Player Matchup

Osiris
Osiris
Platinum II
 
Osiris
Platinum II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold II
RagerBiometal
Tyr
Gold II
Level 139
God Stats
23W - 23L
1,645 SR
Queue Stats
212W - 218L
1,611 MMR
Solo
Ymir
Ymir
Gold II
Spawnography
Ymir
Gold II
Level 77
God Stats
46W - 34L
1,613 SR
Queue Stats
509W - 498L
1,523 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,552 SR
1,527 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,605 SR
1,804 MMR
Athena
Athena
Gold III
FupaTroopa5
Athena
Gold III
Level 150
God Stats
7W - 8L
1,639 SR
Queue Stats
136W - 138L
1,481 MMR
Solo
Neith
Neith
Gold I
Montblanc
Neith
Gold I
Level 66
God Stats
92W - 89L
1,620 SR
Queue Stats
291W - 296L
1,819 MMR
Solo
Vamana
Vamana
Masters
Taleñt
Vamana
Masters
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 39L
2,707 MMR
Solo
Nox
Nox
Gold I
carldagod
Nox
Gold I
Level 141
God Stats
4W - 2L
1,717 SR
Queue Stats
116W - 105L
1,518 MMR
Solo
Achilles
Achilles
Gold III
poows
Achilles
Gold III
Level 102
God Stats
10W - 13L
1,548 SR
Queue Stats
142W - 135L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
9 / 1 / 6
12,355
686
12,469
11,684
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
 
Sol
18
7 / 1 / 9
11,993
666
14,248
10,244
3,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
 
Anhur
17
4 / 1 / 7
11,943
664
11,969
9,713
3,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 3 / 12
10,732
596
10,304
16,686
16,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 4 / 9
11,709
651
10,449
25,278
29,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
OdinMorgan Le FayGilgameshTiamat

VS

Bans
ArtemisKaliRaijinJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 7 / 5
7,967
443
4,069
19,099
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Montblanc
Neith
15
1 / 2 / 6
9,185
510
11,086
13,450
5,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Taleñt
Vamana
14
3 / 9 / 2
9,207
512
9,178
19,372
12,780
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 5 / 4
9,027
502
7,918
8,845
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
poows
Achilles
15
2 / 6 / 5
9,211
512
8,399
15,691
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
29
Kills
10
10
Deaths
29
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
1
6
12
W
Sol
 
Sol
7
1
9
11.5
W
Anhur
 
Anhur
4
1
7
7.5
L
Athena
1
7
5
0.5
L
Neith
Montblanc
Neith
1
2
6
2
W
4
3
12
3.33
W
5
4
9
2.38
L
Vamana
Taleñt
Vamana
3
9
2
0.44
L
3
5
4
1
L
Achilles
poows
Achilles
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,439
Damage
40,650
73,605
Taken
76,457
62,256
Mitigated
44,948
28,644
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,469
5,748
0
4,597
11,684
9,309
0
1,589
10,095
0
101,459
W
Sol
 
Sol
14,248
4,915
0
4,473
10,244
3,851
1,726
3,967
6,277
94,514
0
W
Anhur
 
Anhur
11,969
6,167
0
4,236
9,713
3,346
8,352
912
8,801
0
91,316
L
Athena
4,069
1,035
0
808
19,099
15,057
0
6,098
13,001
16,026
0
L
Neith
Montblanc
Neith
11,086
6,474
0
3,755
13,450
5,133
96
2,052
11,398
0
72,812
W
10,304
594
0
6,564
16,686
16,473
1,023
2,575
14,111
0
42,107
W
10,449
1,938
0
8,774
25,278
29,277
742
3,533
21,745
53,388
0
L
Vamana
Taleñt
Vamana
9,178
3,979
0
5,738
19,372
12,780
352
7,492
11,880
370
42,819
L
7,918
404
0
295
8,845
2,994
0
4,172
4,673
54,684
0
L
Achilles
poows
Achilles
8,399
2,224
0
3,660
15,691
8,984
0
4,949
10,742
0
49,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,732
Gold Earned
44,597
589
Minions Killed
434
0
Camps Cleared
0
1,833,675
Distance Traveled
1,723,199
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,355
686
146
8
0
431,051
3
W
Sol
11,993
666
127
7
0
346,078
8
W
Anhur
11,943
664
135
8
0
351,576
3
L
Athena
7,967
443
20
1
0
348,333
4
L
Neith
9,185
510
137
8
0
335,003
5
W
Tyr
10,732
596
66
4
0
396,901
11
W
Ymir
11,709
651
115
6
0
308,069
2
L
Vamana
9,207
512
68
4
0
307,390
5
L
Nox
9,027
502
115
6
0
354,886
3
L
Achilles
9,211
512
94
5
0
377,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role