Player Matchup

Set
Set
Diamond IV
Armaansachdeva
Set
Diamond IV
Level 148
God Stats
22W - 13L
1,756 SR
Queue Stats
103W - 85L
2,005 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Haarhus_
Cernunnos
Platinum I
Level 116
God Stats
1W - 0L
1,530 SR
Queue Stats
101W - 91L
1,947 MMR
Party 1
Thanatos
Thanatos
Masters
TSFxSHIN4RUI 00
Thanatos
Masters
Level 122
God Stats
26W - 31L
1,617 SR
Queue Stats
896W - 910L
2,042 MMR
Solo
Sobek
Sobek
Diamond V
burn_da_bear
Sobek
Diamond V
Level 136
God Stats
1W - 0L
1,755 SR
Queue Stats
93W - 82L
1,974 MMR
Party 1
Sol
Sol
Diamond IV
jonojo15
Sol
Diamond IV
Level 148
God Stats
3W - 2L
1,681 SR
Queue Stats
302W - 291L
2,025 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,668 SR
1,999 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,661 SR
1,998 MMR
Ymir
Ymir
Platinum III
ArrogantReko
Ymir
Platinum III
Level 148
God Stats
8W - 5L
1,841 SR
Queue Stats
589W - 583L
1,832 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Kk-jodn34
Gilgamesh
Diamond IV
Level 52
God Stats
6W - 2L
1,753 SR
Queue Stats
62W - 50L
2,093 MMR
Solo
Tyr
Tyr
Platinum IV
LeDespoteUltime
Tyr
Platinum IV
Level 149
God Stats
0W - 3L
1,243 SR
Queue Stats
172W - 155L
1,939 MMR
Solo
Chernobog
Chernobog
Diamond IV
Y-Meister
Chernobog
Diamond IV
Level 124
God Stats
5W - 4L
1,689 SR
Queue Stats
576W - 596L
2,080 MMR
Solo
Janus
Janus
Diamond IV
lodimuerte_72
Janus
Diamond IV
Level 151
God Stats
6W - 8L
1,782 SR
Queue Stats
286W - 263L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 8
13,401
609
13,610
21,454
11,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Haarhus_
Cernunnos
20
8 / 6 / 4
14,966
680
17,624
24,738
10,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
20
8 / 1 / 8
14,640
665
18,581
16,626
19,369
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 4 / 9
11,543
525
6,193
26,261
32,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 4 / 12
13,560
616
21,844
20,977
9,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KaliMorgan Le FayZhong KuiTiamatAthena

VS

Bans
LokiOdinGebArtemisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 8
8,433
383
7,614
24,675
17,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Kk-jodn34
Gilgamesh
14
4 / 7 / 7
9,894
450
13,998
17,892
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 1
9,916
451
9,981
20,413
16,017
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Y-Meister
Chernobog
18
7 / 5 / 3
11,714
532
17,611
16,943
5,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 6 / 4
11,600
527
12,701
15,831
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
28
Kills
17
17
Deaths
28
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
1
5
8
1
W
Cernunnos
Haarhus_
Cernunnos
8
6
4
1.67
L
Gilgamesh
Kk-jodn34
Gilgamesh
4
7
7
1.07
L
1
5
1
0.3
W
Thanatos
8
1
8
12
L
Chernobog
Y-Meister
Chernobog
7
5
3
1.7
W
0
4
9
1.13
W
4
4
12
2.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,852
Damage
61,905
110,056
Taken
95,754
81,718
Mitigated
51,901
62,738
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,610
6,845
0
3,808
21,454
11,074
6,018
2,458
18,892
0
84,335
L
7,614
1,898
0
1,238
24,675
17,751
0
8,444
15,415
24,370
0
W
Cernunnos
Haarhus_
Cernunnos
17,624
10,062
0
11,875
24,738
10,050
3,387
4,391
20,281
0
136,546
L
Gilgamesh
Kk-jodn34
Gilgamesh
13,998
4,022
0
2,465
17,892
8,448
0
5,955
11,839
0
58,322
L
9,981
1,519
0
7,879
20,413
16,017
16
4,740
14,458
0
62,030
W
Thanatos
18,581
4,992
0
24,277
16,626
19,369
1,234
1,417
15,167
473
86,032
L
Chernobog
Y-Meister
Chernobog
17,611
10,629
0
5,090
16,943
5,066
342
3,934
12,960
0
76,870
W
6,193
582
0
9,808
26,261
32,192
575
4,263
21,824
37,295
0
W
21,844
6,221
0
12,970
20,977
9,033
6,763
8,657
11,954
116,531
0
L
12,701
960
134
2,603
15,831
4,619
0
5,166
10,505
88,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,110
Gold Earned
51,557
671
Minions Killed
521
0
Camps Cleared
0
2,135,094
Distance Traveled
1,956,231
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,401
609
115
5
0
465,072
2
L
Ymir
8,433
383
18
1
0
379,380
9
W
Cernunnos
14,966
680
199
9
0
386,314
2
L
Gilgamesh
9,894
450
75
3
0
380,164
3
L
Tyr
9,916
451
108
5
0
404,889
2
W
Thanatos
14,640
665
157
7
0
469,710
4
L
Chernobog
11,714
532
127
6
0
373,198
10
W
Sobek
11,543
525
39
2
0
391,126
4
W
Sol
13,560
616
161
7
0
422,872
4
L
Janus
11,600
527
193
9
0
418,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role