Player Matchup

King Arthur
King Arthur
Aruto-131
King Arthur
Level 8
God Stats
0W - 2L
1,201 SR
Queue Stats
9W - 13L
1,511 Elo+
Solo
Nemesis
Nemesis
Huesos996xx
Nemesis
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
374W - 291L
1,735 Elo+
Solo
Janus
Janus
Lyiocel
Janus
Level 14
God Stats
1W - 1L
1,742 SR
Queue Stats
18W - 14L
1,538 Elo+
Solo
Kukulkan
Kukulkan
MasterChief6617
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Solo
Zeus
Zeus
xFloko_
Zeus
Level 17
God Stats
41W - 40L
1,487 SR
Queue Stats
46W - 50L
1,422 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,597 Elo+

VS

Team Averages
Level 14
1,549 SR
1,640 Elo+
Hera
Hera
Abdou_dude44
Hera
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,694 Elo+
Solo
Aphrodite
Aphrodite
Emilia452
Aphrodite
Level 9
God Stats
36W - 28L
1,694 SR
Queue Stats
45W - 36L
1,494 Elo+
Solo
Yemoja
Yemoja
LillyWoah
Yemoja
Level 22
God Stats
5W - 2L
1,702 SR
Queue Stats
182W - 58L
1,759 Elo+
Party 1
Olorun
Olorun
SkillOn2808
Olorun
Level 7
God Stats
3W - 3L
1,369 SR
Queue Stats
12W - 16L
1,514 Elo+
Solo
Apollo
Apollo
The_Danbulance
Apollo
Level 29
God Stats
8W - 6L
1,478 SR
Queue Stats
172W - 101L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aruto-131
King Arthur
7
0 / 4 / 1
5,176
431
389
6,318
2,490
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Huesos996xx
Nemesis
12
9 / 3 / 0
7,639
637
7,225
9,476
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Lyiocel
Janus
7
0 / 2 / 4
5,339
445
1,690
3,431
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
6
0 / 6 / 2
4,948
412
887
4,961
1,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Zeus
xFloko_
Zeus
10
3 / 1 / 0
6,645
554
4,313
3,167
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,622
469
2,095
5,250
1,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Emilia452
Aphrodite
10
4 / 2 / 4
6,450
538
3,073
5,291
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
LillyWoah
Yemoja
11
1 / 1 / 4
6,725
560
902
4,764
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
9
2 / 4 / 2
6,151
513
2,093
5,708
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 2
7,339
612
4,914
3,583
1,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
12
Kills
13
16
Deaths
12
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
King Arthur
Aruto-131
King Arthur
0
4
1
0.13
W
Aphrodite
Emilia452
Aphrodite
4
2
4
3
L
Nemesis
Huesos996xx
Nemesis
9
3
0
3
W
Yemoja
LillyWoah
Yemoja
1
1
4
3
L
Janus
Lyiocel
Janus
0
2
4
1
L
Kukulkan
0
6
2
0.17
W
Olorun
2
4
2
0.75
W
5
0
2
6
L
Zeus
xFloko_
Zeus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
13,077
27,353
Taken
24,596
8,965
Mitigated
12,128
1,912
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,095
484
0
220
5,250
1,393
0
1,369
3,881
22,488
0
L
King Arthur
Aruto-131
King Arthur
389
139
0
250
6,318
2,490
157
1,623
4,695
0
15,255
W
Aphrodite
Emilia452
Aphrodite
3,073
830
59
2,786
5,291
3,181
0
2,680
2,329
19,471
0
L
Nemesis
Huesos996xx
Nemesis
7,225
4,890
0
802
9,476
3,643
300
2,342
7,134
0
49,954
W
Yemoja
LillyWoah
Yemoja
902
68
245
1,185
4,764
4,478
0
1,036
3,666
10,830
0
L
Janus
Lyiocel
Janus
1,690
0
0
770
3,431
730
424
1,108
2,323
15,480
0
L
Kukulkan
887
450
0
90
4,961
1,265
398
1,855
3,106
4,886
0
W
Olorun
2,093
553
74
1,306
5,708
1,829
1,231
468
5,210
25,372
3,073
W
4,914
2,201
0
1,011
3,583
1,247
0
1,055
2,512
0
44,674
L
Zeus
xFloko_
Zeus
4,313
1,299
0
0
3,167
837
329
1,114
2,053
25,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
32,287
215
Minions Killed
262
0
Camps Cleared
0
962,569
Distance Traveled
1,072,833
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,622
469
41
3
0
191,738
3
L
King Arthur
5,176
431
43
4
0
213,868
0
W
Aphrodite
6,450
538
39
3
0
229,487
2
L
Nemesis
7,639
637
78
7
0
252,678
1
W
Yemoja
6,725
560
20
2
0
220,302
3
L
Janus
5,339
445
30
3
0
116,049
0
L
Kukulkan
4,948
412
6
1
0
157,932
1
W
Olorun
6,151
513
63
5
0
192,088
0
W
Apollo
7,339
612
99
8
0
239,218
2
L
Zeus
6,645
554
58
5
0
222,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role