Player Matchup

Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Janthric
Baron Samedi
Level 126
God Stats
9W - 2L
1,904 SR
Queue Stats
334W - 318L
1,433 Elo+
Solo
Artemis
Artemis
covece08
Artemis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
464W - 518L
1,469 Elo+
Solo
Terra
Terra
opening_night
Terra
Level 68
God Stats
11W - 8L
1,594 SR
Queue Stats
217W - 359L
1,304 Elo+
Party 2
Bastet
Bastet
syobo_0305
Bastet
Level 84
God Stats
2W - 5L
1,528 SR
Queue Stats
203W - 342L
1,305 Elo+
Party 2
Team Averages
Level 100
1,605 SR
1,402 Elo+

VS

Team Averages
Level 91
1,611 SR
1,532 Elo+
Athena
Athena
FTP CJ
Athena
Level 94
God Stats
14W - 11L
1,549 SR
Queue Stats
323W - 245L
1,532 Elo+
Party 1
Vulcan
Vulcan
KentXI
Vulcan
Level 137
God Stats
2W - 0L
1,695 SR
Queue Stats
148W - 132L
1,512 Elo+
Party 1
Skadi
Skadi
NSR Snowball
Skadi
Level 121
God Stats
9W - 7L
1,524 SR
Queue Stats
178W - 174L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NSR Vexatious
Morgan Le Fay
Level 88
God Stats
4W - 4L
1,699 SR
Queue Stats
75W - 65L
1,521 Elo+
Party 1
Bellona
Bellona
NsrDaddy
Bellona
Level 17
God Stats
4W - 1L
1,587 SR
Queue Stats
82W - 36L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 1
6,800
425
1,669
9,948
5,583
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Janthric
Baron Samedi
13
3 / 5 / 0
7,937
496
8,295
11,326
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
covece08
Artemis
11
0 / 4 / 0
6,545
409
6,879
12,781
4,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
6,699
419
1,631
10,230
6,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
syobo_0305
Bastet
9
1 / 4 / 0
6,580
411
2,347
7,407
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FTP CJ
Athena
12
0 / 0 / 6
7,842
490
2,690
12,199
9,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
KentXI
Vulcan
16
6 / 1 / 1
10,209
638
11,213
6,948
5,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 0
10,279
642
7,873
7,310
2,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
NSR Vexatious
Morgan Le Fay
16
1 / 1 / 5
9,507
594
5,535
7,507
3,586
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
NsrDaddy
Bellona
16
6 / 2 / 5
9,914
620
7,366
11,872
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
17
17
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
W
Athena
FTP CJ
Athena
0
0
6
3
L
Baron Samedi
Janthric
Baron Samedi
3
5
0
0.6
W
Vulcan
KentXI
Vulcan
6
1
1
6.5
W
4
0
0
4
W
Morgan Le Fay
NSR Vexatious
Morgan Le Fay
1
1
5
3.5
W
Bellona
NsrDaddy
Bellona
6
2
5
4.25
L
Artemis
covece08
Artemis
0
4
0
0
L
0
2
0
0
L
Bastet
syobo_0305
Bastet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,821
Damage
34,677
51,692
Taken
45,836
24,339
Mitigated
28,229
13,581
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,669
87
0
5,183
9,948
5,583
0
5,939
4,009
0
31,589
W
Athena
FTP CJ
Athena
2,690
585
0
2,280
12,199
9,238
123
2,273
9,926
21,452
0
L
Baron Samedi
Janthric
Baron Samedi
8,295
275
0
2,300
11,326
5,335
0
6,554
4,772
45,920
0
W
Vulcan
KentXI
Vulcan
11,213
5,132
70
2,075
6,948
5,758
1,109
897
5,877
67,525
0
W
7,873
4,215
0
4,594
7,310
2,479
2,509
1,131
6,179
0
84,626
W
Morgan Le Fay
NSR Vexatious
Morgan Le Fay
5,535
259
0
3,120
7,507
3,586
372
3,305
4,202
60,615
0
W
Bellona
NsrDaddy
Bellona
7,366
2,926
0
3,493
11,872
7,168
372
2,728
9,055
0
77,096
L
Artemis
covece08
Artemis
6,879
2,247
0
3,416
12,781
4,211
112
4,355
8,426
0
46,672
L
1,631
73
506
962
10,230
6,459
0
743
9,487
22,414
0
L
Bastet
syobo_0305
Bastet
2,347
666
0
1,214
7,407
2,751
0
1,944
5,463
0
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
47,751
330
Minions Killed
534
0
Camps Cleared
0
1,328,400
Distance Traveled
1,606,472
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,800
425
60
4
0
256,928
1
W
Athena
7,842
490
20
1
0
310,646
5
L
Baron Samedi
7,937
496
92
6
0
276,751
4
W
Vulcan
10,209
638
128
8
0
326,616
2
W
Skadi
10,279
642
163
10
0
308,624
4
W
Morgan Le Fay
9,507
594
105
7
0
321,874
6
W
Bellona
9,914
620
118
7
0
338,712
2
L
Artemis
6,545
409
87
5
0
257,017
2
L
Terra
6,699
419
36
2
0
300,024
4
L
Bastet
6,580
411
55
3
0
237,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role