Player Matchup

Artemis
Artemis
Ez_Rau15
Artemis
Level 42
God Stats
5W - 5L
1,376 SR
Queue Stats
56W - 52L
1,391 Elo+
Party 3
Bacchus
Bacchus
LoS-BlAnCos1010
Bacchus
Level 122
God Stats
12W - 9L
1,554 SR
Queue Stats
214W - 221L
1,445 Elo+
Solo
Agni
Agni
alvarobfer145
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,371 Elo+
Party 3
Tyr
Tyr
koldcheese
Tyr
Level 47
God Stats
5W - 8L
1,398 SR
Queue Stats
158W - 175L
1,395 Elo+
Solo
Kali
Kali
xxJavviixx
Kali
Level 48
God Stats
5W - 3L
1,658 SR
Queue Stats
127W - 130L
1,370 Elo+
Party 3
Team Averages
Level 60
1,497 SR
1,394 Elo+

VS

Team Averages
Level 74
1,490 SR
1,436 Elo+
Terra
Terra
Alejandro04Fenet
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,536 Elo+
Party 2
Thanatos
Thanatos
Antegan_
Thanatos
Level 89
God Stats
5W - 5L
1,617 SR
Queue Stats
401W - 446L
1,431 Elo+
Party 1
Merlin
Merlin
Hunter_Syrax
Merlin
Level 81
God Stats
13W - 8L
1,493 SR
Queue Stats
394W - 433L
1,420 Elo+
Party 1
Izanami
Izanami
TC_Drako_013
Izanami
Level 49
God Stats
8W - 18L
1,285 SR
Queue Stats
177W - 239L
1,372 Elo+
Party 2
Zeus
Zeus
math_93400
Zeus
Level 63
God Stats
10W - 5L
1,555 SR
Queue Stats
244W - 234L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ez_Rau15
Artemis
8
1 / 6 / 4
6,063
433
5,707
8,034
1,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 4 / 1
5,945
425
3,171
7,952
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 1
6,769
484
4,574
10,116
2,643
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 1
7,255
518
7,348
13,002
6,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 4 / 0
8,167
583
5,730
11,869
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
8,188
585
2,511
10,743
10,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Antegan_
Thanatos
14
9 / 2 / 3
8,964
640
7,975
11,052
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
15
1 / 1 / 1
9,102
650
8,401
11,683
5,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
TC_Drako_013
Izanami
13
1 / 1 / 7
7,939
567
7,384
7,299
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 3 / 5
8,528
609
10,507
8,159
2,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
23
23
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Thanatos
Antegan_
Thanatos
9
2
3
5.25
L
Artemis
Ez_Rau15
Artemis
1
6
4
0.5
W
Merlin
1
1
1
1.5
L
1
4
1
0.38
W
Izanami
TC_Drako_013
Izanami
1
1
7
4.5
L
1
5
1
0.3
L
0
4
1
0.13
W
5
3
5
2.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
36,778
50,973
Taken
48,936
18,485
Mitigated
26,153
13,683
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,511
429
1,737
3,779
10,743
10,473
808
1,966
8,777
18,165
0
W
Thanatos
Antegan_
Thanatos
7,975
1,981
0
10,357
11,052
3,800
7
882
10,170
0
44,001
L
Artemis
Ez_Rau15
Artemis
5,707
1,987
0
383
8,034
1,696
94
3,475
4,329
0
17,655
W
Merlin
8,401
568
64
6,049
11,683
5,979
55
295
11,388
66,664
0
L
3,171
419
66
2,321
7,952
4,154
131
854
7,098
13,827
0
W
Izanami
TC_Drako_013
Izanami
7,384
4,723
0
560
7,299
3,304
2,717
1,666
5,633
0
66,938
L
4,574
326
0
3,672
10,116
2,643
886
5,655
3,995
35,443
0
L
7,348
610
0
4,817
13,002
6,109
0
7,232
5,730
0
47,497
W
10,507
1,667
361
913
8,159
2,597
882
2,991
5,168
41,163
0
L
5,730
2,708
0
2,424
11,869
3,883
0
3,386
8,402
0
25,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
42,721
261
Minions Killed
456
0
Camps Cleared
0
1,192,360
Distance Traveled
1,344,126
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,188
585
30
2
0
302,892
3
W
Thanatos
8,964
640
85
6
0
293,798
2
L
Artemis
6,063
433
32
2
0
251,161
1
W
Merlin
9,102
650
143
10
0
227,101
2
L
Bacchus
5,945
425
21
2
0
162,423
0
W
Izanami
7,939
567
128
9
0
268,519
0
L
Agni
6,769
484
56
4
0
218,637
0
L
Tyr
7,255
518
103
7
0
277,457
4
W
Zeus
8,528
609
70
5
0
251,816
2
L
Kali
8,167
583
49
4
0
282,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role