Player Matchup

Kukulkan
Kukulkan
Caphug
Kukulkan
Level 20
God Stats
3W - 1L
1,726 SR
Queue Stats
41W - 47L
1,392 Elo+
Party 2
Ymir
Ymir
HelStorm59760
Ymir
Level 40
God Stats
17W - 14L
1,702 SR
Queue Stats
90W - 90L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
Tyuhug
Sylvanus
Level 69
God Stats
0W - 1L
1,223 SR
Queue Stats
294W - 289L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
burpy-x
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,652 Elo+
Party 2
Neith
Neith
sarrisFIJI
Neith
Level 44
God Stats
16W - 18L
1,436 SR
Queue Stats
110W - 163L
1,324 Elo+
Solo
Team Averages
Level 38
1,517 SR
1,444 Elo+

VS

Team Averages
Level 74
1,492 SR
1,391 Elo+
Nemesis
Nemesis
Explosaur
Nemesis
Level 67
God Stats
12W - 12L
1,414 SR
Queue Stats
89W - 111L
1,351 Elo+
Party 1
Janus
Janus
NosNever_
Janus
Level 73
God Stats
2W - 3L
1,556 SR
Queue Stats
230W - 199L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
PhleX90
Cabrakan
Level 112
God Stats
306W - 380L
1,471 SR
Queue Stats
451W - 538L
1,406 Elo+
Party 3
Hercules
Hercules
Sebittas15
Hercules
Level 35
God Stats
7W - 7L
1,608 SR
Queue Stats
60W - 61L
1,364 Elo+
Solo
Cupid
Cupid
ynnklx
Cupid
Level 84
God Stats
105W - 146L
1,409 SR
Queue Stats
108W - 155L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caphug
Kukulkan
10
1 / 2 / 3
6,112
470
3,303
7,405
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 4
7,390
568
8,065
8,646
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Tyuhug
Sylvanus
11
3 / 3 / 2
6,444
496
4,687
9,026
6,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
burpy-x
Cu Chulainn
11
0 / 2 / 2
6,275
483
3,855
6,647
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
4
0 / 2 / 0
4,372
336
978
1,992
555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Explosaur
Nemesis
11
0 / 4 / 4
6,622
509
4,086
8,137
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
NosNever_
Janus
12
3 / 2 / 2
7,345
565
8,288
7,778
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
PhleX90
Cabrakan
12
2 / 0 / 5
7,445
573
4,735
6,961
3,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Sebittas15
Hercules
13
1 / 1 / 1
7,803
600
2,284
6,813
3,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
ynnklx
Cupid
11
4 / 2 / 2
7,218
555
4,664
4,799
1,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
10
10
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Caphug
Kukulkan
1
2
3
1.25
W
Nemesis
Explosaur
Nemesis
0
4
4
0.5
L
4
1
4
6
W
Janus
NosNever_
Janus
3
2
2
2
W
Cabrakan
PhleX90
Cabrakan
2
0
5
4.5
W
Hercules
Sebittas15
Hercules
1
1
1
1.5
L
Sylvanus
Tyuhug
Sylvanus
3
3
2
1.33
L
Cu Chulainn
burpy-x
Cu Chulainn
0
2
2
0.5
L
Neith
0
2
0
0
W
Cupid
ynnklx
Cupid
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
24,057
33,716
Taken
34,488
17,156
Mitigated
14,277
4,374
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Caphug
Kukulkan
3,303
661
0
750
7,405
2,362
0
4,938
2,467
22,178
0
W
Nemesis
Explosaur
Nemesis
4,086
2,130
0
390
8,137
2,940
0
4,037
4,055
0
35,711
L
8,065
1,212
0
675
8,646
3,398
0
2,199
6,447
49,052
0
W
Janus
NosNever_
Janus
8,288
609
0
2,360
7,778
2,474
0
5,701
2,077
44,690
0
W
Cabrakan
PhleX90
Cabrakan
4,735
1,170
0
615
6,961
3,583
1,388
2,229
4,688
40,154
0
W
Hercules
Sebittas15
Hercules
2,284
1,218
0
2,871
6,813
3,684
0
1,173
5,230
0
39,943
L
Sylvanus
Tyuhug
Sylvanus
4,687
1,598
508
879
9,026
6,921
0
3,517
5,509
23,194
0
L
Cu Chulainn
burpy-x
Cu Chulainn
3,855
1,046
0
1,380
6,647
3,920
0
1,263
5,384
1,746
27,769
L
Neith
978
163
0
182
1,992
555
48
1,106
886
0
5,723
W
Cupid
ynnklx
Cupid
4,664
2,552
0
1,383
4,799
1,596
2,481
3,188
1,565
0
24,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
36,433
249
Minions Killed
392
0
Camps Cleared
0
1,186,745
Distance Traveled
1,198,335
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,112
470
54
4
0
219,679
0
W
Nemesis
6,622
509
64
5
0
244,729
1
L
Ymir
7,390
568
77
6
0
255,111
0
W
Janus
7,345
565
85
7
0
253,998
2
W
Cabrakan
7,445
573
80
6
0
246,061
5
W
Hercules
7,803
600
107
8
0
234,538
4
L
Sylvanus
6,444
496
39
3
0
223,812
3
L
Cu Chulainn
6,275
483
68
5
0
233,778
0
L
Neith
4,372
336
11
1
0
254,365
0
W
Cupid
7,218
555
56
4
0
219,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role