Player Matchup

Sobek
Sobek
DaReTo1
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 1
Ares
Ares
Groenning
Ares
Level 5
God Stats
0W - 3L
1,263 SR
Queue Stats
11W - 10L
1,445 Elo+
Solo
Zeus
Zeus
HellboySMITE
Zeus
Level 27
God Stats
9W - 13L
1,445 SR
Queue Stats
51W - 58L
1,425 Elo+
Solo
Neith
Neith
TalaDaniel
Neith
Level 16
God Stats
3W - 2L
1,676 SR
Queue Stats
8W - 5L
1,579 Elo+
Solo
Guan Yu
Guan Yu
sL1m4icK
Guan Yu
Level 7
God Stats
1W - 1L
1,827 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 1
Team Averages
Level 12
1,542 SR
1,459 Elo+

VS

Team Averages
Level 20
1,535 SR
1,399 Elo+
Cthulhu
Cthulhu
Jogadux
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Meta1coreFan
Morgan Le Fay
Level 14
God Stats
12W - 8L
1,703 SR
Queue Stats
95W - 98L
1,449 Elo+
Solo
Nike
Nike
Samuha
Nike
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 88L
1,547 Elo+
Solo
Hachiman
Hachiman
SoloSmackdown
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,106 Elo+
Solo
Pele
Pele
enteinrente
Pele
Level 27
God Stats
15W - 13L
1,473 SR
Queue Stats
50W - 46L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaReTo1
Sobek
11
0 / 7 / 3
7,575
379
1,614
13,737
11,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
13
1 / 4 / 5
8,353
418
11,252
18,623
14,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 0
8,681
434
8,485
11,798
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
6 / 6 / 2
9,230
462
12,982
11,762
4,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
sL1m4icK
Guan Yu
11
0 / 7 / 3
7,217
361
3,547
14,453
10,588
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jogadux
Cthulhu
15
1 / 2 / 8
9,706
485
4,327
12,192
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Meta1coreFan
Morgan Le Fay
16
5 / 1 / 8
10,240
512
16,453
12,386
5,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
Samuha
Nike
15
12 / 0 / 8
10,610
531
17,501
13,485
12,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SoloSmackdown
Hachiman
13
4 / 7 / 1
9,109
455
6,070
11,374
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 1 / 5
11,350
568
12,926
14,873
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
30
30
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
DaReTo1
Sobek
0
7
3
0.21
L
Ares
1
4
5
0.88
L
2
6
0
0.33
W
Cthulhu
Jogadux
Cthulhu
1
2
8
2.5
W
Morgan Le Fay
Meta1coreFan
Morgan Le Fay
5
1
8
9
W
Nike
Samuha
Nike
12
0
8
16
W
Hachiman
SoloSmackdown
Hachiman
4
7
1
0.64
L
Neith
6
6
2
1.17
W
8
1
5
10.5
L
Guan Yu
sL1m4icK
Guan Yu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,880
Damage
57,277
70,373
Taken
64,310
44,189
Mitigated
31,887
12,471
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DaReTo1
Sobek
1,614
228
0
1,442
13,737
11,228
268
3,774
9,963
15,313
0
L
Ares
11,252
747
0
2,757
18,623
14,096
0
5,038
13,585
26,344
0
L
8,485
1,146
0
3,539
11,798
4,271
565
6,288
5,510
53,514
0
W
Cthulhu
Jogadux
Cthulhu
4,327
88
0
1,147
12,192
5,711
1,876
3,280
8,912
55,308
5,335
W
Morgan Le Fay
Meta1coreFan
Morgan Le Fay
16,453
2,424
106
5,912
12,386
5,094
830
6,179
6,207
58,196
0
W
Nike
Samuha
Nike
17,501
1,499
0
2,222
13,485
12,565
406
4,125
9,360
11,847
45,895
W
Hachiman
SoloSmackdown
Hachiman
6,070
5,238
0
1,888
11,374
3,048
446
4,658
6,716
0
28,792
L
Neith
12,982
7,102
0
2,387
11,762
4,006
1,772
4,025
7,737
0
60,995
W
12,926
4,297
0
3,905
14,873
5,469
264
3,399
11,474
0
91,134
L
Guan Yu
sL1m4icK
Guan Yu
3,547
486
818
1,528
14,453
10,588
461
4,951
9,502
0
18,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
51,015
300
Minions Killed
499
0
Camps Cleared
0
1,727,214
Distance Traveled
1,730,549
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,575
379
33
2
0
344,096
2
L
Ares
8,353
418
30
2
0
388,014
6
L
Zeus
8,681
434
89
4
0
326,700
2
W
Cthulhu
9,706
485
98
5
0
364,249
0
W
Morgan Le Fay
10,240
512
106
5
0
359,810
3
W
Nike
10,610
531
104
5
0
346,166
7
W
Hachiman
9,109
455
68
3
0
305,183
0
L
Neith
9,230
462
108
5
0
322,910
3
W
Pele
11,350
568
123
6
0
355,141
2
L
Guan Yu
7,217
361
40
2
0
345,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role