Player Matchup

Izanami
Izanami
BrunaM3llo
Izanami
Level 25
God Stats
47W - 42L
1,542 SR
Queue Stats
77W - 101L
1,432 Elo+
Solo
Skadi
Skadi
Kyudaine
Skadi
Level 22
God Stats
35W - 41L
1,594 SR
Queue Stats
196W - 214L
1,474 Elo+
Party 2
Yemoja
Yemoja
SoSweetDevil
Yemoja
Level 29
God Stats
7W - 10L
1,290 SR
Queue Stats
80W - 89L
1,338 Elo+
Solo
Khepri
Khepri
XeoShock
Khepri
Level 18
God Stats
39W - 21L
1,650 SR
Queue Stats
63W - 51L
1,517 Elo+
Party 2
Ra
Ra
scarlaxd666
Ra
Level 14
God Stats
4W - 3L
1,473 SR
Queue Stats
45W - 44L
1,530 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,458 Elo+

VS

Team Averages
Level 21
1,460 SR
1,455 Elo+
Awilix
Awilix
Acquintance
Awilix
Level 34
God Stats
0W - 2L
1,164 SR
Queue Stats
215W - 224L
1,493 Elo+
Party 1
Zeus
Zeus
Barking2020
Zeus
Level 26
God Stats
7W - 2L
1,639 SR
Queue Stats
202W - 213L
1,493 Elo+
Party 1
Olorun
Olorun
Oppz101
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
Rioaan2
Gilgamesh
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 208L
1,493 Elo+
Party 1
Artemis
Artemis
İbineThor
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 47L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrunaM3llo
Izanami
19
6 / 7 / 12
13,104
1,008
21,744
22,040
12,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Kyudaine
Skadi
20
14 / 5 / 12
14,891
1,145
29,769
13,058
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
19
2 / 1 / 16
11,936
918
8,504
7,978
10,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
XeoShock
Khepri
20
1 / 2 / 18
12,213
939
8,856
21,637
33,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 18
13,047
1,004
16,266
14,900
8,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

139

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
3 / 5 / 10
12,159
935
9,723
13,952
5,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 12
13,194
1,015
27,053
18,293
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Oppz101
Olorun
19
2 / 8 / 12
11,731
902
14,538
21,140
9,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Rioaan2
Gilgamesh
19
2 / 5 / 8
11,426
879
6,185
24,919
14,666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
İbineThor
Artemis
19
6 / 4 / 9
13,468
1,036
19,936
15,335
5,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
69
28
Kills
18
18
Deaths
28
76
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
5
10
1.6
L
5
6
12
1.83
W
Izanami
BrunaM3llo
Izanami
6
7
12
1.71
W
Skadi
Kyudaine
Skadi
14
5
12
4
L
Olorun
Oppz101
Olorun
2
8
12
1
L
Gilgamesh
Rioaan2
Gilgamesh
2
5
8
1.2
W
Yemoja
2
1
16
10
W
Khepri
XeoShock
Khepri
1
2
18
5
W
5
3
18
4.67
L
Artemis
İbineThor
Artemis
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,139
Damage
77,435
79,613
Taken
93,639
70,766
Mitigated
41,395
16,210
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,723
3,281
0
46
13,952
5,499
0
6,961
6,991
0
37,253
L
27,053
1,504
0
756
18,293
6,318
0
6,213
12,080
59,075
0
W
Izanami
BrunaM3llo
Izanami
21,744
12,590
0
1,461
22,040
12,276
0
12,267
9,773
0
51,546
W
Skadi
Kyudaine
Skadi
29,769
10,225
0
0
13,058
6,209
0
7,964
5,094
0
50,699
L
Olorun
Oppz101
Olorun
14,538
6,881
1,188
2,845
21,140
9,115
0
8,553
12,587
32,400
0
L
Gilgamesh
Rioaan2
Gilgamesh
6,185
394
0
50
24,919
14,666
0
6,758
18,161
0
19,322
W
Yemoja
8,504
990
8,005
901
7,978
10,864
0
4,405
3,573
18,561
0
W
Khepri
XeoShock
Khepri
8,856
318
0
0
21,637
33,011
0
10,582
11,055
15,040
0
W
16,266
1,443
4,336
1,507
14,900
8,406
0
6,373
8,527
52,026
0
L
Artemis
İbineThor
Artemis
19,936
13,493
0
2,572
15,335
5,797
0
5,141
10,194
0
49,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,191
Gold Earned
61,978
255
Minions Killed
249
3
Camps Cleared
13
1,264,142
Distance Traveled
1,220,786
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,159
935
44
3
2
289,887
0
L
Zeus
13,194
1,015
71
5
1
227,547
0
W
Izanami
13,104
1,008
71
5
1
231,202
0
W
Skadi
14,891
1,145
53
4
1
256,590
1
L
Olorun
11,731
902
41
3
0
206,921
1
L
Gilgamesh
11,426
879
37
3
0
270,396
0
W
Yemoja
11,936
918
32
2
0
258,071
1
W
Khepri
12,213
939
12
1
1
247,847
1
W
Ra
13,047
1,004
87
7
0
270,432
2
L
Artemis
13,468
1,036
56
4
10
226,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role