Player Matchup

Janus
Janus
Littie2Tittie
Janus
Level 27
God Stats
15W - 19L
1,561 SR
Queue Stats
213W - 257L
1,390 Elo+
Solo
Izanami
Izanami
Spacepathic
Izanami
Level 119
God Stats
2W - 2L
1,541 SR
Queue Stats
31W - 39L
1,408 Elo+
Solo
Serqet
Serqet
Wolfy5433
Serqet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 52
1,534 SR
1,433 Elo+

VS

Team Averages
Level 123
1,500 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,185
630
7,600
8,922
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Spacepathic
Izanami
10
0 / 7 / 1
7,418
571
3,306
9,375
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Wolfy5433
Serqet
8
0 / 11 / 1
6,903
531
1,350
11,772
4,635
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 0 / 15
10,186
784
8,438
4,977
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
15
7 / 0 / 13
10,098
777
10,070
13,525
11,672
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
 
Medusa
13
10 / 1 / 7
9,749
750
5,474
4,742
1,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
23
23
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
15
13.5
W
Hercules
 
Hercules
7
0
13
13.5
W
Medusa
 
Medusa
10
1
7
13.5
L
1
5
0
0.2
L
Izanami
Spacepathic
Izanami
0
7
1
0.07
L
Serqet
Wolfy5433
Serqet
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,256
Damage
23,982
30,069
Taken
23,244
10,616
Mitigated
14,860
749
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,438
1,147
0
1,439
4,977
1,660
931
1,841
2,846
53,679
0
W
Hercules
 
Hercules
10,070
2,533
0
6,156
13,525
11,672
827
3,837
9,134
0
31,437
W
Medusa
 
Medusa
5,474
2,075
0
0
4,742
1,528
656
1,356
3,020
0
19,937
L
7,600
60
0
583
8,922
3,018
0
1,167
7,755
38,928
0
L
Izanami
Spacepathic
Izanami
3,306
1,166
0
166
9,375
2,963
0
3,947
5,337
0
20,479
L
Serqet
Wolfy5433
Serqet
1,350
182
0
0
11,772
4,635
0
3,324
8,448
0
3,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,506
Gold Earned
30,033
102
Minions Killed
158
0
Camps Cleared
0
623,150
Distance Traveled
741,247
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,186
784
79
6
0
230,331
4
W
Hercules
10,098
777
41
3
0
278,999
2
W
Medusa
9,749
750
38
3
0
231,917
1
L
Janus
8,185
630
59
5
0
195,996
4
L
Izanami
7,418
571
33
3
0
224,927
7
L
Serqet
6,903
531
10
1
0
202,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role