Player Matchup

Rama
Rama
Danc3n
Rama
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 59L
1,484 Elo+
Solo
Ra
Ra
KainDeMirho
Ra
Level 68
God Stats
0W - 1L
1,346 SR
Queue Stats
20W - 19L
1,438 Elo+
Party 1
King Arthur
King Arthur
Lagiacrus1
King Arthur
Level 103
God Stats
5W - 6L
1,418 SR
Queue Stats
124W - 115L
1,391 Elo+
Party 1
Team Averages
Level 84
1,421 SR
1,438 Elo+

VS

Team Averages
Level 52
1,489 SR
1,446 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Boomlook
Chaac
Level 32
God Stats
10W - 7L
1,399 SR
Queue Stats
140W - 130L
1,442 Elo+
Party 2
Neith
Neith
surprisesausage
Neith
Level 5
God Stats
2W - 3L
1,569 SR
Queue Stats
140W - 149L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Danc3n
Rama
13
5 / 7 / 0
9,932
709
10,821
12,428
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 1
8,467
605
5,703
11,049
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Lagiacrus1
King Arthur
12
0 / 5 / 5
8,437
603
4,550
18,541
17,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
10 / 1 / 6
11,578
827
20,654
7,786
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Boomlook
Chaac
14
3 / 0 / 10
10,039
717
8,870
10,042
8,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 6 / 7
10,014
715
7,936
10,831
4,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
17
17
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
1
6
13
W
Chaac
Boomlook
Chaac
3
0
10
8
L
Rama
Danc3n
Rama
5
7
0
0.71
L
2
5
1
0.5
L
King Arthur
Lagiacrus1
King Arthur
0
5
5
0.5
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,074
Damage
37,460
42,018
Taken
28,659
27,223
Mitigated
15,460
4,836
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,654
2,020
467
3,217
7,786
2,642
917
1,006
6,780
51,908
0
W
Chaac
Boomlook
Chaac
8,870
1,347
268
4,986
10,042
8,564
374
2,481
7,561
8,391
25,065
L
Rama
Danc3n
Rama
10,821
6,743
0
673
12,428
5,368
0
7,026
5,038
0
37,971
L
5,703
685
1,625
2,489
11,049
4,326
0
5,440
5,291
31,697
0
L
King Arthur
Lagiacrus1
King Arthur
4,550
479
0
49
18,541
17,529
8
8,556
9,440
0
16,355
W
7,936
2,133
0
1,567
10,831
4,254
1,233
2,216
8,615
0
35,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
31,631
127
Minions Killed
163
0
Camps Cleared
0
734,656
Distance Traveled
730,401
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,578
827
77
6
0
248,855
3
W
Chaac
10,039
717
45
3
0
271,365
1
L
Rama
9,932
709
59
4
0
217,309
2
L
Ra
8,467
605
52
4
0
241,727
2
L
King Arthur
8,437
603
16
1
0
275,620
3
W
Neith
10,014
715
41
3
0
210,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role