,782
0
2,042
17,819
6,656
0
7,240
10,579
0
20,624
W
25,000
3,017
346
1,352
10,636
4,621
0
4,195
6,441
66,869
0
L
Yemoja
Hazza80075
Yemoja
2,208
883
782
0
14,624
13,211
0
1,211
13,413
9,964
0
L
Merlin
7,724
1,268
0
1,470
9,533
3,120
0
1,076
8,457
38,171
0
W
Neith
I-OA-I
Neith
13,361
8,754
0
2,457
13,164
5,633
0
5,575
7,589
0
17,352
L
15,970
4,164
0
557
20,856
8,103
0
9,348
11,508
0
25,785
L
Cthulhu
X_VEX_HUNTER
Cthulhu
15,863
1,956
608
1,305
18,100
16,285
0
6,125
11,975
25,524
0
W
20,284
8,482
0
1,424
15,965
7,523
0
5,962
10,003
0
26,143
W
Horus
galgemesh
Horus
3,154
1,152
2,029
2,923
14,096
7,545
0
6,327
7,769
0
5,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
57,322
139
Minions Killed
168
3
Camps Cleared
6
882,078
Distance Traveled
940,631
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,325
1,133
38
4
4
175,903
0
L
Fenrir
9,940
994
11
1
0
182,108
0
W
Agni
13,052
1,305
113
11
1
203,304
0
L
Yemoja
9,355
936
8
1
0
163,010
1
L
Merlin
10,358
1,036
63
6
2
143,267
0
W
Neith
10,878
1,088
3
0
0
173,056
1
L
Da Ji
10,549
1,055
25
3
1
166,168
0
L
Cthulhu
11,032
1,103
32
3
0
227,525
1
W
Da Ji
12,176
1,218
8
1
0
194,175
0
W
Horus
9,891
989
6
1
1
194,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role