Player Matchup

Fenrir
Fenrir
Botluca
Fenrir
Level 88
God Stats
3W - 2L
1,560 SR
Queue Stats
189W - 173L
1,550 Elo+
Solo
Artio
Artio
MortalStrike
Artio
Level 120
God Stats
5W - 1L
1,836 SR
Queue Stats
54W - 41L
1,486 Elo+
Solo
Guan Yu
Guan Yu
NoSexNoStress
Guan Yu
Level 60
God Stats
15W - 25L
1,393 SR
Queue Stats
207W - 253L
1,396 Elo+
Solo
Tiamat
Tiamat
PohmeI
Tiamat
Level 114
God Stats
101W - 81L
1,555 SR
Queue Stats
187W - 195L
1,476 Elo+
Solo
Chernobog
Chernobog
ødiin
Chernobog
Level 108
God Stats
7W - 6L
1,532 SR
Queue Stats
491W - 464L
1,545 Elo+
Solo
Team Averages
Level 98
1,575 SR
1,490 Elo+

VS

Team Averages
Level 81
1,497 SR
1,515 Elo+
Danzaburou
Danzaburou
Raank96
Danzaburou
Level 62
God Stats
7W - 6L
1,657 SR
Queue Stats
383W - 374L
1,501 Elo+
Solo
Ra
Ra
Siddiiy
Ra
Level 106
God Stats
0W - 1L
1,373 SR
Queue Stats
579W - 597L
1,513 Elo+
Party 1
Medusa
Medusa
TreAnkare
Medusa
Level 87
God Stats
11W - 10L
1,596 SR
Queue Stats
241W - 209L
1,568 Elo+
Solo
Khepri
Khepri
blackpool1331
Khepri
Level 67
God Stats
2W - 4L
1,275 SR
Queue Stats
230W - 274L
1,448 Elo+
Solo
Bastet
Bastet
chikoritabbie
Bastet
Level 84
God Stats
10W - 12L
1,585 SR
Queue Stats
120W - 126L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Botluca
Fenrir
19
8 / 3 / 6
13,286
578
12,283
15,949
12,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 15
12,072
525
9,303
23,913
24,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
18
0 / 2 / 4
11,608
505
3,294
11,896
14,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
PohmeI
Tiamat
20
10 / 1 / 4
15,283
664
22,169
13,304
10,278
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ødiin
Chernobog
20
7 / 2 / 7
13,551
589
16,787
18,040
7,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Raank96
Danzaburou
20
4 / 5 / 2
15,020
653
14,245
16,375
5,734
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 6 / 2
12,464
542
13,130
17,979
8,991
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TreAnkare
Medusa
17
0 / 10 / 1
10,545
458
11,006
18,920
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 2
9,564
416
4,578
13,657
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 4
10,341
450
8,383
17,549
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
28
Kills
9
9
Deaths
28
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Botluca
Fenrir
8
3
6
3.67
W
3
1
15
10.5
W
Guan Yu
0
2
4
1
W
Tiamat
PohmeI
Tiamat
10
1
4
12
L
Danzaburou
Raank96
Danzaburou
4
5
2
1
L
3
6
2
0.67
L
Medusa
TreAnkare
Medusa
0
10
1
0.05
L
0
2
2
0.5
L
2
5
4
0.8
W
Chernobog
ødiin
Chernobog
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,836
Damage
51,342
83,102
Taken
84,480
70,871
Mitigated
39,920
34,219
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Botluca
Fenrir
12,283
3,890
0
5,524
15,949
12,918
496
3,463
12,486
0
84,925
W
9,303
1,580
2,346
7,378
23,913
24,805
270
5,491
18,422
53,905
0
W
Guan Yu
3,294
150
2,427
3,847
11,896
14,989
206
1,956
9,940
0
49,641
W
Tiamat
PohmeI
Tiamat
22,169
2,240
500
5,887
13,304
10,278
572
2,120
11,184
113,077
0
L
Danzaburou
Raank96
Danzaburou
14,245
6,380
0
5,145
16,375
5,734
2,482
5,686
10,287
0
121,935
L
13,130
908
1,591
5,566
17,979
8,991
0
5,992
11,755
94,293
0
L
Medusa
TreAnkare
Medusa
11,006
4,307
0
3,808
18,920
7,494
998
8,953
9,750
0
78,639
L
4,578
399
398
2,485
13,657
11,947
0
6,284
7,106
20,737
0
L
8,383
2,848
0
2,340
17,549
5,754
6
3,766
13,666
0
60,900
W
Chernobog
ødiin
Chernobog
16,787
10,106
0
6,310
18,040
7,881
7,239
4,816
13,224
0
123,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,800
Gold Earned
57,934
674
Minions Killed
661
0
Camps Cleared
0
2,328,383
Distance Traveled
2,019,402
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,286
578
119
5
0
480,049
4
W
Artio
12,072
525
50
2
0
446,060
9
W
Guan Yu
11,608
505
98
4
0
470,047
5
W
Tiamat
15,283
664
233
10
0
482,147
1
L
Danzaburou
15,020
653
205
9
0
398,065
2
L
Ra
12,464
542
183
8
0
423,197
7
L
Medusa
10,545
458
151
7
0
387,330
4
L
Khepri
9,564
416
32
1
0
342,964
8
L
Bastet
10,341
450
90
4
0
467,846
6
W
Chernobog
13,551
589
174
8
0
450,080
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role