Player Matchup

Kukulkan
Kukulkan
Brefar
Kukulkan
Level 27
God Stats
121W - 139L
1,544 SR
Queue Stats
597W - 654L
1,462 Elo+
Solo
Thanatos
Thanatos
HeroZz_Fanatique
Thanatos
Level 24
God Stats
25W - 29L
1,849 SR
Queue Stats
98W - 103L
1,441 Elo+
Party 1
Artemis
Artemis
baldrwhite
Artemis
Level 22
God Stats
4W - 3L
1,614 SR
Queue Stats
107W - 125L
1,407 Elo+
Solo
Bacchus
Bacchus
cory25200
Bacchus
Level 29
God Stats
12W - 10L
1,849 SR
Queue Stats
169W - 171L
1,448 Elo+
Party 1
Chaac
Chaac
joezef2520
Chaac
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 5L
1,495 Elo+
Solo
Team Averages
Level 26
1,629 SR
1,451 Elo+

VS

Team Averages
Level 19
1,441 SR
1,436 Elo+
Persephone
Persephone
Ashketit_man
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,537 Elo+
Party 2
Yemoja
Yemoja
ForMion
Yemoja
Level 28
God Stats
4W - 3L
1,616 SR
Queue Stats
89W - 92L
1,387 Elo+
Solo
Danzaburou
Danzaburou
HLK-_-1
Danzaburou
Level 24
God Stats
0W - 1L
1,163 SR
Queue Stats
28W - 34L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
PoCeT-rus-
Gilgamesh
Level 15
God Stats
21W - 24L
1,475 SR
Queue Stats
93W - 107L
1,400 Elo+
Party 2
Ao Kuang
Ao Kuang
Supergeroe1337
Ao Kuang
Level 16
God Stats
10W - 9L
1,450 SR
Queue Stats
27W - 28L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brefar
Kukulkan
17
12 / 1 / 5
10,451
615
17,179
7,459
3,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 7
8,361
492
5,459
12,839
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
baldrwhite
Artemis
14
10 / 0 / 7
9,033
531
11,420
7,617
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
cory25200
Bacchus
13
3 / 0 / 14
8,466
498
7,456
11,432
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
14
2 / 1 / 8
8,286
487
6,440
10,916
7,677
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ashketit_man
Persephone
11
0 / 6 / 0
7,161
421
3,304
9,912
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ForMion
Yemoja
11
1 / 5 / 0
7,027
413
3,925
15,785
11,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
HLK-_-1
Danzaburou
12
1 / 8 / 0
6,950
409
7,376
11,872
3,799
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
PoCeT-rus-
Gilgamesh
12
1 / 4 / 4
7,542
444
8,777
11,390
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
12
4 / 5 / 2
7,923
466
6,706
12,180
4,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
29
Kills
7
7
Deaths
28
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ashketit_man
Persephone
0
6
0
0
W
Kukulkan
Brefar
Kukulkan
12
1
5
14.5
L
Yemoja
ForMion
Yemoja
1
5
0
0.2
L
Danzaburou
HLK-_-1
Danzaburou
1
8
0
0.13
W
2
5
7
1.1
L
Gilgamesh
PoCeT-rus-
Gilgamesh
1
4
4
0.75
L
Ao Kuang
4
5
2
1
W
Artemis
baldrwhite
Artemis
10
0
7
13.5
W
Bacchus
cory25200
Bacchus
3
0
14
10
W
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,954
Damage
30,088
50,263
Taken
61,139
31,119
Mitigated
28,829
19,934
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ashketit_man
Persephone
3,304
503
0
1,602
9,912
3,175
264
6,637
3,269
32,186
0
W
Kukulkan
Brefar
Kukulkan
17,179
2,015
0
738
7,459
3,124
1,534
3,309
4,150
74,957
0
L
Yemoja
ForMion
Yemoja
3,925
933
762
1,228
15,785
11,278
0
7,102
8,683
21,130
0
L
Danzaburou
HLK-_-1
Danzaburou
7,376
2,963
0
1,451
11,872
3,799
0
5,977
5,895
0
35,072
W
5,459
1,155
0
10,646
12,839
4,741
352
3,000
9,839
0
44,154
L
Gilgamesh
PoCeT-rus-
Gilgamesh
8,777
2,736
69
1,585
11,390
6,526
1,118
3,400
7,990
0
34,718
L
Ao Kuang
6,706
1,874
0
4,431
12,180
4,051
0
2,343
9,837
40,271
0
W
Artemis
baldrwhite
Artemis
11,420
6,042
0
1,000
7,617
2,849
2,570
2,339
5,278
0
40,090
W
Bacchus
cory25200
Bacchus
7,456
795
0
3,444
11,432
12,728
581
2,089
9,343
23,199
0
W
Chaac
6,440
710
0
4,106
10,916
7,677
596
3,198
7,718
852
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
36,603
376
Minions Killed
271
0
Camps Cleared
0
1,606,194
Distance Traveled
1,502,667
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,161
421
58
3
0
284,512
0
W
Kukulkan
10,451
615
138
8
0
332,927
1
L
Yemoja
7,027
413
38
2
0
280,847
6
L
Danzaburou
6,950
409
52
3
0
270,037
1
W
Thanatos
8,361
492
82
5
0
301,981
0
L
Gilgamesh
7,542
444
72
4
0
327,564
3
L
Ao Kuang
7,923
466
51
3
0
339,707
3
W
Artemis
9,033
531
75
4
0
315,453
3
W
Bacchus
8,466
498
29
2
0
361,187
0
W
Chaac
8,286
487
52
3
0
294,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role