Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BLACK_MUGIWARAS
Vulcan
Level 28
God Stats
2W - 2L
1,374 SR
Queue Stats
81W - 100L
1,452 Elo+
Solo
Odin
Odin
I vobese I
Odin
Level 62
God Stats
1W - 2L
1,745 SR
Queue Stats
12W - 16L
1,414 Elo+
Solo
Tiamat
Tiamat
Resila
Tiamat
Level 41
God Stats
1W - 1L
1,558 SR
Queue Stats
9W - 12L
1,417 Elo+
Solo
Xing Tian
Xing Tian
ХорошийПарень
Xing Tian
Level 29
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 62
1,575 SR
1,457 Elo+

VS

Team Averages
Level 67
1,447 SR
1,471 Elo+
Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bobsth
Ymir
Level 46
God Stats
1W - 1L
1,279 SR
Queue Stats
9W - 14L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LedjoZZ
Morgan Le Fay
Level 20
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 3L
1,472 Elo+
Solo
Anubis
Anubis
Tragedy1
Anubis
Level 116
God Stats
2W - 1L
1,682 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Флокирон
Cernunnos
Level 47
God Stats
7W - 7L
1,495 SR
Queue Stats
125W - 107L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 6 / 3
7,857
786
5,666
11,807
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 3
7,836
784
10,375
5,071
1,598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 4
7,282
728
1,802
11,075
6,845
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Resila
Tiamat
13
2 / 6 / 2
7,885
789
9,101
9,146
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 4
6,471
647
4,937
15,754
8,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
8 / 1 / 9
10,195
1,020
7,086
13,244
13,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Bobsth
Ymir
14
1 / 1 / 16
8,135
814
7,368
10,721
11,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
LedjoZZ
Morgan Le Fay
17
12 / 1 / 7
10,921
1,092
14,603
9,493
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Tragedy1
Anubis
14
1 / 3 / 13
8,052
805
9,809
6,413
2,907
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
15
2 / 2 / 12
8,288
829
6,654
8,144
3,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
8
Kills
24
24
Deaths
8
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
3
0.75
W
Vamana
 
Vamana
8
1
9
12.5
L
2
2
3
1.75
W
Ymir
Bobsth
Ymir
1
1
16
9
L
1
5
4
0.6
W
Morgan Le Fay
LedjoZZ
Morgan Le Fay
12
1
7
15.5
L
Tiamat
Resila
Tiamat
2
6
2
0.5
W
Anubis
Tragedy1
Anubis
1
3
13
2.5
W
Cernunnos
2
2
12
4
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
45,520
52,853
Taken
48,015
26,788
Mitigated
34,678
3,448
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,666
2,107
0
1,932
11,807
5,060
0
6,500
5,307
0
17,834
W
Vamana
 
Vamana
7,086
3,093
0
3,293
13,244
13,352
212
6,096
6,985
84
31,219
L
10,375
5,680
0
235
5,071
1,598
0
3,690
1,381
27,221
0
W
Ymir
Bobsth
Ymir
7,368
1,716
0
500
10,721
11,111
239
5,248
5,227
19,709
0
L
1,802
469
0
250
11,075
6,845
1,135
5,703
5,372
0
18,774
W
Morgan Le Fay
LedjoZZ
Morgan Le Fay
14,603
1,340
0
2,404
9,493
4,040
879
4,147
5,300
31,376
0
L
Tiamat
Resila
Tiamat
9,101
1,215
0
794
9,146
5,269
0
5,926
3,220
18,871
0
W
Anubis
Tragedy1
Anubis
9,809
446
0
2,109
6,413
2,907
154
3,506
2,763
29,086
0
W
Cernunnos
6,654
2,703
0
1,260
8,144
3,268
770
4,921
3,059
0
24,020
L
4,937
428
0
237
15,754
8,016
0
10,411
5,343
13,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
45,591
186
Minions Killed
233
5
Camps Cleared
10
932,891
Distance Traveled
1,039,261
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,857
786
47
5
1
187,102
0
W
Vamana
10,195
1,020
64
6
3
228,495
0
L
Vulcan
7,836
784
46
5
1
208,076
1
W
Ymir
8,135
814
36
4
2
216,080
2
L
Odin
7,282
728
46
5
2
184,335
1
W
Morgan Le Fay
10,921
1,092
37
4
2
221,597
2
L
Tiamat
7,885
789
30
3
1
176,760
0
W
Anubis
8,052
805
43
4
2
183,322
0
W
Cernunnos
8,288
829
53
5
1
189,767
2
L
Xing Tian
6,471
647
17
2
0
176,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role