Player Matchup

Odin
Odin
ImKuka
Odin
Level 123
God Stats
3W - 1L
1,938 SR
Queue Stats
28W - 14L
1,756 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Joukeappeltje
Morgan Le Fay
Level 153
God Stats
33W - 8L
1,701 SR
Queue Stats
201W - 92L
1,704 Elo+
Party 1
Ymir
Ymir
OopsYouWin
Ymir
Level 121
God Stats
16W - 7L
1,547 SR
Queue Stats
241W - 147L
1,675 Elo+
Party 1
Team Averages
Level 132
1,728 SR
1,712 Elo+

VS

Team Averages
Level 123
1,527 SR
1,403 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
HechiiinoKami
Da Ji
Level 139
God Stats
33W - 34L
1,580 SR
Queue Stats
467W - 416L
1,603 Elo+
Party 2
Bastet
Bastet
PLda1st
Bastet
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ImKuka
Odin
15
9 / 1 / 2
10,336
795
8,975
9,070
6,376
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Joukeappeltje
Morgan Le Fay
15
3 / 1 / 10
9,590
738
12,676
10,489
4,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 9
8,988
691
3,786
14,386
11,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 5 / 3
8,315
640
6,753
12,546
4,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 3
8,382
645
8,791
10,627
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
PLda1st
Bastet
12
2 / 5 / 2
8,245
634
4,879
8,501
2,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
3
0.5
L
2
4
3
0.88
W
Odin
ImKuka
Odin
9
1
2
10
W
Morgan Le Fay
Joukeappeltje
Morgan Le Fay
3
1
10
8
W
2
3
9
2.17
L
Bastet
PLda1st
Bastet
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
20,423
33,945
Taken
31,674
23,152
Mitigated
13,201
7,354
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,753
1,001
0
1,182
12,546
4,441
0
7,325
5,221
36,373
0
L
8,791
1,482
0
1,493
10,627
6,150
0
4,787
5,840
0
20,795
W
Odin
ImKuka
Odin
8,975
1,120
0
705
9,070
6,376
547
1,901
6,829
0
31,266
W
Morgan Le Fay
Joukeappeltje
Morgan Le Fay
12,676
1,016
130
5,289
10,489
4,975
464
1,249
8,901
57,358
0
W
3,786
240
85
1,145
14,386
11,801
52
3,603
10,611
14,007
0
L
Bastet
PLda1st
Bastet
4,879
1,527
0
1,150
8,501
2,610
0
4,350
4,151
0
20,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
24,942
160
Minions Killed
125
0
Camps Cleared
0
791,616
Distance Traveled
706,959
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,315
640
60
5
0
206,827
0
L
Da Ji
8,382
645
30
2
0
249,038
2
W
Odin
10,336
795
51
4
0
272,327
1
W
Morgan Le Fay
9,590
738
95
7
0
261,817
3
W
Ymir
8,988
691
14
1
0
257,472
2
L
Bastet
8,245
634
35
3
0
251,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role