Player Matchup

Ah Puch
Ah Puch
FlowerKidNena
Ah Puch
Level 118
God Stats
10W - 2L
1,802 SR
Queue Stats
262W - 230L
1,602 Elo+
Party 1
Olorun
Olorun
HavokNinja05
Olorun
Level 142
God Stats
1W - 1L
1,339 SR
Queue Stats
37W - 34L
1,569 Elo+
Party 1
Thor
Thor
RaineNectarr
Thor
Level 68
God Stats
1W - 1L
1,292 SR
Queue Stats
20W - 25L
1,424 Elo+
Party 1
Hades
Hades
ToxicaDeSpell
Hades
Level 125
God Stats
1W - 0L
1,671 SR
Queue Stats
24W - 16L
1,642 Elo+
Party 1
Artio
Artio
Yang5045
Artio
Level 76
God Stats
2W - 1L
1,735 SR
Queue Stats
37W - 41L
1,489 Elo+
Party 1
Team Averages
Level 106
1,568 SR
1,545 Elo+

VS

Team Averages
Level 110
1,629 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Chrono714
Hercules
Level 125
God Stats
6W - 6L
1,550 SR
Queue Stats
291W - 283L
1,518 Elo+
Solo
The Morrigan
The Morrigan
Maori5tylez
The Morrigan
Level 106
God Stats
0W - 1L
1,760 SR
Queue Stats
25W - 29L
1,432 Elo+
Party 2
Medusa
Medusa
Spaceman_Hw
Medusa
Level 126
God Stats
9W - 6L
1,597 SR
Queue Stats
840W - 876L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
YOURxxASSASSIN
Kuzenbo
Level 86
God Stats
1W - 1L
1,739 SR
Queue Stats
28W - 34L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
8 / 1 / 19
11,068
1,006
19,383
10,891
5,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Olorun
17
8 / 4 / 8
10,055
914
14,701
12,403
5,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 16
8,630
785
8,369
10,171
5,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 16
9,546
868
11,944
13,738
10,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
Yang5045
Artio
16
6 / 2 / 19
9,741
886
6,871
15,581
15,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 7 / 5
7,841
713
5,735
12,611
8,498
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Chrono714
Hercules
16
5 / 4 / 5
9,411
856
7,469
15,750
15,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
Maori5tylez
The Morrigan
12
3 / 10 / 5
7,357
669
8,843
11,068
3,991
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
16
4 / 5 / 6
8,910
810
13,937
11,341
4,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
0 / 5 / 9
7,628
693
7,489
18,070
14,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
31
Kills
14
14
Deaths
31
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
7
5
0.64
L
Hercules
Chrono714
Hercules
5
4
5
1.88
W
Ah Puch
8
1
19
17.5
W
Olorun
8
4
8
3
L
The Morrigan
Maori5tylez
The Morrigan
3
10
5
0.55
W
3
5
16
2.2
L
Medusa
4
5
6
1.4
W
6
2
16
7
L
0
5
9
0.9
W
Artio
Yang5045
Artio
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,268
Damage
43,473
62,784
Taken
68,840
41,910
Mitigated
47,540
33,427
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,735
1,048
288
1,764
12,611
8,498
0
10,249
2,092
0
9,085
L
Hercules
Chrono714
Hercules
7,469
922
630
4,584
15,750
15,796
0
10,978
4,392
0
23,319
W
Ah Puch
19,383
721
4,006
5,508
10,891
5,454
1,115
1,956
8,935
30,065
0
W
Olorun
14,701
7,749
2,072
3,603
12,403
5,509
2,909
3,229
8,448
33,025
0
L
The Morrigan
Maori5tylez
The Morrigan
8,843
1,250
1,003
1,015
11,068
3,991
0
9,126
1,697
14,059
0
W
8,369
3,030
1,220
456
10,171
5,084
387
2,477
7,694
0
14,165
L
Medusa
13,937
6,053
644
2,384
11,341
4,457
0
8,995
2,065
0
33,167
W
11,944
759
1,439
4,708
13,738
10,742
576
4,379
8,851
29,800
0
L
7,489
2,226
911
4,510
18,070
14,798
0
12,042
5,695
10,201
0
W
Artio
Yang5045
Artio
6,871
821
5,430
4,985
15,581
15,121
581
4,419
11,001
12,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,040
Gold Earned
41,147
124
Minions Killed
88
0
Camps Cleared
0
1,076,212
Distance Traveled
798,199
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,841
713
6
1
0
160,896
0
L
Hercules
9,411
856
25
2
0
162,274
1
W
Ah Puch
11,068
1,006
35
3
0
235,813
2
W
Olorun
10,055
914
31
3
0
193,654
0
L
The Morrigan
7,357
669
7
1
0
121,849
0
W
Thor
8,630
785
11
1
0
181,537
1
L
Medusa
8,910
810
44
4
0
165,990
7
W
Hades
9,546
868
41
4
0
219,438
0
L
Kuzenbo
7,628
693
6
1
0
187,190
0
W
Artio
9,741
886
6
1
0
245,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role