Player Matchup

Kukulkan
Kukulkan
DivineStature
Kukulkan
Level 158
God Stats
1W - 0L
1,899 SR
Queue Stats
58W - 50L
1,593 Elo+
Party 2
Athena
Athena
Holy Verses
Athena
Level 114
God Stats
2W - 0L
1,681 SR
Queue Stats
16W - 14L
1,572 Elo+
Party 2
Izanami
Izanami
Jdogg619
Izanami
Level 159
God Stats
15W - 6L
1,562 SR
Queue Stats
834W - 558L
1,656 Elo+
Party 2
Team Averages
Level 144
1,714 SR
1,607 Elo+

VS

Team Averages
Level 102
1,523 SR
1,532 Elo+
Chaac
Chaac
bAsEbALl-SuRf
Chaac
Level 140
God Stats
2W - 1L
1,560 SR
Queue Stats
95W - 64L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
cjacquet00
Danzaburou
Level 96
God Stats
26W - 13L
1,508 SR
Queue Stats
302W - 324L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
coung556
Baron Samedi
Level 69
God Stats
11W - 10L
1,500 SR
Queue Stats
178W - 174L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DivineStature
Kukulkan
14
8 / 1 / 7
9,938
764
16,520
6,672
2,956
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
12
3 / 1 / 14
9,753
750
4,029
11,741
12,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Jdogg619
Izanami
16
7 / 0 / 9
10,247
788
11,663
10,287
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
8,194
630
11,297
17,509
12,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
cjacquet00
Danzaburou
9
0 / 8 / 0
7,076
544
5,710
11,703
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
coung556
Baron Samedi
10
0 / 6 / 2
7,605
585
6,466
11,122
3,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
18
Kills
2
2
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DivineStature
Kukulkan
8
1
7
11.5
W
Athena
3
1
14
10
W
Izanami
Jdogg619
Izanami
7
0
9
11.5
L
2
5
0
0.4
L
Danzaburou
cjacquet00
Danzaburou
0
8
0
0
L
Baron Samedi
coung556
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,212
Damage
23,473
28,700
Taken
40,334
20,806
Mitigated
19,152
7,683
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DivineStature
Kukulkan
16,520
1,178
0
763
6,672
2,956
782
1,589
4,699
48,512
0
W
Athena
4,029
1,119
0
3,032
11,741
12,523
287
2,589
8,656
8,381
0
W
Izanami
Jdogg619
Izanami
11,663
8,020
0
3,888
10,287
5,327
2,024
2,288
7,574
0
62,009
L
11,297
2,657
0
5,326
17,509
12,181
0
7,525
9,984
0
26,859
L
Danzaburou
cjacquet00
Danzaburou
5,710
3,042
0
617
11,703
3,421
0
7,010
4,693
0
20,734
L
Baron Samedi
coung556
Baron Samedi
6,466
621
903
2,993
11,122
3,550
0
6,014
5,108
22,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
22,875
183
Minions Killed
100
0
Camps Cleared
0
769,303
Distance Traveled
667,913
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,938
764
67
5
0
248,683
2
W
Athena
9,753
750
8
1
0
252,324
1
W
Izanami
10,247
788
108
8
0
268,296
1
L
Chaac
8,194
630
31
2
0
246,261
0
L
Danzaburou
7,076
544
31
2
0
210,731
2
L
Baron Samedi
7,605
585
38
3
0
210,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role