Player Matchup

Achilles
Achilles
 
Achilles
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Asanae
Nemesis
Level 29
God Stats
4W - 1L
1,864 SR
Queue Stats
10W - 8L
1,431 Elo+
Party 2
Xbalanque
Xbalanque
LadyNell
Xbalanque
Level 26
God Stats
3W - 0L
1,903 SR
Queue Stats
287W - 190L
1,761 Elo+
Party 2
Sobek
Sobek
Ragiakurusu8
Sobek
Level 46
God Stats
19W - 6L
1,725 SR
Queue Stats
72W - 24L
1,713 Elo+
Party 2
Scylla
Scylla
Sogyal
Scylla
Level 160
God Stats
6W - 2L
1,817 SR
Queue Stats
737W - 358L
1,639 Elo+
Party 2
Team Averages
Level 68
1,762 SR
1,609 Elo+

VS

Team Averages
Level 76
1,609 SR
1,501 Elo+
Janus
Janus
 
Janus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ESPABILA
Chernobog
Level 95
God Stats
5W - 5L
1,750 SR
Queue Stats
127W - 110L
1,522 Elo+
Party 1
Geb
Geb
RubenLeiFer
Geb
Level 105
God Stats
1W - 2L
1,715 SR
Queue Stats
100W - 95L
1,504 Elo+
Party 1
Fenrir
Fenrir
Stromberg69
Fenrir
Level 47
God Stats
8W - 11L
1,403 SR
Queue Stats
60W - 68L
1,512 Elo+
Solo
Osiris
Osiris
juanfrann
Osiris
Level 63
God Stats
6W - 4L
1,675 SR
Queue Stats
237W - 233L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 0
5,925
593
3,067
4,960
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
Asanae
Nemesis
10
2 / 0 / 3
5,771
577
1,461
5,827
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
LadyNell
Xbalanque
11
7 / 0 / 2
6,563
656
7,870
4,943
1,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 5
5,480
548
1,637
6,874
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Sogyal
Scylla
12
2 / 0 / 1
6,515
652
2,654
2,253
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 5 / 0
4,617
462
2,572
5,706
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ESPABILA
Chernobog
6
0 / 3 / 1
4,481
448
2,329
4,329
729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 3 / 0
4,567
457
2,112
6,246
1,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
0 / 2 / 0
5,117
512
948
7,348
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
juanfrann
Osiris
7
0 / 0 / 0
4,607
461
1,460
2,882
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
L
Janus
 
Janus
0
5
0
0
W
Nemesis
Asanae
Nemesis
2
0
3
3.5
L
Chernobog
ESPABILA
Chernobog
0
3
1
0.17
W
Xbalanque
LadyNell
Xbalanque
7
0
2
8
W
1
1
5
3.5
L
1
3
0
0.33
W
Scylla
Sogyal
Scylla
2
0
1
2.5
L
Fenrir
0
2
0
0
L
Osiris
juanfrann
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
9,421
24,857
Taken
26,511
11,502
Mitigated
7,628
11,366
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,067
253
0
1,738
4,960
3,040
0
551
4,409
0
30,016
L
Janus
 
Janus
2,572
37
0
479
5,706
1,366
0
1,772
3,846
20,027
0
W
Nemesis
Asanae
Nemesis
1,461
517
0
3,918
5,827
1,880
0
359
5,468
0
30,881
L
Chernobog
ESPABILA
Chernobog
2,329
1,099
0
886
4,329
729
0
321
4,008
0
19,549
W
Xbalanque
LadyNell
Xbalanque
7,870
5,055
0
2,278
4,943
1,338
1,297
1,742
3,190
0
42,913
W
1,637
173
0
2,949
6,874
4,618
162
1,147
5,544
11,493
0
L
2,112
190
0
0
6,246
1,741
0
955
5,040
8,052
0
W
Scylla
Sogyal
Scylla
2,654
563
0
483
2,253
626
280
691
1,562
37,769
0
L
Fenrir
948
91
0
3,740
7,348
2,281
0
992
6,314
0
28,347
L
Osiris
juanfrann
Osiris
1,460
374
0
1,279
2,882
1,511
0
0
2,495
0
15,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
23,389
323
Minions Killed
192
0
Camps Cleared
0
1,003,858
Distance Traveled
758,472
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,925
593
78
8
0
208,801
3
L
Janus
4,617
462
40
4
0
173,625
3
W
Nemesis
5,771
577
58
6
0
232,103
1
L
Chernobog
4,481
448
40
4
0
144,527
1
W
Xbalanque
6,563
656
76
8
0
168,181
0
W
Sobek
5,480
548
21
2
0
203,367
3
L
Geb
4,567
457
12
1
0
154,158
0
W
Scylla
6,515
652
90
9
0
191,406
2
L
Fenrir
5,117
512
66
7
0
174,870
3
L
Osiris
4,607
461
34
3
0
111,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role