Player Matchup

Danzaburou
Danzaburou
Crabheade
Danzaburou
Level 61
God Stats
25W - 24L
1,477 SR
Queue Stats
178W - 135L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Derowish
Kumbhakarna
Level 145
God Stats
3W - 3L
1,668 SR
Queue Stats
65W - 75L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
HeXeCtiC
Kukulkan
Level 157
God Stats
4W - 8L
1,516 SR
Queue Stats
222W - 169L
1,620 Elo+
Party 2
Fenrir
Fenrir
Kevko47
Fenrir
Level 154
God Stats
2W - 0L
1,706 SR
Queue Stats
185W - 150L
1,599 Elo+
Party 2
Bastet
Bastet
Snower03
Bastet
Level 128
God Stats
1W - 1L
1,679 SR
Queue Stats
11W - 20L
1,305 Elo+
Party 1
Team Averages
Level 129
1,609 SR
1,512 Elo+

VS

Team Averages
Level 66
1,604 SR
1,383 Elo+
Janus
Janus
BLACK_MUGIWARAS
Janus
Level 28
God Stats
8W - 12L
1,543 SR
Queue Stats
81W - 100L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Jomorg
Sylvanus
Level 127
God Stats
0W - 2L
1,634 SR
Queue Stats
31W - 40L
1,401 Elo+
Solo
Sol
Sol
dajmesiter
Sol
Level 23
God Stats
0W - 3L
1,542 SR
Queue Stats
6W - 7L
1,333 Elo+
Solo
Hachiman
Hachiman
ruslanqua
Hachiman
Level 124
God Stats
3W - 1L
1,800 SR
Queue Stats
16W - 14L
1,545 Elo+
Solo
Raijin
Raijin
ХорошийПарень
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crabheade
Danzaburou
18
7 / 5 / 12
11,793
842
15,718
15,628
6,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Derowish
Kumbhakarna
17
3 / 2 / 19
10,807
772
5,355
16,386
16,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
HeXeCtiC
Kukulkan
20
7 / 0 / 14
12,354
882
25,262
11,509
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Kevko47
Fenrir
17
11 / 1 / 6
12,374
884
10,675
12,573
12,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
Snower03
Bastet
16
4 / 2 / 15
10,684
763
9,971
9,123
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
9,319
666
12,711
6,982
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Jomorg
Sylvanus
15
1 / 6 / 5
9,181
656
7,143
19,098
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 8 / 5
9,240
660
12,431
15,017
5,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
ruslanqua
Hachiman
16
5 / 7 / 3
10,563
755
8,750
14,199
6,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 9 / 5
8,808
629
5,454
17,418
11,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
32
Kills
10
10
Deaths
32
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
W
Danzaburou
Crabheade
Danzaburou
7
5
12
2.6
W
Kumbhakarna
Derowish
Kumbhakarna
3
2
19
6.25
W
Kukulkan
HeXeCtiC
Kukulkan
7
0
14
14
L
Sylvanus
Jomorg
Sylvanus
1
6
5
0.58
W
Fenrir
Kevko47
Fenrir
11
1
6
14
W
Bastet
Snower03
Bastet
4
2
15
5.75
L
1
8
5
0.44
L
Hachiman
ruslanqua
Hachiman
5
7
3
0.93
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,981
Damage
46,489
65,219
Taken
72,714
43,430
Mitigated
49,759
8,698
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,711
72
0
616
6,982
2,383
0
1,804
5,178
42,065
0
W
Danzaburou
Crabheade
Danzaburou
15,718
7,378
0
3,065
15,628
6,258
1,720
8,749
6,705
0
44,721
W
Kumbhakarna
Derowish
Kumbhakarna
5,355
83
330
770
16,386
16,242
151
9,144
6,960
17,878
0
W
Kukulkan
HeXeCtiC
Kukulkan
25,262
4,962
0
3,825
11,509
4,902
1,951
6,262
5,117
83,506
0
L
Sylvanus
Jomorg
Sylvanus
7,143
1,591
1,980
3,262
19,098
24,130
0
8,246
10,852
14,412
0
W
Fenrir
Kevko47
Fenrir
10,675
1,710
0
708
12,573
12,997
335
7,487
4,842
0
18,360
W
Bastet
Snower03
Bastet
9,971
2,626
0
0
9,123
3,031
386
5,227
3,732
0
20,562
L
12,431
2,908
0
3,732
15,017
5,361
255
7,850
7,148
40,801
0
L
Hachiman
ruslanqua
Hachiman
8,750
4,945
0
1,667
14,199
6,327
1
6,376
7,823
0
33,360
L
5,454
309
0
380
17,418
11,558
0
6,708
10,710
17,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,012
Gold Earned
47,111
297
Minions Killed
288
8
Camps Cleared
8
1,450,700
Distance Traveled
1,091,686
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,319
666
88
6
0
271,188
3
W
Danzaburou
11,793
842
71
5
2
242,081
0
W
Kumbhakarna
10,807
772
18
1
0
324,457
1
W
Kukulkan
12,354
882
166
12
3
279,278
0
L
Sylvanus
9,181
656
27
2
1
179,115
2
W
Fenrir
12,374
884
14
1
0
267,448
2
W
Bastet
10,684
763
28
2
3
337,436
0
L
Sol
9,240
660
80
6
6
212,917
2
L
Hachiman
10,563
755
71
5
0
223,042
0
L
Raijin
8,808
629
22
2
1
205,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role