Player Matchup

Terra
Terra
Shogeki63
Terra
Level 100
God Stats
3W - 5L
1,530 SR
Queue Stats
184W - 216L
1,438 Elo+
Solo
Neith
Neith
TBNRGeo
Neith
Level 31
God Stats
1W - 2L
1,584 SR
Queue Stats
2W - 5L
1,675 Elo+
Solo
Merlin
Merlin
Yan Blaze
Merlin
Level 126
God Stats
2W - 2L
1,610 SR
Queue Stats
54W - 58L
1,524 Elo+
Solo
Team Averages
Level 86
1,575 SR
1,546 Elo+

VS

Team Averages
Level 139
1,529 SR
1,634 Elo+
Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KawaiiNeko Rubi
Nemesis
Level 160
God Stats
10W - 1L
1,700 SR
Queue Stats
195W - 125L
1,721 Elo+
Party 1
Ra
Ra
SooZack
Ra
Level 157
God Stats
5W - 6L
1,386 SR
Queue Stats
158W - 114L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Shogeki63
Terra
12
4 / 3 / 2
8,838
680
7,338
12,210
5,103
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
TBNRGeo
Neith
13
2 / 4 / 5
9,162
705
12,067
10,074
3,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Yan Blaze
Merlin
13
2 / 8 / 5
8,785
676
8,233
11,970
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 1 / 6
9,633
741
7,713
11,658
12,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 5 / 5
10,159
781
13,860
16,911
12,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 9
9,678
744
8,341
9,420
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
15
15
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
6
7
W
8
5
5
2.1
L
Terra
Shogeki63
Terra
4
3
2
1.67
W
3
2
9
3.75
L
Neith
TBNRGeo
Neith
2
4
5
1.13
L
Merlin
Yan Blaze
Merlin
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
29,914
34,254
Taken
37,989
12,944
Mitigated
28,448
9,548
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,713
743
407
964
11,658
12,998
29
4,857
6,801
0
18,866
W
13,860
4,919
496
6,049
16,911
12,170
1,155
5,662
11,249
0
26,733
L
Terra
Shogeki63
Terra
7,338
515
3,224
4,072
12,210
5,103
140
2,771
9,219
24,244
0
W
8,341
221
2,650
4,126
9,420
3,280
1,136
5,052
4,368
42,799
0
L
Neith
TBNRGeo
Neith
12,067
5,343
0
894
10,074
3,643
0
2,144
7,740
0
31,524
L
Merlin
Yan Blaze
Merlin
8,233
851
0
1,358
11,970
4,198
238
2,796
8,954
43,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
29,470
144
Minions Killed
137
0
Camps Cleared
0
667,084
Distance Traveled
753,528
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,633
741
26
2
0
259,425
3
W
Nemesis
10,159
781
27
2
0
243,494
1
L
Terra
8,838
680
33
3
0
221,392
0
W
Ra
9,678
744
84
6
0
250,609
2
L
Neith
9,162
705
48
4
0
243,678
1
L
Merlin
8,785
676
63
5
0
202,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role