Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GreyManor16
Kuzenbo
Level 54
God Stats
4W - 3L
1,485 SR
Queue Stats
152W - 161L
1,465 Elo+
Solo
Bacchus
Bacchus
Khanivo
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Agni
Agni
x-X-AlphaOnE-X-x
Agni
Level 153
God Stats
13W - 8L
1,640 SR
Queue Stats
592W - 616L
1,411 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,508 Elo+

VS

Team Averages
Level 110
1,556 SR
1,460 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
TrolleyManyolo
Geb
Level 105
God Stats
1W - 0L
1,747 SR
Queue Stats
17W - 18L
1,396 Elo+
Solo
Persephone
Persephone
WolfyNours
Persephone
Level 117
God Stats
2W - 1L
1,734 SR
Queue Stats
141W - 158L
1,466 Elo+
Party 2
Rama
Rama
空kong
Rama
Level 69
God Stats
2W - 1L
1,298 SR
Queue Stats
150W - 159L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 3 / 5
11,013
787
21,915
16,355
8,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
 
Hou Yi
17
6 / 6 / 6
10,738
767
11,532
13,170
6,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
GreyManor16
Kuzenbo
17
0 / 6 / 12
9,246
660
8,750
23,752
36,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Khanivo
Bacchus
11
0 / 9 / 6
7,504
536
3,691
13,462
11,007
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 8 / 6
8,880
634
11,151
13,494
6,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
10 / 4 / 15
11,826
845
15,052
16,952
7,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
19
7 / 2 / 22
11,681
834
15,244
11,931
7,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
3 / 2 / 24
10,680
763
9,894
19,289
19,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
WolfyNours
Persephone
18
5 / 4 / 21
11,528
823
19,434
13,279
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
空kong
Rama
18
7 / 2 / 14
11,517
823
11,585
13,600
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
128
14
Kills
32
32
Deaths
14
35
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
3
5
3.17
L
Hou Yi
 
Hou Yi
6
6
6
1.5
W
Da Ji
 
Da Ji
10
4
15
4.38
W
Chang'e
 
Chang'e
7
2
22
9
L
Kuzenbo
GreyManor16
Kuzenbo
0
6
12
1
L
Bacchus
Khanivo
Bacchus
0
9
6
0.33
W
3
2
24
7.5
W
Persephone
WolfyNours
Persephone
5
4
21
3.88
L
1
8
6
0.5
W
Rama
空kong
Rama
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,039
Damage
71,209
80,233
Taken
75,051
69,345
Mitigated
47,107
23,892
Healing
39,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
21,915
2,191
8,110
6,060
16,355
8,484
33
7,742
8,422
55,915
0
L
Hou Yi
 
Hou Yi
11,532
3,890
1,582
1,657
13,170
6,611
0
8,463
4,419
0
20,291
W
Da Ji
 
Da Ji
15,052
4,632
3,286
3,355
16,952
7,837
1,854
8,860
6,827
0
22,303
W
Chang'e
 
Chang'e
15,244
943
13,190
6,956
11,931
7,095
1,408
7,877
4,054
38,559
0
L
Kuzenbo
GreyManor16
Kuzenbo
8,750
2,930
394
4,216
23,752
36,954
296
10,541
12,579
19,230
0
L
Bacchus
Khanivo
Bacchus
3,691
454
333
0
13,462
11,007
0
7,537
5,672
6,599
0
W
9,894
1,012
143
1,779
19,289
19,560
410
11,868
7,421
11,014
0
W
Persephone
WolfyNours
Persephone
19,434
1,239
2,307
3,793
13,279
5,413
789
8,740
4,535
42,508
0
L
11,151
230
122
1,418
13,494
6,289
0
8,652
4,569
20,602
0
W
Rama
空kong
Rama
11,585
7,647
2,644
2,474
13,600
7,202
1,223
8,160
5,440
0
31,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
57,232
136
Minions Killed
149
0
Camps Cleared
0
1,189,445
Distance Traveled
1,408,190
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,013
787
72
5
0
269,971
3
L
Hou Yi
10,738
767
16
1
0
239,829
0
W
Da Ji
11,826
845
19
1
0
284,059
0
W
Chang'e
11,681
834
45
3
0
299,374
0
L
Kuzenbo
9,246
660
19
1
0
253,291
1
L
Bacchus
7,504
536
4
0
0
183,804
1
W
Geb
10,680
763
7
1
0
312,631
2
W
Persephone
11,528
823
41
3
0
274,884
0
L
Agni
8,880
634
25
2
0
242,550
1
W
Rama
11,517
823
37
3
0
237,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role